- Blind mode tutorial
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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/2zRq3N0I"] [Date "2023.05.27"] [White "heiter26"] [Black "LuismiInTheZone"] [Result "0-1"] [GameId "2zRq3N0I"] [UTCDate "2023.05.27"] [UTCTime "12:32:32"] [WhiteElo "1552"] [BlackElo "1244"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+55"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.14] } 1... e6 { [%eval 1.4] } 2. Qf3?? { (1.40 → -0.52) Blunder. Nf3 was best. } { [%eval -0.52] } (2. Nf3 f6 3. Nd4 f5 4. Qh5+ g6 5. Nb5 Qh4 6. Qxh4 Nf6) 2... f6?? { (-0.52 → 1.68) Blunder. f5 was best. } { [%eval 1.68] } (2... f5 3. Qh5+ g6 4. Qg5 Qxg5 5. Nf3 Nf6 6. Ne5 d5 7. f3) 3. Bd3?? { (1.68 → -0.48) Blunder. Qxb7 was best. } { [%eval -0.48] } (3. Qxb7 d5 4. h3 Qb8 5. b4 d4 6. g4 e5 7. Ba6 Nh6) 3... Bb4 { [%eval -0.35] } 4. c3 { [%eval -0.5] } 4... Bc5?? { (-0.50 → 7.13) Blunder. f5 was best. } { [%eval 7.13] } (4... f5 5. Qh5+ g6 6. Bb5 c6 7. Qh4 Qxh4 8. e4 Nh6 9. Nh3) 5. Bxh7?? { (7.13 → -0.68) Blunder. Qg3 was best. } { [%eval -0.68] } (5. Qg3) 5... Bd6?? { (-0.68 → Mate in 3) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #3] } (5... Bxe3 6. Na3) 6. Qh5+ { [%eval #2] } 6... Ke7 { [%eval #1] } 7. Qh8? { (Mate in 1 → 7.52) Lost forced checkmate sequence. Qf7# was best. } { [%eval 7.52] } (7. Qf7#) 7... Qxh8 { [%eval 8.11] } 8. Nf3?! { (8.11 → 5.59) Inaccuracy. f4 was best. } { [%eval 5.59] } (8. f4) 8... Bxh2 { [%eval 5.46] } 9. Nd4 { [%eval 4.78] } 9... Ke8 { [%eval 3.87] } 10. Nxe6?? { (3.87 → 1.54) Blunder. d3 was best. } { [%eval 1.54] } (10. d3 b5 11. a4 a5 12. Nd2 d5 13. b4 axb4 14. axb5 Nc6 15. Nb5 Nb4 16. Nxc7 Nc2+) 10... Nc6 { [%eval 1.75] } 11. d4 { [%eval 1.75] } 11... d6 { [%eval 2.0] } 12. a3?! { (2.00 → 0.98) Inaccuracy. Nd2 was best. } { [%eval 0.98] } (12. Nd2 a5) 12... Bg4 { [%eval 1.37] } 13. Nd2?! { (1.37 → 0.51) Inaccuracy. f3 was best. } { [%eval 0.51] } (13. f3 Kf7) 13... Be2 { [%eval 0.54] } 14. Nb3?? { (0.54 → -5.68) Blunder. Nf3 was best. } { [%eval -5.68] } (14. Nf3) 14... b5?? { (-5.68 → -0.54) Blunder. Kf7 was best. } { [%eval -0.54] } (14... Kf7) 15. Na5?? { (-0.54 → -3.07) Blunder. Nd2 was best. } { [%eval -3.07] } (15. Nd2 Kf7) 15... Nxa5?? { (-3.07 → 0.91) Blunder. Kf7 was best. } { [%eval 0.91] } (15... Kf7) 16. b4 { [%eval 0.32] } 16... Kd7 { [%eval 0.45] } 17. Bb2 { [%eval 0.0] } 17... Re8? { (0.00 → 1.61) Mistake. d5 was best. } { [%eval 1.61] } (17... d5 18. c4 Rh8 19. Kd2 Re8 20. Ke1 Rh8 21. Kd2) 18. a4 { [%eval 1.31] } 18... Bd3 { [%eval 1.84] } 19. a5?? { (1.84 → -4.96) Blunder. O-O-O was best. } { [%eval -4.96] } (19. O-O-O c5 20. dxc5 d5 21. Rh1 Be2 22. c4 dxc4 23. Rh8 Rxh8 24. a5 a6 25. Kd2 g5) 19... a6?? { (-4.96 → 2.12) Blunder. Bb1 was best. } { [%eval 2.12] } (19... Bb1 20. c4) 20. f4?? { (2.12 → -1.92) Blunder. O-O-O was best. } { [%eval -1.92] } (20. O-O-O Bc4 21. e4 Rh8 22. Kd2 Rh1 23. Rxh1 Ke8 24. f4 g5 25. g4 Ke7 26. Ke1 gxf4) 20... f5?? { (-1.92 → 2.22) Blunder. Bb1 was best. } { [%eval 2.22] } (20... Bb1) 21. Kf2?? { (2.22 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (21. c4 Bc2) 21... Rxe3# { Game ends by variant rule. } 0-1