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[Event "Rated Antichess game"] [Site "https://lichess.org/2r19CPx5"] [Date "2022.08.10"] [White "Helix_93"] [Black "vlad_esakoff"] [Result "0-1"] [UTCDate "2022.08.10"] [UTCTime "12:04:44"] [WhiteElo "1463"] [BlackElo "995"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+70"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5?? { (-4.09 → 3.14) Blunder. e5 was best. } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. Qa4?! { (3.14 → 2.44) Inaccuracy. c4 was best. } (2. c4 bxc4) 2... bxa4 3. b3?? { (2.34 → -1.35) Blunder. a3 was best. } (3. a3 Na6) 3... axb3 4. axb3 Ba6?? { (-1.20 → 0.70) Blunder. e6 was best. } (4... e6 5. Rxa7) 5. Rxa6 Nxa6 6. b4 Nxb4 7. cxb4 c5 8. bxc5 Qb6 9. cxb6 axb6 10. Ba3 Rxa3 11. Nxa3 b5 12. Nxb5 Nf6?? { (0.38 → 5.31) Blunder. e6 was best. } (12... e6 13. Nc3) 13. Nd6 exd6 14. g4?? { (5.62 → 0.75) Blunder. e4 was best. } (14. e4) 14... Nxg4 15. f3?? { (2.00 → Mate in 11) Checkmate is now unavoidable. Nf3 was best. } (15. Nf3 Nxh2) 15... Nxh2 16. Rxh2 Rg8?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. f5 was best. } (16... f5 17. Rxh7 Rxh7 18. d3 d5 19. e4 dxe4 20. dxe4 fxe4 21. fxe4 Rh3 22. Bxh3 Bc5 23. Bxd7) 17. Rxh7 Rh8 18. Rxg7 Bxg7 19. Bh3?? { (Mate in 6 → 1.19) Lost forced checkmate sequence. d4 was best. } (19. d4 Bxd4 20. Bg2 Bxg1 21. Bh3 Rxh3 22. e4 Rxf3 23. e5 dxe5 24. Kf2 Bxf2#) 19... Rxh3 20. Nxh3 Bc3? { (1.13 → 2.62) Mistake. Bf8 was best. } (20... Bf8) 21. dxc3 f5 22. e4?? { (2.82 → 0.47) Blunder. f4 was best. } (22. f4 d5 23. Kf1 Ke7 24. Kg2 d4 25. cxd4 d5 26. Nf2 Kd6 27. Kh2 Kc6 28. Nh3 Kd6) 22... fxe4 23. fxe4 d5 24. exd5 d6?? { (1.50 → Mate in 13) Checkmate is now unavoidable. Kd8 was best. } (24... Kd8) 25. c4 Ke7 26. c5 dxc5 27. d6 Kxd6 28. Kd2?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Nf4 was best. } (28. Nf4 Kc6 29. Nd5 Kxd5 30. Ke2 Ke5 31. Ke3 Kf4 32. Kxf4 c4 33. Ke3 c3 34. Kd2 cxd2#) 28... Kd5?? { (0.00 → Mate in 10) Checkmate is now unavoidable. c4 was best. } (28... c4 29. Ng1 c3 30. Kxc3 Kc5 31. Kd2 Kd5 32. Ke2 Ke5 33. Kf1 Kd4 34. Ke1 Ke5 35. Kf2) 29. Ng5 Ke4 30. Nxe4 c4 31. Kd3 cxd3 32. Nf6 d2 33. Ng4?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ne4 was best. } (33. Ne4 d1=B 34. Nd6 Ba4 35. Nb5 Bxb5#) 33... d1=Q 34. Nf2 Qd3 35. Nxd3# { Game ends by variant rule. } 0-1