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[Event "Rated Antichess game"] [Site "https://lichess.org/1nAnost1"] [Date "2023.03.09"] [White "Untalnico"] [Black "Ivi-Kivi"] [Result "1-0"] [UTCDate "2023.03.09"] [UTCTime "16:22:08"] [WhiteElo "1406"] [BlackElo "1421"] [WhiteRatingDiff "+194"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Bc4 Qxd2 4. Bxf7 Kxf7 5. Kxd2 Bh3 6. gxh3 e6?? { (0.07 → Mate in 12) Checkmate is now unavoidable. Nd7 was best. } (6... Nd7 7. h4 g5 8. hxg5 Ngf6 9. gxf6 Kxf6 10. Ne2 Kg6 11. Kd3 Kg5 12. Bxg5 Rg8 13. Bxe7) 7. Qh5?? { (Mate in 12 → 2.13) Lost forced checkmate sequence. b4 was best. } (7. b4 Bxb4 8. Qf3 Bxd2 9. Qxb7 Bxc1 10. Qxb8 Rxb8 11. Nd2 Bxd2 12. Rb1 Rxb1 13. Ne2 Rxh1) 7... Ba3?! { (2.13 → 3.27) Inaccuracy. h6 was best. } (7... h6 8. Qxf7) 8. Qxh7?? { (3.27 → Mate in 10) Checkmate is now unavoidable. Qxf7 was best. } (8. Qxf7) 8... Bxb2?? { (Mate in 10 → -0.12) Lost forced checkmate sequence. Rxh7 was best. } (8... Rxh7 9. Nxa3 Rxh3 10. Nxh3 g5 11. Nxg5 Kg6 12. Nxe6 b6 13. Nxc7 a5 14. Nxa8 Kh5 15. Nxb6) 9. Qxg7?? { (-0.12 → Mate in 9) Checkmate is now unavoidable. Qxh8 was best. } (9. Qxh8 Bxc1 10. Qxg8 Kxg8 11. Kxc1 Nd7 12. Ne2 Kf7 13. Nd2 e5 14. Nf1 Kf6 15. a3 Nc5) 9... Bxa1?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Kxg7 was best. } (9... Kxg7 10. Bxb2 Rxh3 11. Nxh3 Kh8 12. Bxh8 Nf6 13. Bxf6 e5 14. Bxe5 Nd7 15. Bxc7 Rd8 16. Bxd8) 10. Qxf7 Rxh3 11. Qxe6 Rxh2 12. Qxg8 Rxf2 13. Qxb8 Rxd2 14. Qxc7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Nxd2 was best. } (14. Nxd2 Rxb8 15. Bb2 Bxb2 16. c3 Bxc3 17. Ne2 Bxd2 18. Rh6 Bxh6 19. Nc1 Bxc1 20. a3 Bxa3#) 14... Rxc2 15. Qxb7 Rxa2?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rxc1 was best. } (15... Rxc1 16. Qxa8 Rxb1 17. Qxa7 Rxg1 18. Rxg1 Bg7 19. Rxg7#) 16. Qxa7 R8xa7 17. Bb2 Bxb2 18. Na3 R7xa3 19. Nf3 Rxf3 20. Rh3 Rxh3# { Game ends by variant rule. } 1-0