lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/01JPJXL5"] [Date "2022.08.17"] [White "LGolikov2021"] [Black "Chess_player_12134"] [Result "0-1"] [UTCDate "2022.08.17"] [UTCTime "19:11:55"] [WhiteElo "1400"] [BlackElo "1095"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+183"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 d6?? { (1.64 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxe8 Qxe8 4. a4?? { (Mate in 13 → -0.30) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. d4 Bxa2) 4... Qxa4 5. Rxa4 Ba6?? { (-0.48 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } (5... Bh3 6. gxh3) 6. Rxa6 Nxa6 7. b4 Nxb4 8. Ba3?? { (Mate in 11 → 3.26) Lost forced checkmate sequence. Qg4 was best. } (8. Qg4 Nxc2 9. Qxg7 Nxe1 10. Qxf7 Nxg2 11. Qxf8 Rxf8 12. Na3 Nxe3 13. dxe3 Rxf2 14. Nb5 Rxh2) 8... Nxc2 9. Bxd6 Nxe1?? { (2.44 → Mate in 9) Checkmate is now unavoidable. exd6 was best. } (9... exd6 10. Qxc2) 10. Qxe1?? { (Mate in 9 → 2.62) Lost forced checkmate sequence. Bxc7 was best. } (10. Bxc7 Nxg2 11. Bb8 Rxb8 12. Qb3 Nxe3 13. dxe3 Rxb3 14. e4 Rxb1 15. Ne2 Rxh1 16. e5 Rxh2) 10... cxd6 11. d4? { (2.84 → 1.30) Mistake. Na3 was best. } (11. Na3 a5 12. Ne2 d5 13. e4 dxe4 14. Nc2 e3 15. fxe3 e6 16. Nc3 Ba3 17. Nxa3 Ne7) 11... Rd8?! { (1.30 → 2.27) Inaccuracy. e5 was best. } (11... e5 12. dxe5) 12. Na3?? { (2.27 → Mate in 10) Checkmate is now unavoidable. Qf1 was best. } (12. Qf1 Nh6) 12... a5 13. Qxa5 Ra8 14. Qxa8 f5?? { (Mate in 8 → 7.30) Lost forced checkmate sequence. h5 was best. } (14... h5 15. Qxf8 Nf6 16. Qxg7 Nd5 17. Qxf7 Nxe3 18. fxe3 h4 19. Qxe7 Rc8 20. Qxh4 Rd8 21. Qxd8) 15. Qxf8 Nh6? { (7.40 → Mate in 9) Checkmate is now unavoidable. Nf6 was best. } (15... Nf6 16. Qxf6) 16. Qxf5 Nxf5 17. e4 Nxd4 18. Nc2?? { (Mate in 7 → -1.48) Lost forced checkmate sequence. Ne2 was best. } (18. Ne2 Nxe2 19. f4 Nxf4 20. Rc1 Nxg2 21. e5 dxe5 22. h4 Nxh4 23. Rc8 Rxc8 24. Nc2 Rxc2#) 18... Nxc2 19. e5 dxe5 20. f4?? { (-0.50 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } (20. Ne2 Nd4 21. Nxd4 exd4 22. Rf1 Rc8 23. f4 d3 24. f5 d2 25. Rf4 e6 26. fxe6 g5) 20... exf4 21. g4 fxg3 22. hxg3 Ra8 23. Rxh7 Nd4 24. Rxg7 Rb8 25. Rxe7 Re8 26. Rxe8 Ne6 27. Rxe6# { Game ends by variant rule. } 0-1