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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/2a29IAC1"] [Date "2024.02.15"] [White "HIRADyazdanjou"] [Black "sedlo"] [Result "1-0"] [UTCDate "2024.02.15"] [UTCTime "05:09:09"] [WhiteElo "1424"] [BlackElo "1883"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 c5 2. Bh3 Qc7?? { (0.00 → 2.89) Blunder. Qa5 was best. } (2... Qa5 3. Bxd7 Qxa2 4. Rxa2 Bxd7 5. Rxa7 Rxa7 6. g4 Bxg4 7. c4) 3. Bxd7 Kxd7?? { (2.42 → Mate in 20) Checkmate is now unavoidable. Nxd7 was best. } (3... Nxd7 4. Nh3) 4. b4 cxb4 5. Ba3?? { (13.86 → 0.53) Blunder. Bb2 was best. } (5. Bb2) 5... bxa3 6. Nxa3 Qxg3 7. hxg3?? { (1.12 → Mate in 13) Checkmate is now unavoidable. fxg3 was best. } (7. fxg3 b5) 7... b5?? { (Mate in 13 → -0.69) Lost forced checkmate sequence. e5 was best. } (7... e5 8. Rxh7 Bxa3 9. Rxg7 Rh5 10. Rxf7 Kc7 11. Rxc7 Bf5 12. Rxb7 Bxc2 13. Qxc2 e4 14. Rxa7) 8. Rxh7?? { (-0.69 → Mate in 11) Checkmate is now unavoidable. Nxb5 was best. } (8. Nxb5 Nc6) 8... Rxh7 9. Nxb5 Rh3 10. Nxa7 Rxg3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxa7 was best. } (10... Rxa7 11. Nxh3 Rxa2 12. Rxa2 g5 13. Nxg5 Bg7 14. Nxf7 Kd8 15. Nxd8 Be6 16. Nxe6 Bb2 17. Rxb2) 11. Nxc8?? { (Mate in 11 → -4.37) Lost forced checkmate sequence. fxg3 was best. } (11. fxg3 Rxa7 12. c4 Rxa2 13. Rxa2 Na6 14. Rxa6 Bxa6 15. Qa1 Bxc4 16. Qxg7 Bxg7 17. d4 Bxd4) 11... Kxc8?? { (-4.37 → -0.73) Blunder. Rxg1 was best. } (11... Rxg1 12. Nxe7) 12. fxg3 Rxa2 13. Rxa2 Na6?! { (-0.37 → 0.61) Inaccuracy. Kc7 was best. } (13... Kc7 14. Ra4) 14. Rxa6 g6? { (0.30 → 1.92) Mistake. f6 was best. } (14... f6) 15. Rxg6 fxg6 16. e4?! { (2.48 → 1.34) Inaccuracy. c4 was best. } (16. c4) 16... e6 17. Qh5?! { (1.20 → 0.42) Inaccuracy. Kf2 was best. } (17. Kf2 Ne7 18. Ne2 Kd7 19. c4 g5 20. Qf1 Kc7 21. Qg1 Kc8 22. Nc3 Kc7 23. d3 Kc8) 17... gxh5 18. g4 hxg4 19. Nf3?? { (0.11 → -1.67) Blunder. c4 was best. } (19. c4) 19... gxf3 20. Ke2?? { (-1.65 → Mate in 10) Checkmate is now unavoidable. e5 was best. } (20. e5) 20... fxe2 21. d4 Ne7?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. e5 was best. } (21... e5 22. dxe5 Bc5 23. e6 Ne7 24. e5 Kd8 25. c4 Bd6 26. exd6 e1=R 27. dxe7 Rxe6 28. exd8=K) 22. d5 Nxd5 23. exd5 exd5 24. c4 dxc4# { Game ends by variant rule. } 1-0