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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/1tY1c7tf"] [Date "2025.11.02"] [White "Nikolay_Androsov"] [Black "Sir_Saufalot"] [Result "0-1"] [GameId "1tY1c7tf"] [UTCDate "2025.11.02"] [UTCTime "10:54:34"] [WhiteElo "2156"] [BlackElo "1758"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bf3 { [%eval 5.26] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 3.64] } 8... Nc6?? { (3.64 → Mate in 11) Checkmate is now unavoidable. Nd7 was best. } { [%eval #11] } (8... Nd7 9. Qxf8) 9. Qxf8 { [%eval #11] } 9... Rgxf8 { [%eval #11] } 10. e4 { [%eval #11] } 10... Rxf2 { [%eval #10] } 11. Ke1? { (Mate in 10 → 8.65) Lost forced checkmate sequence. b4 was best. } { [%eval 8.65] } (11. b4 Nxb4 12. a4 Rxd2 13. Nxd2 Nxc2 14. Ne2 Nxa1 15. Nb3 Nxb3 16. Bd2 Nxd2) 11... Rxc2 { [%eval 8.19] } 12. e5?? { (8.19 → Mate in 8) Checkmate is now unavoidable. b4 was best. } { [%eval #-8] } (12. b4 Rxc1) 12... Rxb2 { [%eval #-8] } 13. Bxb2 { [%eval #-7] } 13... Nxe5 { [%eval #-7] } 14. Bxe5 { [%eval #-6] } 14... a5 { [%eval #-6] } 15. Bxg7 { [%eval #-5] } 15... Rf8 { [%eval #-20] } 16. Bxf8 { [%eval #-19] } 16... c5 { [%eval #-19] } 17. Bxe7 { [%eval #-18] } 17... a4 { [%eval #-18] } 18. Bxc5 { [%eval #-20] } 18... a3?? { (Mate in 20 → 1.89) Lost forced checkmate sequence. h5 was best. } { [%eval 1.89] } (18... h5 19. Kf2 h4 20. Nf3 h3 21. Kg2 hxg2 22. Nd4 g1=Q 23. Nd2 Qxd4 24. Bxd4) 19. Nxa3?? { (1.89 → 0.00) Blunder. Bxa3 was best. } { [%eval 0.0] } (19. Bxa3 h5 20. Ne2 h4 21. Kf2 h3 22. Kg2 hxg2 23. Nd4 g1=K 24. Be7 Kxh2) 19... h5 { [%eval 0.0] } 20. Ne2 { [%eval 0.0] } 20... h4 { [%eval 0.0] } 21. Kf1 { [%eval 0.0] } 21... h3 { [%eval 0.0] } 22. Kg2 { [%eval 0.0] } 22... hxg2 { [%eval 0.0] } 23. Rh1 { [%eval 0.0] } 23... gxh1=K { [%eval 0.0] } 24. Nf4 { [%eval 0.0] } 24... Kxh2 { [%eval 0.0] } 25. Ng2 { [%eval 0.0] } 25... Kxg2 { [%eval 0.0] } 26. Bg1 { [%eval 0.0] } 26... Kxg1 { [%eval 0.0] } 27. Nb5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-8] } (27. Nb1 Kf2 28. a4 Ke2 29. Nd2 Kxd2 30. a5 Kc3 31. a6 Kc4 32. a7 Kb5) 27... Kf2 { [%eval #-8] } 28. a4 { [%eval #-7] } 28... Ke3 { [%eval #-7] } 29. Nc7 { [%eval #-5] } 29... Kd4 { [%eval #-5] } 30. Na8 { [%eval #-3] } 30... Kd5 { [%eval #-3] } 31. a5 { [%eval #-2] } 31... Kc6 { [%eval #-3] } 32. Nc7 { [%eval #-2] } 32... Kxc7 { [%eval #-2] } 33. a6 { [%eval #-1] } 33... Kb7 { [%eval #-1] } 34. axb7# { Game ends by variant rule. } 0-1