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[Event "rated Antichess game"] [Site "https://lichess.org/3AFWeqs0"] [Date "2021.04.27"] [White "Edgar_Avila"] [Black "ozzy777"] [Result "0-1"] [GameId "3AFWeqs0"] [UTCDate "2021.04.27"] [UTCTime "14:31:29"] [WhiteElo "1047"] [BlackElo "1121"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... h5?? { (0.97 → 5.26) Blunder. e6 was best. } { [%eval 5.26] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Qxh5 { [%eval 4.89] } 2... Rxh5 { [%eval 4.2] } 3. Ba6 { [%eval 4.64] } 3... Rxh2? { (4.64 → 9.22) Mistake. Nxa6 was best. } { [%eval 9.22] } (3... Nxa6 4. Ne2 Rxh2 5. Rxh2 c5 6. b4 cxb4 7. Nf4 e6 8. Nxe6) 4. Bxb7?? { (9.22 → Mate in 14) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-14] } (4. Rxh2 bxa6 5. a4 Nh6 6. Rxh6 gxh6 7. Ra3 a5 8. Nh3 c5) 4... Bxb7 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... Bxg2 { [%eval #-13] } 6. Rxg2 { [%eval #-12] } 6... g5 { [%eval #-12] } 7. Rxg5 { [%eval #-11] } 7... a6?? { (Mate in 11 → 0.94) Lost forced checkmate sequence. e5 was best. } { [%eval 0.94] } (7... e5 8. Rxe5 Qg5 9. Rxe8 Qxg1 10. Rxb8 Qxe1 11. Rxa8 Qxc1 12. Rxa7 Qxb1 13. Rxc7 Qxa1 14. Rxd7) 8. Rxg8 { [%eval 1.33] } 8... Nc6?? { (1.33 → 5.50) Blunder. c5 was best. } { [%eval 5.5] } (8... c5 9. Rxf8 Kxf8 10. Nc3 Qa5 11. Kf1 Qxc3 12. dxc3 Ra7 13. c4 a5 14. a4 Na6 15. Ke2) 9. Rxf8 { [%eval 5.25] } 9... Kxf8 { [%eval 5.59] } 10. b4 { [%eval 5.89] } 10... Nxb4 { [%eval 5.59] } 11. Kf1?? { (5.59 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (11. a4 Nxc2) 11... Nxa2 { [%eval #-9] } 12. Rxa2 { [%eval #-8] } 12... Rb8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qb8 was best. } { [%eval #8] } (12... Qb8 13. Rxa6 Qxb1 14. Rxa8 Qxc2 15. Rxf8 Qxc1 16. Rxf7 Qxd2 17. Rxe7 Qxf2 18. Kxf2 d5 19. Rxc7) 13. Rxa6 { [%eval #8] } 13... Rxb1 { [%eval #7] } 14. Rf6 { [%eval #9] } 14... Rxc1 { [%eval #8] } 15. Rxf7 { [%eval #8] } 15... Rxc2 { [%eval #7] } 16. Rxe7 { [%eval #7] } 16... Rxd2 { [%eval #6] } 17. Rxd7 { [%eval #6] } 17... Rxf2 { [%eval #4] } 18. Rxc7?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-5] } (18. Kxf2 Qxd7 19. Nh3 Qxh3 20. Kf3 Qxf3 21. e4 Qxe4#) 18... Qxc7 { [%eval #-5] } 19. Kxf2 { [%eval #-4] } 19... Qg3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qf4 was best. } { [%eval 0.0] } (19... Qf4 20. exf4 Ke7 21. Kf3 Kd6 22. f5 Ke6 23. fxe6#) 20. Kxg3 { [%eval 0.04] } 20... Kg7 { [%eval 0.0] } 21. Kg4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-10] } (21. Kf4 Kf7 22. Nh3 Kg8 23. Nf2 Kf7 24. Ke4 Ke7 25. Nd3 Kd7 26. Ne1 Ke7 27. Nf3 Kf7) 21... Kf7?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Kh6 was best. } { [%eval 0.0] } (21... Kh6 22. Kg3 Kg6 23. Kf3 Kf6 24. Ne2 Ke6 25. Nc1 Kd6 26. Na2 Kc5 27. Nb4 Kxb4 28. Ke4) 22. Kf3?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-5] } (22. Kf4 Ke8 23. Ke5 Kd7 24. Kd4 Ke8 25. Ne2 Kf7 26. Ke4 Ke7 27. Ng3 Kd7 28. Nf1 Ke7) 22... Kg6 { [%eval #-8] } 23. Ke2 { [%eval #-2] } 23... Kf6 { [%eval #-6] } 24. Kd3 { [%eval #-2] } 24... Ke6 { [%eval #-5] } 25. Ne2 { [%eval #-3] } 25... Kf6 { [%eval #-3] } 26. Nc3 { [%eval #-2] } 26... Kg5 { [%eval #-2] } 27. Nd1 { [%eval #-1] } 27... Kf4 { [%eval #-1] } 28. exf4# { Game ends by variant rule. } 0-1