FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/2frrDWuV"]
[Date "2025.08.29"]
[White "Dreamy_Lady"]
[Black "V-007"]
[Result "0-1"]
[GameId "2frrDWuV"]
[UTCDate "2025.08.29"]
[UTCTime "15:23:25"]
[WhiteElo "1695"]
[BlackElo "1183"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+79"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Ba3?? { (Mate in 15 → -0.89) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.89] } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. d4 Bxd4) 3... Bxe2 { [%eval -0.97] } 4. Bxd6 { [%eval -0.97] } 4... Qxd6 { [%eval -1.23] } 5. Bxe2?? { (-1.23 → Mate in 13) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-13] } (5. Nxe2 Qxh2) 5... Qxd2 { [%eval #-13] } 6. Qxd2 { [%eval #-12] } 6... Kd7?? { (Mate in 12 → 1.26) Lost forced checkmate sequence. b5 was best. } { [%eval 1.26] } (6... b5 7. Bxb5 h5 8. Bxe8 Rh7 9. Bxf7 h4 10. Bxg8 e5 11. Bxh7 e4 12. Bxe4) 7. Qxd7 { [%eval 1.61] } 7... Nxd7 { [%eval 2.48] } 8. Ba6 { [%eval 1.38] } 8... bxa6 { [%eval 2.37] } 9. Na3? { (2.37 → 1.13) Mistake. Nc3 was best. } { [%eval 1.13] } (9. Nc3 h5) 9... Ngf6 { [%eval 1.23] } 10. Nb5?? { (1.23 → -1.53) Blunder. Kd2 was best. } { [%eval -1.53] } (10. Kd2 Rc8 11. Ne2 Re8 12. Rhf1 g6 13. Kc3 Rg8 14. Rfe1 Rh8 15. Rec1 Rg8) 10... axb5 { [%eval -1.37] } 11. Kd1 { [%eval -1.81] } 11... b4? { (-1.81 → -0.58) Mistake. h5 was best. } { [%eval -0.58] } (11... h5 12. Ne2) 12. Kd2?! { (-0.58 → -1.55) Inaccuracy. Rb1 was best. } { [%eval -1.55] } (12. Rb1) 12... a5?? { (-1.55 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (12... h5 13. Ne2) 13. Kc3 { [%eval #8] } 13... bxc3 { [%eval #7] } 14. b4 { [%eval #7] } 14... axb4 { [%eval #6] } 15. a3?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-13] } (15. Rf1 Rxa2 16. f4 Rxc2 17. Rb1 Rxh2 18. Rxb4 Rxh1 19. f5 Rxg1 20. Rb1 Rxb1#) 15... Rxa3 { [%eval #-13] } 16. Rxa3 { [%eval #-12] } 16... bxa3 { [%eval #-14] } 17. f3 { [%eval #-11] } 17... Ne4 { [%eval #-11] } 18. fxe4 { [%eval #-10] } 18... f5 { [%eval #-10] } 19. exf5 { [%eval #-9] } 19... e6 { [%eval #-9] } 20. fxe6 { [%eval #-8] } 20... Be7 { [%eval #-9] } 21. exd7 { [%eval #-8] } 21... Re8?? { (Mate in 8 → -0.39) Lost forced checkmate sequence. Bc5 was best. } { [%eval -0.39] } (21... Bc5 22. d8=Q Rxd8 23. Nf3 g5 24. Nxg5 a2 25. Nxh7 a1=K 26. Rxa1 Ba7 27. Rxa7) 22. dxe8=K?? { (-0.39 → Mate in 13) Checkmate is now unavoidable. dxe8=B was best. } { [%eval #-13] } (22. dxe8=B) 22... g5?? { (Mate in 13 → 3.85) Lost forced checkmate sequence. Bf8 was best. } { [%eval 3.85] } (22... Bf8 23. Kxf8 a2 24. Kxg7 a1=Q 25. Kxh7 Qxg1 26. Rxg1 c5 27. Rg2 c4 28. Rd2) 23. Kxe7 { [%eval 2.36] } 23... h6?? { (2.36 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (23... h5 24. Ke6) 24. Kd6 { [%eval #9] } 24... cxd6 { [%eval #8] } 25. Ne2?