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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/0q6e5S6D"] [Date "2024.12.29"] [White "Thatonefrog"] [Black "Volker-Racho"] [Result "1-0"] [GameId "0q6e5S6D"] [UTCDate "2024.12.29"] [UTCTime "19:51:42"] [WhiteElo "1212"] [BlackElo "2005"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.18] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5 { [%eval 0.83] } 3. Bxd7 { [%eval 0.76] } 3... Nxd7 { [%eval 0.91] } 4. h4 { [%eval 0.71] } 4... gxh4 { [%eval 0.79] } 5. Rxh4 { [%eval 0.5] } 5... Nh6?? { (0.50 → Mate in 18) Checkmate is now unavoidable. Rb8 was best. } { [%eval #18] } (5... Rb8 6. Rxh7 Rxh7 7. b4 Rxb4 8. Qg4 Rxb1 9. Qxg8 Rxc1 10. Qxf7) 6. Rxh6 { [%eval 7.3] } 6... Bxh6 { [%eval 3.72] } 7. f4?? { (3.72 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (7. c4) 7... Bxf4 { [%eval #-12] } 8. exf4 { [%eval #-11] } 8... Ne5 { [%eval #-11] } 9. fxe5 { [%eval #-10] } 9... Qxd2 { [%eval #-10] } 10. Qxd2 { [%eval #-8] } 10... Bh3 { [%eval #-8] } 11. gxh3 { [%eval #-7] } 11... Kd7 { [%eval #-7] } 12. Qxd7 { [%eval #-6] } 12... Rab8 { [%eval #-7] } 13. Qxc7 { [%eval #-6] } 13... Rxb2 { [%eval #-6] } 14. Qxa7 { [%eval #-5] } 14... Rxc2 { [%eval #-5] } 15. Qxe7 { [%eval #-4] } 15... Rxa2?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #8] } (15... Rxc1 16. Qxf7 Rxe1 17. Qxh7 Rxg1 18. Qxh8 Rxb1 19. Rxb1#) 16. Qxf7 { [%eval #8] } 16... Rxa1 { [%eval #7] } 17. Qxh7 { [%eval #7] } 17... Rxb1 { [%eval #5] } 18. Qxh8 { [%eval #5] } 18... Rxc1 { [%eval #4] } 19. Qc8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. h4 was best. } { [%eval 0.0] } (19. h4 Rxe1 20. Ne2 Rxe2 21. Qh7 Rxe5 22. Qh5 Rxh5#) 19... Rxc8 { [%eval 0.0] } 20. Ke2 { [%eval 0.0] } 20... Rc7 { [%eval 0.0] } 21. h4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-6] } (21. Nf3 Rc8 22. Ng1 Ra8 23. Ke3 Ra7 24. Kd3 Ra8 25. Nf3 Rb8 26. Kd2 Rb7) 21... Rc8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rf7 was best. } { [%eval 0.0] } (21... Rf7 22. Kf2 Rxf2 23. Ne2 Rxe2 24. h5 Rxe5 25. h6 Re8 26. h7 Rg8 27. hxg8=K#) 22. Ke3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. e6 was best. } { [%eval #-6] } (22. e6 Ra8 23. Ke3 Rc8 24. Ke2) 22... Rc7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rc2 was best. } { [%eval 0.0] } (22... Rc2 23. Kf2 Rxf2 24. Ne2 Rxe2 25. h5 Rxe5 26. h6 Re8 27. h7 Rg8 28. hxg8=K#) 23. h5 { [%eval 0.0] } 23... Rg7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rc8 was best. } { [%eval #4] } (23... Rc8 24. Ke2 Rc4 25. Ke1 Rc7 26. Nf3 Rc8 27. Ke2 Rc7 28. Ke1) 24. Ke2 { [%eval #4] } 24... Rxg1 { [%eval #3] } 25. Ke1 { [%eval #3] } 25... Rxe1 { [%eval #2] } 26. e6 { [%eval #2] } 26... Rxe6 { [%eval #1] } 27. h6 { [%eval #1] } 27... Rxh6# { Game ends by variant rule. } 1-0