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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/1M31qsXE"] [Date "2025.07.28"] [White "AviT2000"] [Black "Mavhalane"] [Result "1-0"] [GameId "1M31qsXE"] [UTCDate "2025.07.28"] [UTCTime "17:33:27"] [WhiteElo "1236"] [BlackElo "1552"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6? { (-1.29 → 0.00) Mistake. Nh6 was best. } { [%eval 0.0] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. Rh2 { [%eval -0.2] } 2... Ba6?! { (-0.20 → 0.60) Inaccuracy. a5 was best. } { [%eval 0.6] } (2... a5 3. e3 e6 4. Ba6 Rxa6 5. b3 Qh4 6. b4 Bxb4 7. g4) 3. c4?! { (0.60 → -0.37) Inaccuracy. e3 was best. } { [%eval -0.37] } (3. e3 Bxf1) 3... Bxc4 { [%eval 0.3] } 4. b3?? { (0.30 → -2.17) Blunder. d3 was best. } { [%eval -2.17] } (4. d3 Bxd3 5. exd3 Qc8 6. Nd2 Qa6 7. Qc2 Qxa2 8. Qxc7 Qxa1 9. Qxd7 Qxc1) 4... Bxe2?? { (-2.17 → -0.37) Blunder. Bxb3 was best. } { [%eval -0.37] } (4... Bxb3 5. Qxb3) 5. Qxe2?? { (-0.37 → -3.75) Blunder. Kxe2 was best. } { [%eval -3.75] } (5. Kxe2 Qc8 6. Kd3 h6 7. Qc2 Qa6 8. Qxc7 Qxa2 9. Rxa2 f6 10. Qxa7 Rxa7) 5... b5?! { (-3.75 → -2.81) Inaccuracy. Na6 was best. } { [%eval -2.81] } (5... Na6 6. Qxa6) 6. Qxe7?? { (-2.81 → Mate in 13) Checkmate is now unavoidable. Qxb5 was best. } { [%eval #-13] } (6. Qxb5) 6... Qxe7 { [%eval #-13] } 7. Bxb5 { [%eval #-12] } 7... Qxe1 { [%eval #-12] } 8. Bxd7 { [%eval #-11] } 8... Qxf2 { [%eval #-11] } 9. Bxe8 { [%eval #-10] } 9... Qxg2 { [%eval #-10] } 10. Bxf7 { [%eval #-9] } 10... Qxd2 { [%eval #-9] } 11. Bxg8 { [%eval #-8] } 11... Rxg8 { [%eval #-8] } 12. Bxd2 { [%eval #-7] } 12... Ba3?? { (Mate in 7 → 5.00) Lost forced checkmate sequence. Bb4 was best. } { [%eval 5.0] } (12... Bb4 13. Bxb4 Rf8 14. Bxf8 Nd7 15. Bxg7 Ne5 16. Bxe5 h5 17. Bxc7 Rb8 18. Bxb8) 13. Nxa3 { [%eval 4.84] } 13... h6?? { (4.84 → Mate in 7) Checkmate is now unavoidable. g6 was best. } { [%eval #7] } (13... g6 14. Be3 c5 15. Bxc5 Nc6 16. Bxa7 Nxa7 17. Rf1 Nb5 18. Nxb5 Rxa2 19. Rxa2) 14. Bxh6 { [%eval #7] } 14... gxh6 { [%eval #6] } 15. Rg2 { [%eval #6] } 15... Rxg2 { [%eval #5] } 16. Ne2 { [%eval #5] } 16... Rxe2 { [%eval #4] } 17. Rd1 { [%eval #4] } 17... Rxa2 { [%eval #3] } 18. h4 { [%eval #3] } 18... Rxa3 { [%eval #2] } 19. h5 { [%eval #2] } 19... Rxb3 { [%eval #1] } 20. Rd3 { [%eval #1] } 20... Rxd3# { Game ends by variant rule. } 1-0