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[Event "Rated Antichess game"] [Site "https://lichess.org/04JXOtZt"] [Date "2023.05.19"] [White "D4NIIL_PRO"] [Black "ecolak1"] [Result "0-1"] [UTCDate "2023.05.19"] [UTCTime "08:10:02"] [WhiteElo "1155"] [BlackElo "1095"] [WhiteRatingDiff "-25"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "15+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 Bxb4 3. c3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Nxd7) 3... Bxc3 4. dxc3 Qh4 5. gxh4 g5 6. hxg5 Nf6 7. gxf6 Ke7 8. fxe7 Rf8 9. exf8=K d5 10. Kxf7 Be6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. d4 was best. } (10... d4 11. cxd4 exd4 12. Qxd4 c5 13. Qxc5 Bf5 14. Qxf5 Nc6 15. Qxh7 Rf8 16. Kxf8 Ne5 17. Qxb7) 11. Kxe6?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Qxd5 was best. } (11. Qxd5 Bxf7 12. Qxe5 Bxa2 13. Qxc7 Bxb1 14. Qxh7 Bxh7 15. Rxa7 Rxa7 16. e4 Bxe4 17. Bh3 Bxh1) 11... e4 12. Kxd5 c6?? { (Mate in 6 → 2.66) Lost forced checkmate sequence. Nd7 was best. } (12... Nd7 13. Kxe4 c5 14. Qxd7 c4 15. Qxb7 a5 16. Qxa8 h6 17. Bxh6 a4 18. Qxa4#) 13. Kxc6 Nxc6 14. Qd8 Rxd8 15. Kd1 Rxd1 16. Bd2?? { (4.50 → Mate in 5) Checkmate is now unavoidable. e3 was best. } (16. e3 Rxf1) 16... Rxb1 17. Rxb1 e3?? { (Mate in 4 → 2.82) Lost forced checkmate sequence. a5 was best. } (17... a5 18. Rxb7 a4 19. Rxh7 Ne7 20. Rxe7 a3 21. Rxe4#) 18. Bxe3?? { (2.82 → Mate in 4) Checkmate is now unavoidable. Rxb7 was best. } (18. Rxb7 exd2) 18... Nd4?? { (Mate in 4 → 1.30) Lost forced checkmate sequence. a5 was best. } (18... a5 19. Rxb7 h6 20. Bxh6 Na7 21. Rxa7 a4 22. Rxa4#) 19. Bxd4?? { (1.30 → Mate in 3) Checkmate is now unavoidable. Rxb7 was best. } (19. Rxb7 Nxe2 20. Bxa7 Nxg1 21. Rxg1 h5 22. Bb5 h4 23. Rg2 h3 24. a3 hxg2 25. Rb8 g1=K) 19... b5 20. Bxa7 h5 21. Rxb5 h4 22. Bg2 h3 23. Bxh3# { Game ends by variant rule. } 0-1