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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/16ERIYwC"] [Date "2025.11.12"] [White "leka-bebeKa"] [Black "JASTes"] [Result "0-1"] [GameId "16ERIYwC"] [UTCDate "2025.11.12"] [UTCTime "05:37:56"] [WhiteElo "1920"] [BlackElo "1694"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (-0.79 → 2.46) Blunder. c5 was best. } { [%eval 2.46] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. gxf5 { [%eval 1.1] } 2... e6?? { (1.10 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (2... g5 3. fxg6 hxg6 4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Ba6) 3. fxe6 { [%eval #14] } 3... dxe6 { [%eval #15] } 4. b4 { [%eval #14] } 4... Bxb4 { [%eval #13] } 5. c3?? { (Mate in 13 → -0.83) Lost forced checkmate sequence. Bg2 was best. } { [%eval -0.83] } (5. Bg2 Bxd2 6. Bxb7 Bxb7 7. Qxd2 Bxh1 8. Qxd8 Kxd8 9. e4 Bxe4) 5... Bxc3 { [%eval -0.77] } 6. dxc3?? { (-0.77 → Mate in 12) Checkmate is now unavoidable. Nxc3 was best. } { [%eval #-12] } (6. Nxc3) 6... Qxd1 { [%eval #-12] } 7. Kxd1 { [%eval #-11] } 7... Bd7?? { (Mate in 11 → -3.98) Lost forced checkmate sequence. g5 was best. } { [%eval -3.98] } (7... g5 8. Bxg5 Kd8 9. Bxd8 Nc6 10. Bxc7 Ne5 11. Bxe5 h5 12. Bxh8 Nf6 13. Bxf6) 8. Bh6? { (-3.98 → -7.23) Mistake. Bh3 was best. } { [%eval -7.23] } (8. Bh3 Kf7) 8... Nxh6 { [%eval -5.76] } 9. Kd2?? { (-5.76 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #-13] } (9. h4 Nc6 10. Rh3 Ke7 11. h5 g5 12. hxg6 hxg6 13. Rxh6 Rxh6 14. Bh3 Rxh3) 9... Nc6 { [%eval -8.0] } 10. c4? { (-8.00 → Mate in 12) Checkmate is now unavoidable. f3 was best. } { [%eval #-12] } (10. f3 Bc8) 10... b5 { [%eval #-12] } 11. cxb5 { [%eval #-11] } 11... Bc8 { [%eval #-11] } 12. bxc6 { [%eval #-10] } 12... Bb7 { [%eval #-10] } 13. cxb7 { [%eval #-9] } 13... c6?? { (Mate in 9 → 0.53) Lost forced checkmate sequence. Nf5 was best. } { [%eval 0.53] } (13... Nf5 14. bxa8=B c6 15. Bxc6 Kd7 16. Bxd7 a5 17. Bxe6 a4 18. Bxf5 Re8 19. Bxh7) 14. bxa8=K?? { (0.53 → Mate in 8) Checkmate is now unavoidable. bxa8=N was best. } { [%eval #-8] } (14. bxa8=N Kd8 15. Nc7 Kxc7 16. Nc3 a6 17. Re1 Kb6 18. Kd3 a5 19. a4 e5) 14... Kd7 { [%eval #-8] } 15. Kxa7 { [%eval #-7] } 15... Rb8 { [%eval #-7] } 16. Kxb8 { [%eval #-6] } 16... Kc7 { [%eval #-6] } 17. Kxc7 { [%eval #-5] } 17... Nf7?? { (Mate in 5 → 5.85) Lost forced checkmate sequence. Ng4 was best. } { [%eval 5.85] } (17... Ng4 18. Kxc6 Nxh2 19. Rxh2 e5 20. Rxh7 e4 21. Rxg7 e3 22. fxe3#) 18. Kxc6 { [%eval 4.84] } 18... Nd6?? { (4.84 → Mate in 18) Checkmate is now unavoidable. e5 was best. } { [%eval #18] } (18... e5 19. Kd6) 19. Kxd6 { [%eval #18] } 19... g5 { [%eval #16] } 20. Kxe6 { [%eval #16] } 20... g4 { [%eval #14] } 21. Nh3 { [%eval #14] } 21... gxh3 { [%eval #13] } 22. Bxh3 { [%eval #13] } 22... h5 { [%eval #12] } 23. Bg4?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-2] } (23. Bg2 h4 24. Bc6 h3 25. Bg2 hxg2 26. Kc2 gxh1=K 27. Nd2 Kxh2 28. Rg1 Kxg1) 23... hxg4 { [%eval #-2] } 24. h3 { [%eval #-1] } 24... gxh3 { [%eval #-1] } 25. Rxh3# { Game ends by variant rule. } 0-1