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[Event "Rated Antichess game"] [Site "https://lichess.org/0YtgSgDf"] [Date "2022.10.02"] [White "Killeritch"] [Black "Feuereidechse"] [Result "1-0"] [UTCDate "2022.10.02"] [UTCTime "22:52:24"] [WhiteElo "1221"] [BlackElo "1713"] [WhiteRatingDiff "+255"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5 2. dxe5 Ba3 3. Qxd7 Bxb2 4. Bxb2 Kxd7 5. c3 Nf6 6. exf6 gxf6?? { (Mate in 15 → 1.25) Lost forced checkmate sequence. Qxf6 was best. } (6... Qxf6 7. e3 Qxc3 8. Nxc3 Ke6 9. Ba6 Nxa6 10. Bc1 Kd5 11. Nxd5 Nc5 12. Nxc7 Rd8 13. Nxa8) 7. Nf3 Qe8 8. e4?? { (0.97 → -4.76) Blunder. a3 was best. } (8. a3 Qxe2) 8... Qxe4 9. g3?! { (-4.08 → -5.70) Inaccuracy. Bd3 was best. } (9. Bd3 Qxf3) 9... Qxe1 10. Nxe1 Nc6?? { (Mate in 18 → -1.96) Lost forced checkmate sequence. b5 was best. } (10... b5 11. Bxb5 c6 12. Bxc6 Nxc6 13. Bc1 Re8 14. Be3 Rxe3 15. fxe3 Rb8 16. Rf1 Rxb1 17. Rxf6) 11. Nd3?? { (-1.96 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } (11. Ba6 bxa6) 11... Nd4 12. cxd4 c5?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. Rd8 was best. } (12... Rd8 13. Nd2 c5 14. Nxc5 b5 15. Nxd7 Rxd7 16. Bxb5 Rxd4 17. Bxd4 a5 18. Bxf6 Bd7 19. Bxd7) 13. Nxc5 Kc6 14. Nxb7 Bxb7 15. d5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Bb5 was best. } (15. Bb5 Kxb5 16. Ba3 Bxh1 17. f3 Bxf3 18. Bb4 Kxb4 19. Na3 Kxa3 20. Re1 Kxa2 21. Re6 fxe6) 15... Kxd5 16. Bxf6 h5?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bc8 was best. } (16... Bc8 17. Bxh8 f6 18. Bxf6 Ke5 19. Bxe5 Rb8 20. Bxb8 h5 21. Bxa7 h4 22. gxh4 Bh3 23. Bxh3#) 17. Bxh8 Rxh8 18. Bc4 Kxc4 19. h3?? { (Mate in 6 → 0.05) Lost forced checkmate sequence. a4 was best. } (19. a4 Bxh1 20. g4 hxg4 21. a5 Rxh2 22. a6 Rxf2 23. Ra2 Rxa2 24. Na3 Rxa3#) 19... Bxh1 20. f3 Bxf3 21. g4 hxg4?? { (0.72 → Mate in 4) Checkmate is now unavoidable. Bxg4 was best. } (21... Bxg4) 22. hxg4 Bxg4 23. Nc3 Kxc3 24. Rd1 Bxd1 25. a4 Bxa4# { Game ends by variant rule. } 1-0