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[Event "Rated Antichess game"] [Site "https://lichess.org/zyg8mDTs"] [Date "2017.05.28"] [White "TalentTad"] [Black "SpearLarry"] [Result "0-1"] [UTCDate "2017.05.28"] [UTCTime "20:40:43"] [WhiteElo "1280"] [BlackElo "1125"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+144"] [Variant "Antichess"] [TimeControl "480+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 f5?? { (0.15 → 7.24) Blunder. g6 was best. } (1... g6 2. c4) 2. g4?? { (7.24 → 0.33) Blunder. e4 was best. } (2. e4 fxe4) 2... fxg4 3. Bh3 gxh3 4. Nxh3 g5 5. Nxg5 e6?? { (-0.30 → Mate in 16) Checkmate is now unavoidable. d6 was best. } (5... d6) 6. Nxh7?? { (Mate in 16 → 3.27) Lost forced checkmate sequence. Nxe6 was best. } (6. Nxe6 dxe6 7. b4 Bxb4 8. d3 Bxe1 9. Rxe1 Qxd3 10. Qxd3 h6 11. Bxh6 Nxh6 12. Qd5 exd5) 6... Rxh7 7. Rg1?? { (3.01 → -0.18) Blunder. Rf1 was best. } (7. Rf1 Rxh2) 7... Rxh2 8. Rxg8 Rxf2 9. Rxf8 Rxe2?? { (-0.06 → Mate in 11) Checkmate is now unavoidable. Kxf8 was best. } (9... Kxf8 10. Kxf2 Kf7 11. Kg3 Qf8 12. b4 Qxb4 13. Qf1 Qxd2 14. Qxf7 Qxc2 15. Qxe6 dxe6 16. Kg4) 10. Rxe8?? { (Mate in 11 → 2.25) Lost forced checkmate sequence. Qxe2 was best. } (10. Qxe2 Kxf8 11. Qxe6 dxe6 12. d4 Qxd4 13. b3 Qxa1 14. b4 Qxb1 15. Bb2 Qxc2 16. a4 Qxb2) 10... Rxd2?? { (2.25 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } (10... Qxe8 11. Kxe2) 11. Rxe6?? { (Mate in 10 → 3.72) Lost forced checkmate sequence. Nxd2 was best. } (11. Nxd2 Qxe8 12. Qh5 Qxh5 13. Nf3 Qxf3 14. Bf4 Qxf4 15. b4 Qxb4 16. Kd2 Qxd2 17. Rg1 Qxc2) 11... Rxc2?? { (3.72 → Mate in 9) Checkmate is now unavoidable. dxe6 was best. } (11... dxe6 12. Qxd2) 12. Qxd7 Rxb2 13. Qxc7 Rxa2 14. Qxb7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxd8 was best. } (14. Qxd8 Rxa1 15. Qxc8 Rxb1 16. Qxb7 Rxc1 17. Qxa7 Rxe1 18. Rxe1 Rxa7 19. Ra1 Rxa1#) 14... Bxb7 15. Rxa2 Qd1 16. Rxa7 Qxe1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxa7 was best. } (16... Rxa7 17. Kxd1 Be4 18. Rxe4 Re7 19. Rxe7 Nd7 20. Rxd7#) 17. Rxb7?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxe1 was best. } (17. Rxe1 Rxa7 18. Re4 Bxe4 19. Bg5 Bxb1 20. Be7 Rxe7#) 17... Qxc1 18. Rxb8 Qxb1 19. Rxa8 Qa1 20. Rxa1# { Game ends by variant rule. } 0-1