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[Event "rated Antichess game"] [Site "https://lichess.org/0N6Tei9T"] [Date "2024.11.23"] [White "Canadawolverine"] [Black "VictorGarret"] [Result "0-1"] [GameId "0N6Tei9T"] [UTCDate "2024.11.23"] [UTCTime "03:19:51"] [WhiteElo "1388"] [BlackElo "1150"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+92"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6 3. Bxc6 dxc6?? { (0.77 → Mate in 15) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. Qh5?? { (Mate in 15 → 4.72) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd2 5. Qxf7?? { (4.58 → -0.04) Blunder. Bxd2 was best. } (5. Bxd2) 5... Kxf7?? { (-0.04 → 1.99) Blunder. Qxc1 was best. } (5... Qxc1 6. Qxe8 Qxb2 7. Qxc8 Qxa1 8. Qxb8 Qxb1 9. Qxf8 Qxe1 10. Qxg7) 6. Bxd2 Bh3 7. gxh3 e6?? { (1.23 → Mate in 11) Checkmate is now unavoidable. a5 was best. } (7... a5 8. Bxa5) 8. e4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Bb4 was best. } (8. Bb4 Bxb4 9. c4 Bxe1 10. a4 Bxf2 11. Ne2 Bxe3 12. Nd4 Bxd4 13. Rf1 Bxb2) 8... Ba3 9. bxa3 h6?? { (Mate in 11 → -2.45) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Bxg5 Nh6 11. Bxh6 Kg7 12. Bxg7 a5 13. Bxh8 e5 14. Bxe5 Ra7 15. Bxb8) 10. Bxh6 gxh6?? { (-2.94 → -1.05) Blunder. Nxh6 was best. } (10... Nxh6 11. Ne2) 11. a4?! { (-1.05 → -1.68) Inaccuracy. Ke2 was best. } (11. Ke2 Na6 12. Nc3 Nc7 13. Re1 Ne7 14. h4 Nb5 15. Nxb5 cxb5 16. c4 bxc4) 11... Rh7?? { (-1.68 → Mate in 18) Checkmate is now unavoidable. Ne7 was best. } (11... Ne7 12. Nc3) 12. a5?? { (Mate in 18 → -0.66) Lost forced checkmate sequence. Nf3 was best. } (12. Nf3 e5 13. Nxe5 a5 14. Nxf7 Rxf7 15. f4 Rxf4 16. Kd2 Rxe4 17. c4 Rxc4) 12... Nd7?? { (-0.66 → Mate in 11) Checkmate is now unavoidable. Rg7 was best. } (12... Rg7 13. Ne2 Rg1 14. Nxg1 Ne7 15. Nc3 Nd5 16. Nxd5 exd5 17. exd5 cxd5 18. c4) 13. Na3?? { (Mate in 11 → -0.89) Lost forced checkmate sequence. e5 was best. } (13. e5 Nxe5 14. c4 Nxc4 15. Nf3 Nxa5 16. Ng5 hxg5 17. Kd2 Rxh3 18. Rd1 Rxh2) 13... Ne5?? { (-0.89 → Mate in 10) Checkmate is now unavoidable. Nf8 was best. } (13... Nf8 14. Ke2) 14. Nb5?? { (Mate in 10 → -2.09) Lost forced checkmate sequence. Nc4 was best. } (14. Nc4 Nxc4 15. c3 Nxa5 16. c4 Nxc4 17. Kd2 Nxd2 18. h4 Nxe4 19. h5 Nxf2) 14... cxb5 15. c4?? { (-1.99 → -4.26) Blunder. Nf3 was best. } (15. Nf3) 15... bxc4 16. Nf3 Nxf3 17. a6?? { (-3.27 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } (17. Kd2 Nxh2) 17... Nxh2?? { (Mate in 9 → -6.82) Lost forced checkmate sequence. Nxe1 was best. } (17... Nxe1 18. Raxe1 Rg7 19. f3 Rg1 20. Rexg1 Kg6 21. Rxg6 Ne7 22. Rxe6 Ng6 23. Rxg6) 18. Rxh2 Kf8?! { (-7.76 → -5.08) Inaccuracy. Kg6 was best. } (18... Kg6 19. f3) 19. Rg2?? { (-5.08 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } (19. Ke2 h5) 19... Rb7?? { (Mate in 7 → 4.61) Lost forced checkmate sequence. Ke8 was best. } (19... Ke8 20. Rxg8 Kd7 21. Rxa8 e5 22. Rxa7 Kc6 23. Rxh7 Kd6 24. Rxh6 Kc6 25. Rxc6) 20. Rxg8 Kxg8 21. axb7 Kf8 22. bxa8=R?? { (5.13 → Mate in 5) Checkmate is now unavoidable. bxa8=B was best. } (22. bxa8=B) 22... Ke8 23. Rxe8 a6 24. Rxe6 c3 25. Rxh6 c2 26. Rxa6 c1=Q 27. Rxc1# { Game ends by variant rule. } 0-1