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[Event "Rated Antichess game"] [Site "https://lichess.org/2JS5RP2W"] [Date "2024.04.03"] [White "Lality"] [Black "FerrisWheels"] [Result "1-0"] [UTCDate "2024.04.03"] [UTCTime "20:02:37"] [WhiteElo "1140"] [BlackElo "1662"] [WhiteRatingDiff "+325"] [BlackRatingDiff "-417"] [Variant "Antichess"] [TimeControl "900+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d6?? { (0.24 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. g4?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Qg4 was best. } (2. Qg4 Bxg4 3. Kd1 Bxd1 4. Nc3 Bxc2 5. Bd3 Bxd3 6. Ne4 Bxe4) 2... Bxg4 3. Qxg4 f5?? { (-0.46 → Mate in 13) Checkmate is now unavoidable. b5 was best. } (3... b5 4. Bxb5 g5 5. Qxg5 h6 6. Qxg8 Rxg8 7. Bxe8 Qxe8 8. Kf1 Rxg1 9. Kxg1 f6 10. Kg2) 4. Qxg7 Bxg7 5. Ba6?? { (Mate in 13 → -4.68) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxa1 6. Bb2 Bxb2 7. Na3 Bxa3 8. d4 Bxb4 9. Ne2 Bxe1 10. d5 Bxf2 11. Nf4 Bxe3) 5... Bxb2 6. Bxb7?? { (-1.75 → Mate in 12) Checkmate is now unavoidable. Bxb2 was best. } (6. Bxb2) 6... Bxa1 7. Bxa8 c6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bb2 was best. } (7... Bb2 8. Bxb2 Qc8 9. Bxh8 Qb7 10. Bxb7 d5 11. Bxd5 Kd7 12. Bxg8 a5 13. Bxh7 Nc6 14. Bxf5) 8. Bxc6 Nxc6 9. Nc3?? { (Mate in 10 → Mate in 15) Lost forced checkmate sequence. e4 was best. } (9. e4 fxe4 10. Nf3 exf3 11. Bb2 Bxb2 12. Na3 Bxa3 13. d4 Nxd4 14. h3 Nxc2 15. Ke2 fxe2) 9... Bxc3 10. dxc3 Nb4?? { (-7.00 → -1.12) Blunder. f4 was best. } (10... f4 11. exf4 Nf6 12. Bd2 Kf7 13. a3 Qg8 14. Nf3 Qg5 15. fxg5 e5 16. gxf6 Kxf6 17. Nxe5) 11. cxb4 Qa5 12. bxa5 Nf6? { (-1.61 → -0.32) Mistake. f4 was best. } (12... f4) 13. e4 fxe4 14. Nf3? { (-1.23 → -2.91) Mistake. Nh3 was best. } (14. Nh3 e3) 14... exf3 15. Kd2 Ne4?? { (-2.76 → Mate in 7) Checkmate is now unavoidable. Kf7 was best. } (15... Kf7 16. a6 Rf8 17. Ke2 fxe2 18. Rd1 exd1=N 19. a4 Nxf2 20. h3 Nxh3 21. Bf4 Nxf4 22. c4) 16. Ba3?? { (Mate in 7 → -5.22) Lost forced checkmate sequence. Kd3 was best. } (16. Kd3 Nxf2 17. Rf1 Nxd3 18. Rxf3 Nxc1 19. Rh3 Nxa2 20. Rxh7 Rxh7 21. a6 Rxh2 22. c3 Nxc3#) 16... Nxd2?? { (-5.22 → Mate in 5) Checkmate is now unavoidable. Nxf2 was best. } (16... Nxf2 17. Bxd6) 17. Bxd6 exd6 18. Rf1?? { (Mate in 4 → -8.08) Lost forced checkmate sequence. c4 was best. } (18. c4 Nxc4 19. Rg1 Nxa5 20. Rg6 hxg6 21. a4 Rxh2#) 18... Nxf1 19. a6?! { (-15.29 → Mate in 14) Checkmate is now unavoidable. h4 was best. } (19. h4 d5 20. h5 Kf7 21. c3 Rb8 22. a6 h6 23. a3 Kg7 24. a4 Kf6 25. c4 dxc4) 19... Nxh2 20. a4 Kd7 21. a5 Kc8 22. c4 Kb7 23. axb7 Rc8?? { (Mate in 12 → 2.54) Lost forced checkmate sequence. d5 was best. } (23... d5 24. cxd5 a6 25. d6 Nf1 26. d7 Ng3 27. fxg3 f2 28. g4 f1=Q 29. b8=K Rxb8 30. d8=K) 24. bxc8=K?? { (2.54 → -1.35) Blunder. bxc8=R was best. } (24. bxc8=R) 24... d5? { (-1.35 → 0.00) Mistake. a6 was best. } (24... a6 25. Kc7) 25. cxd5 Ng4?? { (0.00 → 4.57) Blunder. a6 was best. } (25... a6 26. d6 Nf1 27. Kd7 h5 28. Kc6 Ng3 29. fxg3 h4 30. gxh4 f2 31. d7 f1=B 32. d8=B) 26. Kc7 Nxf2 27. Kb6?? { (3.22 → -0.44) Blunder. d6 was best. } (27. d6) 27... axb6 28. axb6 Nd3 29. d6 f2 30. d7 f1=K 31. b7 h5 32. d8=K h4 33. Kd7 h3 34. Ke6 Nf2?! { (0.00 → 1.10) Inaccuracy. h2 was best. } (34... h2 35. Ke5 Nxe5 36. b8=R Kg2 37. Rc8 Nf3 38. Ra8 Kg3 39. Rc8 Kg4 40. Rc6 Kf4 41. Rb6) 35. Kf5?? { (1.10 → Mate in 3) Checkmate is now unavoidable. b8=R was best. } (35. b8=R) 35... Nd1?? { (Mate in 3 → -0.76) Lost forced checkmate sequence. Ng4 was best. } (35... Ng4 36. Kxg4 Kg1 37. Kxh3 Kg2 38. Kxg2#) 36. Kf4 Kf2?? { (-0.51 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } (36... Ke2 37. Ke5 h2 38. b8=K Ke3 39. Kd6 Kf3 40. Kbc7 h1=R 41. Ke6 Ke3 42. Kc6 Rh3 43. Kb5) 37. Ke3?? { (Mate in 8 → -3.65) Lost forced checkmate sequence. Kg3 was best. } (37. Kg3 Kxg3 38. b8=B Kh2 39. Bxh2 Ne3 40. Bf4 h2 41. Bxh2 Nc2 42. Bb8 Ne1 43. Bf4 Nc2) 37... Kxe3 38. b8=B?? { (-2.30 → Mate in 3) Checkmate is now unavoidable. b8=K was best. } (38. b8=K Kf4) 38... h2 39. Bxh2 Nc3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Kf4 was best. } (39... Kf4 40. Bxf4 Ne3 41. Bxe3#) 40. Bf4 Kxf4# { Game ends by variant rule. } 1-0