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-5] } (25. Nh3 h5 26. Nxg5 h4 27. h3 a2 28. Rf1 a1=K 29. Rxa1 d5 30. Ne4 dxe4) 25... a2 { [%eval #-5] } 26. Nxc3 { [%eval #-4] } 26... d5?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #8] } (26... g4 27. Nxa2 g3 28. hxg3 h5 29. Rxh5 d5 30. Rxd5#) 27. Nxd5?? { (Mate in 8 → 1.93) Lost forced checkmate sequence. Nxa2 was best. } { [%eval 1.93] } (27. Nxa2 g4 28. Rb1 g3 29. hxg3 h5 30. c4 dxc4 31. g4 hxg4 32. Nc3 g3) 27... a1=Q { [%eval 1.93] } 28. Rxa1 { [%eval 2.06] } 28... h5 { [%eval 2.66] } 29. Nf4 { [%eval 2.66] } 29... gxf4 { [%eval 2.42] } 30. Rg1?! { (2.42 → 1.28) Inaccuracy. h4 was best. } { [%eval 1.28] } (30. h4 f3 31. Ra2 f2 32. Ra4 f1=K 33. c4 Kf2 34. c5 Ke3 35. Ra1 Kf3) 30... h4 { [%eval 1.32] } 31. h3?? { (1.32 → -4.16) Blunder. Rg5 was best. } { [%eval -4.16] } (31. Rg5 f3 32. c4 f2 33. Ra5 f1=K 34. h3 Ke2 35. c5 Kf3 36. c6 Kf4) 31... f3 { [%eval -1.67] } 32. Rg3?? { (-1.67 → Mate in 7) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-7] } (32. Rh1 f2 33. Rh2 f1=R 34. Rh1 Rxh1 35. c4 Rxh3 36. c5 Ra3 37. c6 h3) 32... hxg3 { [%eval #-7] } 33. c3 { [%eval #-6] } 33... f2 { [%eval #-6] } 34. c4 { [%eval #-5] } 34... g2 { [%eval #-5] } 35. c5 { [%eval #-4] } 35... g1=K { [%eval #-11] } 36. c6 { [%eval #-10] } 36... f1=K?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. f1=R was best. } { [%eval 0.0] } (36... f1=R 37. h4 Kf2 38. h5 Ke3 39. c7 Ke4 40. c8=N Kf5 41. h6 Kf6 42. Ne7) 37. c7 { [%eval 0.47] } 37... Kff2 { [%eval 0.63] } 38. c8=K?! { (0.63 → 0.00) Inaccuracy. c8=R was best. } { [%eval 0.0] } (38. c8=R Ke3 39. h4 Kd4 40. h5 Kf2 41. Rb8 Ke5 42. h6 Kf6 43. h7 Kf7) 38... Kf3 { [%eval 0.0] } 39. Kd7 { [%eval -0.38] } 39... Kg4 { [%eval 0.0] } 40. hxg4 { [%eval 0.0] } 40... Kf2 { [%eval 0.0] } 41. g5 { [%eval 0.0] } 41... Kf3 { [%eval 0.0] } 42. g6 { [%eval 0.0] } 42... Ke4 { [%eval 0.0] } 43. g7 { [%eval 0.0] } 43... Ke5?? { (0.00 → Mate in 37) Checkmate is now unavoidable. Kf4 was best. } { [%eval #37] } (43... Kf4 44. Ke7 Kg5 45. Kd6 Kg4 46. g8=B Kf3 47. Ke7 Ke2 48. Kd6 Kf3) 44. g8=K?? { (Mate in 37 → Mate in 1) Lost forced checkmate sequence. Kd6 was best. } { [%eval #-1] } (44. Kd6 Kxd6 45. g8=R Kd5 46. Rg3 Ke5 47. Rg2 Ke6 48. Rg4 Kd7 49. Rf4 Kd6) 44... Ke6 { [%eval #-1] } 45. Kxe6# { Game ends by variant rule. } 0-1