lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/1vWr4qJZ"] [Date "2023.02.08"] [White "Ukranian_BishOps"] [Black "ChampCapablanca"] [Result "0-1"] [UTCDate "2023.02.08"] [UTCTime "18:18:19"] [WhiteElo "2193"] [BlackElo "1760"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "C00"] [Opening "French Defense: Queen's Knight"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nc3 { C00 French Defense: Queen's Knight } Nh6?! { (1.98 → 2.85) Inaccuracy. Nf6 was best. } (2... Nf6 3. Nf3 Nc6 4. Bb5 Nd4 5. Nxd4 Bc5 6. e5 Bxd4 7. Qe2) 3. Nf3 Nc6 4. d4 Bb4 5. Bg5 Be7 6. Bxh6 gxh6 7. Qd2 Bg5 8. Nxg5 Qxg5 9. Qxg5?! { (3.55 → 2.22) Inaccuracy. f4 was best. } (9. f4 Qh4+) 9... hxg5 10. a3?? { (2.17 → 0.32) Blunder. d5 was best. } (10. d5 Ne5 11. Nb5 Kd8 12. d6 c6 13. Nd4 a5 14. Bd3 Rg8 15. Nf3 Nxf3+ 16. gxf3 e5) 10... Nxd4 11. Bd3 Nxc2+?? { (-0.60 → 3.89) Blunder. d6 was best. } (11... d6 12. e5) 12. Bxc2 c6 13. O-O-O b5 14. e5 a5 15. Ne4 Kf8 16. Nxg5 b4?! { (10.03 → Mate in 6) Checkmate is now unavoidable. Ke7 was best. } (16... Ke7 17. Rd3) 17. Nxh7+?! { (Mate in 6 → 10.55) Lost forced checkmate sequence. Nxe6+ was best. } (17. Nxe6+ fxe6 18. Rd4 Ke7 19. Rxd7+ Bxd7 20. Rd1 Kf8 21. Rxd7 b3 22. Rd8#) 17... Rxh7 18. Bxh7 bxa3 19. bxa3 Ba6?! { (10.48 → Mate in 4) Checkmate is now unavoidable. Rb8 was best. } (19... Rb8 20. Bd3 d5 21. exd6 e5 22. h4 Rb3 23. Kc2 a4 24. Rb1 c5 25. Rxb3 axb3+ 26. Kc3) 20. Rd2?! { (Mate in 4 → 12.31) Lost forced checkmate sequence. Rxd7 was best. } (20. Rxd7 Ke8 21. Bg8 Kxd7 22. Rd1+ Bd3 23. Rxd3#) 20... Rb8?! { (12.31 → Mate in 6) Checkmate is now unavoidable. d5 was best. } (20... d5 21. exd6) 21. Rb2?! { (Mate in 6 → 10.93) Lost forced checkmate sequence. Rxd7 was best. } (21. Rxd7 Ke8 22. Rhd1 Bd3 23. R1xd3 Rb1+ 24. Kxb1 Kf8 25. Rxf7+ Ke8 26. Re7#) 21... Bb5 22. a4 Kg7?! { (14.10 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } (22... Rd8 23. axb5) 23. axb5 cxb5 24. Rb3?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Kd2 was best. } (24. Kd2 Kf8 25. Rb3 Ke7 26. Rf3 Ke8 27. Bg6 Rc8 28. Rxf7 Rc2+ 29. Kxc2 Kd8 30. Rxd7+ Kxd7) 24... Rc8+ 25. Kb1 Rc1# { Game ends by variant rule. } 0-1