lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "anahids1388 Arena"] [Site "https://lichess.org/2g9EBGad"] [Date "2020.12.09"] [White "anahids1388"] [Black "fredberpro123"] [Result "1-0"] [UTCDate "2020.12.09"] [UTCTime "11:11:17"] [WhiteElo "753"] [BlackElo "600"] [WhiteRatingDiff "+13"] [BlackRatingDiff "+0"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... d5?? { (Mate in 15 → 0.75) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. c4?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 4. Bxd2 Bh3 5. gxh3 b5 6. cxb5 c6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Nc6 was best. } (6... Nc6 7. bxc6 Kd7 8. cxd7 g5 9. Bxg5 Rb8 10. Bxe7 Rxb2 11. Bxf8 Rxa2 12. Rxa2 f5 13. Rxa7) 7. bxc6 Nxc6 8. Bh6 gxh6 9. Qd4 Nxd4 10. Bb5?? { (Mate in 10 → 1.73) Lost forced checkmate sequence. Nf3 was best. } (10. Nf3 Nxf3 11. Rg1 Nxe1 12. Rxg8 Rxg8 13. f3 Nxf3 14. a4 Nxh2 15. Bg2 Rxg2 16. Nd2 Rxd2) 10... Nxb5 11. Nc3?? { (2.78 → -2.05) Blunder. b4 was best. } (11. b4) 11... Nxc3 12. bxc3 Rb8?? { (-1.88 → Mate in 8) Checkmate is now unavoidable. f5 was best. } (12... f5 13. Rd1) 13. Rb1 Rxb1 14. Nf3?? { (Mate in 7 → -2.63) Lost forced checkmate sequence. a4 was best. } (14. a4 Rxe1 15. Ne2 Rxe2 16. a5 Rxf2 17. Rc1 Rxh2 18. c4 Rxh3 19. Rc3 Rxc3 20. a6 Rxc4#) 14... Rxe1 15. Nxe1 h5 16. Rg1?? { (-1.37 → -3.45) Blunder. h4 was best. } (16. h4) 16... e6?? { (-3.45 → Mate in 7) Checkmate is now unavoidable. Bg7 was best. } (16... Bg7 17. Rxg7) 17. Rxg8 Rxg8 18. Nf3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Ng2 was best. } (18. Ng2 Rxg2 19. a3 Rxh2 20. f4 Rxh3 21. c4 Bxa3 22. c5 Bxc5 23. f5 exf5#) 18... Rg4?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. e5 was best. } (18... e5 19. Nxe5 Kd7 20. Nxd7 Bb4 21. cxb4 f6 22. Nxf6 h4 23. Nxg8 a5 24. bxa5 h6 25. Nxh6#) 19. hxg4 hxg4 20. h3?? { (Mate in 5 → -6.85) Lost forced checkmate sequence. a3 was best. } (20. a3 Bxa3 21. c4 gxf3 22. c5 Bxc5 23. h3 Bxf2 24. h4 Bxh4#) 20... gxh3?? { (-6.85 → -1.65) Blunder. gxf3 was best. } (20... gxf3 21. a3) 21. Ng5? { (-1.65 → -3.43) Mistake. c4 was best. } (21. c4 e5 22. Nxe5 Kd7 23. Nxf7 Bd6 24. Nxd6 Kxd6 25. f4 a5 26. f5 Ke5 27. c5 Kxf5) 21... Kd8?? { (-3.43 → -1.23) Blunder. f6 was best. } (21... f6) 22. Nxe6 fxe6 23. f4 e5 24. fxe5 Kd7?! { (-0.91 → -0.28) Inaccuracy. Bb4 was best. } (24... Bb4 25. cxb4 h2 26. b5 h5 27. a3 h4 28. e6 Ke8 29. e7 Kxe7 30. a4 a6 31. bxa6) 25. e6 Kxe6 26. c4 Kf6?? { (-0.74 → Mate in 2) Checkmate is now unavoidable. Bg7 was best. } (26... Bg7) 27. c5 Bxc5 28. a3 Bxa3# { Game ends by variant rule. } 1-0