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[Event "Rated Antichess game"] [Site "https://lichess.org/0fMykviM"] [Date "2021.06.30"] [White "chriselik28"] [Black "DBS_Karl"] [Result "1-0"] [UTCDate "2021.06.30"] [UTCTime "16:48:01"] [WhiteElo "1934"] [BlackElo "1645"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b5?? { (0.00 → 3.32) Blunder. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c4 bxc4 3. b3?? { (3.13 → 0.41) Blunder. d3 was best. } (3. d3 cxd3 4. Qxd3 g5 5. Bxg5 d6 6. Bxe7 Nxe7 7. Qxd6 Qxd6) 3... cxb3 4. axb3 Na6?? { (0.48 → Mate in 14) Checkmate is now unavoidable. h6 was best. } (4... h6 5. Rxa7) 5. Rxa6 Bxa6 6. e3?? { (Mate in 13 → 0.43) Lost forced checkmate sequence. Bg2 was best. } (6. Bg2 Bxe2 7. Bxa8 Qxa8 8. Kxe2 Qxh1 9. Qc2 Qxh2 10. Qxh7 Qxg1 11. Qxg7 Qxc1 12. Qxf8 Kxf8) 6... Bxf1 7. Kxf1 e6 8. Ba3 Bxa3 9. Nxa3 Qh4 10. gxh4 g5 11. hxg5 Nf6?! { (1.86 → 3.09) Inaccuracy. Ke7 was best. } (11... Ke7 12. Kg2) 12. gxf6 Rg8?? { (3.06 → Mate in 11) Checkmate is now unavoidable. Kd8 was best. } (12... Kd8 13. Ne2) 13. Qg4?? { (Mate in 11 → 2.46) Lost forced checkmate sequence. Kg2 was best. } (13. Kg2 Rxg2 14. Qc2 Rxf2 15. Qxh7 Rxh2 16. Qxf7 Kxf7 17. Rxh2 Kxf6 18. Rh8 Rxh8 19. Nh3 Rxh3) 13... Rxg4 14. Nb5 Rxg1 15. Nxa7?? { (1.62 → -4.91) Blunder. Nxc7 was best. } (15. Nxc7 Rxf1) 15... Rxa7?? { (-4.91 → 0.40) Blunder. Rxf1 was best. } (15... Rxf1 16. Rxf1) 16. Rxg1 Ra4?? { (-0.09 → 5.88) Blunder. Ra8 was best. } (16... Ra8 17. Ke2 Rd8 18. b4 Kf8 19. b5 Kg8 20. Rxg8 Rxg8 21. Kf3 Rc8 22. Kg4 h5 23. Kxh5) 17. bxa4 h5 18. Rg4?? { (6.65 → 0.00) Blunder. a5 was best. } (18. a5 h4) 18... hxg4 19. h3 gxh3 20. a5 h2?! { (-0.16 → 0.80) Inaccuracy. e5 was best. } (20... e5 21. e4) 21. a6?! { (0.80 → 0.00) Inaccuracy. Kg2 was best. } (21. Kg2) 21... d6 22. a7 c6? { (0.25 → 1.63) Mistake. e5 was best. } (22... e5 23. Kg2) 23. a8=K?? { (1.63 → -0.51) Blunder. Kg2 was best. } (23. Kg2 c5 24. Kxh2 c4 25. d4 cxd3 26. a8=B e5 27. e4 d2 28. Bd5 Kd7 29. Bxf7 Kc8) 23... Kd7 24. Ka7 h1=N?? { (0.00 → 4.41) Blunder. e5 was best. } (24... e5 25. Ka6 c5 26. Ka5 Kd8 27. e4 c4 28. Ka6 Kd7 29. Ka5 Kd8) 25. Ka6 Nxf2 26. Kxf2 c5?? { (3.10 → 9.29) Blunder. Ke8 was best. } (26... Ke8 27. Kg3) 27. e4?? { (9.29 → 2.51) Blunder. d4 was best. } (27. d4 cxd4) 27... e5 28. d4?! { (3.04 → 2.30) Inaccuracy. Kb7 was best. } (28. Kb7 d5) 28... cxd4 29. Ka5 d5 30. exd5 Ke8 31. d6 Kf8 32. d7 e4?? { (5.32 → Mate in 6) Checkmate is now unavoidable. Kg8 was best. } (32... Kg8 33. Kb4) 33. Kg2?? { (Mate in 6 → 2.34) Lost forced checkmate sequence. Ke3 was best. } (33. Ke3 dxe3 34. d8=N e2 35. Nxf7 Kxf7 36. Kb4 Kxf6 37. Kc3 e3 38. Kd2 exd2#) 33... e3?? { (2.34 → Mate in 7) Checkmate is now unavoidable. Kg8 was best. } (33... Kg8 34. Kf3 exf3 35. d8=R Kh7 36. Rxd4 f2 37. Kb4 f1=K 38. Re4 Kh6 39. Kc5 Kg2 40. Kd5) 34. Kb4? { (Mate in 7 → 7.29) Lost forced checkmate sequence. Kf2 was best. } (34. Kf2 exf2 35. d8=N d3 36. Nxf7 Kxf7 37. Kb4 Kxf6 38. Kb3 d2 39. Kb2 Kf5 40. Kc1 dxc1=K#) 34... d3? { (7.29 → Mate in 6) Checkmate is now unavoidable. Ke7 was best. } (34... Ke7 35. fxe7 d3 36. Kf3 f5 37. Kxe3 f4 38. Kxd3 f3 39. Kd4 f2 40. Ke5 f1=K 41. Kb5) 35. d8=B?? { (Mate in 6 → 1.53) Lost forced checkmate sequence. d8=N was best. } (35. d8=N d2 36. Nxf7 Kxf7 37. Kc3 Kxf6 38. Kxd2 exd2 39. Kf2 Ke5 40. Ke1 dxe1=K#) 35... Kg8 36. Bc7 e2 37. Kb3?! { (1.38 → 0.47) Inaccuracy. Kc5 was best. } (37. Kc5 Kh7) 37... d2?? { (0.47 → 2.81) Blunder. Kh7 was best. } (37... Kh7 38. Bd6) 38. Kb2?? { (2.81 → 0.24) Blunder. Bg3 was best. } (38. Bg3 Kf8 39. Kf1 exf1=K 40. Bf2 Kxf2 41. Kb2 Ke7 42. fxe7 Ke3 43. Kc2 Ke4 44. Kxd2 Kf5) 38... Kh7 39. Kc1 dxc1=K 40. Kg3 Kh6 41. Kf4 Kg5?? { (0.25 → 6.88) Blunder. Kh7 was best. } (41... Kh7 42. Bb6 Kc2 43. Kg4 Kh8 44. Kg5 Kh7 45. Bg1 Kd1 46. Bd4 Kh8 47. Kh6 Kg7 48. fxg7) 42. Kxg5 Kc2? { (8.10 → Mate in 11) Checkmate is now unavoidable. Kd1 was best. } (42... Kd1 43. Kf5) 43. Kg6 fxg6 44. f7 e1=R 45. f8=R Re5 46. Bxe5 Kc3 47. Bxc3 g5 48. Rf4 gxf4 49. Bb4 f3 50. Bc3 f2 51. Be1 fxe1=Q# { Game ends by variant rule. } 1-0