FEN
[Event "18k Members Arena"]
[Site "https://lichess.org/3UqkW6Em"]
[Date "2025.09.28"]
[White "Joshua2806"]
[Black "Anupam_2025"]
[Result "0-1"]
[GameId "3UqkW6Em"]
[UTCDate "2025.09.28"]
[UTCTime "15:15:49"]
[WhiteElo "1401"]
[BlackElo "1777"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qh5?? { (4.07 → 0.12) Blunder. a4 was best. } { [%eval 0.12] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Ba3 { [%eval 0.48] } 4. bxa3?! { (0.48 → -0.19) Inaccuracy. Qxh7 was best. } { [%eval -0.19] } (4. Qxh7 Rxh7 5. Nxa3 Rxh2 6. Rxh2 a5 7. Nb1 c5 8. Rh4 Qxh4) 4... Qh4? { (-0.19 → 1.43) Mistake. Qf6 was best. } { [%eval 1.43] } (4... Qf6 5. Qxf7 Qxa1 6. Qxe8 Qxb1 7. Qxd7 Qxc1 8. Qxc8 Qxe1 9. Qxg8) 5. Qxf7?? { (1.43 → -0.35) Blunder. Qxh7 was best. } { [%eval -0.35] } (5. Qxh7 Qxh7) 5... Qxf2?? { (-0.35 → 1.41) Blunder. Qxh2 was best. } { [%eval 1.41] } (5... Qxh2 6. Qxe8) 6. Qxe6?? { (1.41 → -0.46) Blunder. Qxf2 was best. } { [%eval -0.46] } (6. Qxf2 Ne7) 6... Qxd2?? { (-0.46 → 1.51) Blunder. Qxg1 was best. } { [%eval 1.51] } (6... Qxg1 7. Qxe8 Qxg2 8. Qxc8 Qxh2 9. Qxb8 Qxh1 10. Qxa8 Qxe1 11. Qxg8 Rxg8 12. a4) 7. Qxd7?? { (1.51 → -2.20) Blunder. Kxd2 was best. } { [%eval -2.2] } (7. Kxd2 dxe6 8. Nc3 Ne7 9. a4 a5 10. Nge2 Nbc6 11. Ba3 Ba6 12. Bxe7 Bxe2) 7... Qxc2?? { (-2.20 → 0.76) Blunder. Kxd7 was best. } { [%eval 0.76] } (7... Kxd7 8. Nxd2 c5 9. Ndf3 g5 10. Nxg5 Nc6 11. Nxh7 Rxh7 12. Nf3 Rxh2 13. Nxh2) 8. Qxc7?? { (0.76 → -1.21) Blunder. Qxc8 was best. } { [%eval -1.21] } (8. Qxc8) 8... Qxa2?? { (-1.21 → Mate in 13) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #13] } (8... Qxc7 9. a4) 9. Qxg7?? { (Mate in 13 → 0.07) Lost forced checkmate sequence. Rxa2 was best. } { [%eval 0.07] } (9. Rxa2 Bg4 10. Qxb8 Rxb8 11. a4 Rxb1 12. Kf1 Rxc1 13. Rb2 Rxf1 14. Nf3 Bxf3) 9... Qxg2 { [%eval 1.51] } 10. Qxa7?? { (1.51 → -5.60) Blunder. Qxg8 was best. } { [%eval -5.6] } (10. Qxg8) 10... Qxh2?? { (-5.60 → 7.06) Blunder. Rxa7 was best. } { [%eval 7.06] } (10... Rxa7) 11. Qxa6?? { (7.06 → Mate in 8) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-8] } (11. Rxh2) 11... Bxa6?? { (Mate in 8 → -0.44) Lost forced checkmate sequence. Rxa6 was best. } { [%eval -0.44] } (11... Rxa6 12. Rxh2 Rxa3 13. Bxa3 Nh6 14. Rxh6 Rf8 15. Rxh7 Ke7 16. Rxe7 Be6 17. Rxe6) 12. Rxh2 { [%eval -0.44] } 12... Nh6 { [%eval 0.0] } 13. Rxh6 { [%eval 0.0] } 13... Bd3?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Bf1 was best. } { [%eval #11] } (13... Bf1 14. Rxh7 Rxh7 15. Kxf1 Rxa3 16. Nxa3 Rh3 17. Nxh3 Nc6 18. Bb2 Ne5 19. Bxe5) 14. Rxh7 { [%eval #11] } 14... Bxb1 { [%eval #10] } 15. Rxh8 { [%eval #10] } 15... Rxa3 { [%eval #9] } 16. Rxe8?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-3] } (16. Rxb1 Rxe3 17. Rxe8 Rxe1 18. Rxe1 Na6 19. Bb2 Nb4 20. Bd4 Na2 21. Bc3 Nxc3) 16... Rxa1 { [%eval #-3] } 17. Rxb8 { [%eval #-2] } 17... Ra2 { [%eval #-2] } 18. Rxb1 { [%eval #-1] } 18... Rb2 { [%eval #-1] } 19. Rxb2# { Game ends by variant rule. } 0-1
