lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/39wbjaqi"] [Date "2019.07.08"] [White "Tayfunchess"] [Black "bsn2019"] [Result "1-0"] [UTCDate "2019.07.08"] [UTCTime "08:36:10"] [WhiteElo "1484"] [BlackElo "1500"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-183"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e5?? { (-0.25 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (1... g6 2. c4) 2. d4?? { (Mate in 16 → 0.88) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2 8. Qxf7 Kxf7) 2... exd4 3. Qxd4 Nc6?? { (0.48 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } (3... Ba3 4. Qxg7) 4. Qxd7 Qxd7 5. Kd1?? { (Mate in 14 → -4.78) Lost forced checkmate sequence. Nh3 was best. } (5. Nh3 Qxh3 6. Bxh3 Bxh3 7. b4 Nxb4 8. a4 Nxc2 9. Kd1 Nxa1 10. Kc2 Nxc2 11. Re1 Nxe1) 5... Qxd1 6. h3?? { (-2.09 → Mate in 14) Checkmate is now unavoidable. b4 was best. } (6. b4 Nxb4) 6... Qxc1?? { (Mate in 14 → -4.82) Lost forced checkmate sequence. Qxe2 was best. } (6... Qxe2 7. Bxe2 Bxh3 8. Nxh3 b5 9. Bxb5 Rd8 10. Bxc6 Rd4 11. Bxe8 h5 12. Bxf7 h4 13. Bxg8) 7. Nd2 Qxa1?? { (-4.88 → Mate in 11) Checkmate is now unavoidable. Bxh3 was best. } (7... Bxh3) 8. Rh2?? { (Mate in 11 → -6.53) Lost forced checkmate sequence. Ngf3 was best. } (8. Ngf3 Bxh3 9. Bxh3 Qxh1 10. Nh2 Qxh2 11. g4 Qxf2 12. g5 Qxe2 13. Nf3 Qxf3 14. a4 Qxh3) 8... Qxb2?? { (-6.53 → Mate in 10) Checkmate is now unavoidable. Qxf1 was best. } (8... Qxf1 9. Nxf1) 9. Rg2 Qxc2 10. Rh2?? { (Mate in 9 → -6.99) Lost forced checkmate sequence. h4 was best. } (10. h4 Qxd2 11. Nh3 Bxh3 12. Rg1 Qxe2 13. Bxh3 Qxa2 14. Rd1 Qxf2 15. Rb1 Qxg3 16. Rxb7 Qxh4) 10... Qxd2 11. Rg2?? { (-6.05 → Mate in 13) Checkmate is now unavoidable. a3 was best. } (11. a3) 11... Qxa2?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Bxh3 was best. } (11... Bxh3 12. Nxh3 Qxe2 13. Bxe2 b5 14. Bxb5 f5 15. Bxc6 Kd8 16. Bxa8 g5 17. Nxg5 f4 18. Nxh7) 12. e3?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. Nf3 was best. } (12. Nf3 Bxh3 13. Nd2 Qxd2 14. e4 Bxg2 15. Bxg2 Qxf2 16. Bh1 Qxg3 17. Bf3 Qxf3 18. e5 Nxe5#) 12... Bxh3 13. Nxh3 Qxf2 14. Rxf2 Rd8?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. f5 was best. } (14... f5 15. Rxf5 Bc5 16. Rxc5 Nd4 17. Rxc7 Kf7 18. exd4 h5 19. Rxf7 Nh6 20. Rxb7 Rad8 21. Rxg7) 15. Rxf7 Kxf7 16. Ba6?? { (Mate in 4 → -9.26) Lost forced checkmate sequence. Bd3 was best. } (16. Bd3 Rxd3 17. e4 Rxg3 18. Ng1 Rxg1 19. e5 Nxe5#) 16... bxa6 17. e4? { (-9.95 → Mate in 9) Checkmate is now unavoidable. g4 was best. } (17. g4) 17... Rd3?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Rd5 was best. } (17... Rd5 18. exd5 h5 19. dxc6 g5 20. Nxg5 Ke6 21. Nxe6 Be7 22. Nxc7 Nf6 23. Nxa6 Nd7 24. cxd7) 18. Ng1 Rxg3 19. Nf3 Rxf3 20. e5 Nxe5# { Game ends by variant rule. } 1-0