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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/0i5cF3xr"] [Date "2025.08.16"] [White "ChanulLithsara"] [Black "T3R3NC3Innit"] [Result "1-0"] [GameId "0i5cF3xr"] [UTCDate "2025.08.16"] [UTCTime "11:42:21"] [WhiteElo "1316"] [BlackElo "1680"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Qxd2 { [%eval #-9] } 7... Bf3 { [%eval #-10] } 8. Nxf3 { [%eval #-9] } 8... e5 { [%eval #-9] } 9. Nxe5 { [%eval #-8] } 9... Nc6 { [%eval #-8] } 10. Nxc6 { [%eval #-7] } 10... Rc8 { [%eval #-7] } 11. Nxa7 { [%eval #-6] } 11... Rb8?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (11... g5 12. Nxc8 Be7 13. Nxe7 Rd8 14. Qxd8 c6 15. Nxc6 h5 16. Qxg5 h4 17. Qxh4#) 12. Qd8?? { (Mate in 12 → 0.98) Lost forced checkmate sequence. Nb5 was best. } { [%eval 0.98] } (12. Nb5 Rxb5 13. Qb4 Rxb4 14. Na3 Rxb2 15. Bxb2 Bxa3 16. Bxg7 Rxg7 17. Rc1 Bxc1) 12... Rxb2 { [%eval 1.62] } 13. Bxb2 { [%eval 0.35] } 13... Ba3?? { (0.35 → Mate in 10) Checkmate is now unavoidable. c5 was best. } { [%eval #10] } (13... c5) 14. Bxa3 { [%eval #10] } 14... Rxd8 { [%eval #9] } 15. Bd6 { [%eval #9] } 15... Rxd6 { [%eval #8] } 16. Kd1 { [%eval #8] } 16... Rxd1 { [%eval #7] } 17. Nc3 { [%eval #8] } 17... Rxa1 { [%eval #7] } 18. Ne2 { [%eval #7] } 18... Rxa2 { [%eval #6] } 19. Nc3 { [%eval #6] } 19... Rxc2 { [%eval #5] } 20. e4?? { (Mate in 5 → 2.40) Lost forced checkmate sequence. Na4 was best. } { [%eval 2.4] } (20. Na4 Rxf2 21. Nc3 Rxh2 22. Ne2 Rxe2 23. Nc8 Rxe3 24. Nd6 cxd6#) 20... Rxf2?? { (2.40 → Mate in 4) Checkmate is now unavoidable. Rxc3 was best. } { [%eval #4] } (20... Rxc3 21. f3 Rxf3 22. h3 Rxh3 23. e5 g5 24. e6 g4 25. e7 c6 26. Nxc6) 21. e5 { [%eval #4] } 21... Rxh2 { [%eval #3] } 22. Ne2 { [%eval #3] } 22... Rxe2 { [%eval #2] } 23. e6 { [%eval #2] } 23... Rxe6 { [%eval #1] } 24. Nc6 { [%eval #1] } 24... Rxc6# { Game ends by variant rule. } 1-0