FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/0lc9eLpu"]
[Date "2025.08.20"]
[White "Isthisall_luck"]
[Black "amogli"]
[Result "1-0"]
[GameId "0lc9eLpu"]
[UTCDate "2025.08.20"]
[UTCTime "07:42:33"]
[WhiteElo "1752"]
[BlackElo "1826"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bf3 { [%eval 5.26] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 4.39] } 8... Nd7 { [%eval 5.01] } 9. Qxf8 { [%eval 4.57] } 9... Nxf8 { [%eval 5.23] } 10. c4 { [%eval 4.7] } 10... h5 { [%eval 5.21] } 11. a4 { [%eval 5.33] } 11... Nh7?! { (5.33 → 7.46) Inaccuracy. Rc8 was best. } { [%eval 7.46] } (11... Rc8 12. Ne2) 12. Nc3?! { (7.46 → 5.15) Inaccuracy. Ra3 was best. } { [%eval 5.15] } (12. Ra3 h4 13. h3 Nf8 14. e4 a6 15. Rf3 Nh7 16. Rb3 Ng5 17. Rb4 Nxh3) 12... h4 { [%eval 5.94] } 13. h3 { [%eval 5.91] } 13... e5 { [%eval 7.74] } 14. e4 { [%eval 6.94] } 14... Rgc8?! { (6.94 → 10.69) Inaccuracy. g6 was best. } { [%eval 10.69] } (14... g6 15. Nge2) 15. b3 { [%eval 9.62] } 15... a6? { (9.62 → Mate in 8) Checkmate is now unavoidable. Ng5 was best. } { [%eval #8] } (15... Ng5 16. Nce2) 16. Nb5 { [%eval #8] } 16... axb5 { [%eval #7] } 17. axb5 { [%eval #7] } 17... Rxa1 { [%eval #6] } 18. Ke3 { [%eval #7] } 18... Rxc1 { [%eval #6] } 19. Kf3?? { (Mate in 6 → 3.59) Lost forced checkmate sequence. b4 was best. } { [%eval 3.59] } (19. b4 Rxc4 20. Kd2 Rxb4 21. Kc2 Rxe4 22. b6 cxb6 23. Kc3 Rxc3 24. Nf3 Rxf3#) 19... Rxg1?? { (3.59 → Mate in 4) Checkmate is now unavoidable. Rxc4 was best. } { [%eval #4] } (19... Rxc4 20. bxc4) 20. Kg3 { [%eval #6] } 20... Rxg3 { [%eval #5] } 21. fxg3 { [%eval #5] } 21... hxg3 { [%eval #4] } 22. b6 { [%eval #4] } 22... cxb6 { [%eval #3] } 23. c5?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (23. b4 Rxc4 24. b5 Rxe4 25. h4 Rxh4#) 23... bxc5?? { (Mate in 9 → -6.60) Lost forced checkmate sequence. Rxc5 was best. } { [%eval -6.6] } (23... Rxc5 24. b4 Rc1 25. h4 g2 26. h5 g6 27. hxg6 Rf1 28. gxh7 g1=Q 29. h8=Q) 24. b4 { [%eval -6.41] } 24... cxb4 { [%eval -7.35] } 25. h4 { [%eval -8.51] } 25... g2 { [%eval -6.37] } 26. h5 { [%eval -7.37] } 26... g6? { (-7.37 → -4.39) Mistake. Nf6 was best. } { [%eval -4.39] } (26... Nf6 27. h6) 27. hxg6 { [%eval -3.75] } 27... g1=R { [%eval -3.2] } 28. gxh7 { [%eval -3.38] } 28... Rc5?? { (-3.38 → Mate in 11) Checkmate is now unavoidable. Rc3 was best. } { [%eval #11] } (28... Rc3 29. h8=K Rd1 30. Kg7 b3 31. Kg6 b2 32. Kg5 Rd8 33. Kg6 Rdd3 34. Kg5) 29. h8=R { [%eval #11] } 29... Rd5 { [%eval #10] } 30. exd5 { [%eval #10] } 30... Rh1 { [%eval #7] } 31. Rxh1 { [%eval #7] } 31... b3 { [%eval #6] } 32. d6 { [%eval #6] } 32... b2 { [%eval #5] } 33. Rc1 { [%eval #6] } 33... bxc1=R { [%eval #5] } 34. d7 { [%eval #5] } 34... Rc3 { [%eval #4] } 35. d8=R { [%eval #4] } 35... Rd3 { [%eval #2] } 36. Rxd3 { [%eval #2] } 36... e4 { [%eval #1] } 37. Rd1 { [%eval #2] } 37... e3 { [%eval #1] } 38. Rd2 { [%eval #1] } 38... exd2# { Game ends by variant rule. } 1-0