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[Event "Rated Antichess game"] [Site "https://lichess.org/1qPYPQ8M"] [Date "2020.06.05"] [White "Waschlabben"] [Black "Exodar898"] [Result "0-1"] [UTCDate "2020.06.05"] [UTCTime "02:21:39"] [WhiteElo "1627"] [BlackElo "1411"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+58"] [Variant "Antichess"] [TimeControl "0+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.35) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. Na3 Qb8 5. b3 Qxb3 6. cxb3 Nb8 7. Qh5 Nf6) 1... c5?? { (-2.35 → 0.47) Blunder. e6 was best. } (1... e6) 2. Qa4?? { (0.47 → -1.68) Blunder. g3 was best. } (2. g3 d6) 2... Qa5?? { (-1.68 → 2.30) Blunder. Qb6 was best. } (2... Qb6 3. Qxa7) 3. Qxd7?? { (2.30 → -2.34) Blunder. Qxa5 was best. } (3. Qxa5 g6) 3... Qxc3?? { (-2.34 → 3.84) Blunder. Bxd7 was best. } (3... Bxd7) 4. Qxc8?? { (3.84 → 0.32) Blunder. Nxc3 was best. } (4. Nxc3 Kxd7) 4... Qxb2?? { (0.32 → 2.50) Blunder. Qxd2 was best. } (4... Qxd2) 5. Qxb8?? { (2.50 → Mate in 12) Checkmate is now unavoidable. Bxb2 was best. } (5. Bxb2 g6) 5... Rxb8 6. Bxb2 e5 7. Bxe5 Bd6 8. Bxg7 Bxh2 9. Bxh8 Bxg1 10. Rxg1 Nf6 11. Bxf6 Ke7 12. Bxe7 Rd8?? { (Mate in 6 → 6.14) Lost forced checkmate sequence. Rh8 was best. } (12... Rh8 13. Bxc5 f6 14. Bxa7 b6 15. Bxb6 Rd8 16. Bxd8 h5 17. Bxf6 h4 18. Bxh4#) 13. Bxd8 a5 14. Bxa5 b6 15. Bxb6 f5? { (9.65 → Mate in 25) Checkmate is now unavoidable. c4 was best. } (15... c4 16. d3) 16. Bxc5 f4 17. f3 h5 18. d3?? { (47.24 → 0.92) Blunder. g3 was best. } (18. g3 fxg3) 18... h4 19. Be3 fxe3 20. Kf2 exf2 21. e4?? { (0.56 → Mate in 3) Checkmate is now unavoidable. f4 was best. } (21. f4 fxg1=B) 21... fxg1=N?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. fxg1=Q was best. } (21... fxg1=Q 22. d4 Qxg2 23. Bxg2 h3 24. Bxh3#) 22. g3?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Be2 was best. } (22. Be2 Nxf3 23. gxf3 h3 24. a4 h2 25. Bf1 h1=N 26. e5 Nf2 27. Bh3 Nxh3 28. f4 Nxf4) 22... Nxf3 23. gxh4 Nxh4 24. Bg2 Nxg2 25. Na3 Ne3?? { (Mate in 1 → Mate in 11) Lost forced checkmate sequence. Ne1 was best. } (25... Ne1 26. Rxe1#) 26. e5?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Nc2 was best. } (26. Nc2 Nxc2 27. Re1 Nxe1 28. e5 Nxd3 29. a4 Nxe5 30. a5 Nd3 31. a6 Nc5 32. a7 Nb3) 26... Nc4 27. dxc4# { Game ends by variant rule. } 0-1