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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/3o6DdfRf"] [Date "2024.02.28"] [White "Mavhalane"] [Black "ideeprez"] [Result "0-1"] [UTCDate "2024.02.28"] [UTCTime "17:01:41"] [WhiteElo "1254"] [BlackElo "1359"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 f6? { (-0.22 → 0.94) Mistake. c5 was best. } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. Bb2?! { (0.94 → 0.08) Inaccuracy. e3 was best. } (2. e3 c5) 2... e5?? { (0.08 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxf6) 3. Bxe5 fxe5 4. g3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Nf3 Bxd2 6. Nxe5 Bxe1 7. Qxd7 Qxd7 8. Nxd7 Kxd7 9. e3 Bxf2 10. Bc4 Bxe3) 4... Ba3 5. Nxa3 b5 6. Nxb5 a5?? { (Mate in 13 → 9.57) Lost forced checkmate sequence. Qh4 was best. } (6... Qh4 7. Nxc7 Qxg3 8. Nxa8 Qxh2 9. Rxh2 Bb7 10. Rxh7 Bxa8 11. Rxg7 Rh1 12. Rxg8 Rxg1 13. Rxe8) 7. Nxc7 Qxc7 8. d4?? { (6.23 → -3.00) Blunder. a4 was best. } (8. a4 Qxc2) 8... Qxc2?? { (-3.00 → Mate in 14) Checkmate is now unavoidable. exd4 was best. } (8... exd4) 9. dxe5?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qxc2 was best. } (9. Qxc2 exd4 10. Qxh7 Rxh7 11. Nf3 Rxh2 12. Nxd4 Rxf2 13. Kxf2 a4 14. bxa4 Rxa4 15. Re1 Rxd4) 9... Qxd1?? { (Mate in 10 → 1.32) Lost forced checkmate sequence. Qxa2 was best. } (9... Qxa2 10. Rxa2 Na6 11. Rxa5 d6 12. Qxd6 Bf5 13. Rxa6 Rxa6 14. Qxa6 Bc8 15. Qxc8 g5 16. Qxe8) 10. Kxd1 d6?? { (1.95 → 5.18) Blunder. a4 was best. } (10... a4 11. bxa4) 11. exd6 Ke7?? { (4.12 → Mate in 11) Checkmate is now unavoidable. a4 was best. } (11... a4 12. bxa4) 12. dxe7 Nxe7 13. Bh3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. b4 was best. } (13. b4 axb4 14. g4 Bxg4 15. e3 Rxa2 16. Rxa2 Bxd1 17. Rc2 Bxc2 18. e4 Bxe4 19. f4 Bxh1) 13... Bxh3 14. Nxh3 g5 15. Nxg5 Rd8 16. Nxh7 Rxd1 17. Rhxd1 Nd5 18. Rxd5 Nd7?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Na6 was best. } (18... Na6 19. Rxa5 Nb4 20. Rxa8 Nxa2 21. R1xa2#) 19. Rxa5 Rxa5 20. Rg1 Rxa2 21. h3 Rxe2 22. Rg2?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. h4 was best. } (22. h4 Rxf2 23. Rg2 Rxg2 24. h5 Rxg3 25. h6 Rxb3 26. Nf8 Nxf8 27. h7 Nxh7#) 22... Rxf2 23. Rxf2 Nf6 24. Nxf6# { Game ends by variant rule. } 0-1