lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/2Yr42CWN"] [Date "2018.12.26"] [White "Falkenauge"] [Black "SlicingBishop2006"] [Result "1-0"] [UTCDate "2018.12.26"] [UTCTime "22:23:58"] [WhiteElo "1862"] [BlackElo "1680"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6? { (1.03 → 2.73) Mistake. e6 was best. } (2... e6) 3. Bxc6 Nxc6 4. b4 Nxb4 5. Qg4?? { (2.82 → -7.57) Blunder. a4 was best. } (5. a4) 5... Nxa2 6. Rxa2 Qa5? { (-4.73 → -2.42) Mistake. Ba6 was best. } (6... Ba6) 7. Rxa5 Ba6 8. Rxa6 Rc8?? { (-1.78 → 0.00) Blunder. Rb8 was best. } (8... Rb8 9. Rxa7) 9. Rxa7 Rxc2 10. Rxd7 Rxc1 11. Qxg7?! { (0.00 → -0.87) Inaccuracy. Rxe7 was best. } (11. Rxe7 Nxe7 12. Qxg7 Rxe1 13. Qxf7 Rxg1 14. Rxg1 Kxf7 15. d4 Nc8 16. Na3 Bxa3 17. Rc1 Bxc1) 11... Rxb1?? { (-0.87 → Mate in 16) Checkmate is now unavoidable. Bxg7 was best. } (11... Bxg7 12. Rxe7 Rxe1 13. Rxf7 Kxf7 14. d4 Rxe3 15. fxe3 Bxd4 16. exd4 Nf6 17. d5 Nxd5 18. Nh3) 12. Rxe7 Rxe1 13. Rxf7?? { (Mate in 15 → 2.27) Lost forced checkmate sequence. Rxe8 was best. } (13. Rxe8 Bxg7 14. Rxg8 Rxe3 15. fxe3 Rxg8 16. d4 Bxd4 17. exd4 Rxg2 18. h4 Rxg1 19. Rxg1 f6) 13... Kxf7?? { (2.27 → Mate in 9) Checkmate is now unavoidable. Bxg7 was best. } (13... Bxg7 14. Rxg7) 14. Qxg8?? { (Mate in 9 → -2.97) Lost forced checkmate sequence. Qxh7 was best. } (14. Qxh7 Rxe3 15. dxe3 Rxh7 16. Nf3 Rxh2 17. Rxh2 Ke8 18. Rh6 Nxh6 19. g4 Nxg4 20. e4 Nxf2) 14... Rxe3?? { (-2.97 → 2.00) Blunder. Rxg1 was best. } (14... Rxg1 15. Rxg1) 15. fxe3?? { (2.00 → 0.00) Blunder. dxe3 was best. } (15. dxe3 Kxg8 16. Nf3 Kg7 17. Re1 Kf7 18. e4 Kg7 19. Nh4 Kf6 20. Rf1 Kg7 21. f4 Kf7) 15... Kxg8 16. Ne2 Kf7 17. e4 Kg6 18. g4?? { (0.48 → -1.58) Blunder. d4 was best. } (18. d4) 18... Kf5?? { (-1.58 → Mate in 11) Checkmate is now unavoidable. Kg7 was best. } (18... Kg7 19. Nc3) 19. exf5 Bd6 20. Rc1 Bxh2 21. Nf4 Bxf4 22. g5 Bxg5 23. Rc6 Bxd2 24. Rc3 Bxc3 25. f6 Bxf6# { Game ends by variant rule. } 1-0