lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/zcA6KP6E"] [Date "2020.08.27"] [White "VVP13"] [Black "iblunderAlot124"] [Result "1-0"] [UTCDate "2020.08.27"] [UTCTime "06:40:45"] [WhiteElo "1860"] [BlackElo "1804"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "15+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -2.15) Blunder. e3 was best. } { [%eval -2.15] } (1. e3 b5) 1... e6 { [%eval -0.52] } 2. b4? { (-0.52 → -2.00) Mistake. e3 was best. } { [%eval -2.0] } (2. e3 b5 3. Bxb5 Ba3 4. Nxa3 Qh4 5. Bxd7 Nxd7 6. Qg4 Qxf2) 2... Bxb4 { [%eval -0.09] } 3. g4?? { (-0.09 → -4.60) Blunder. e3 was best. } { [%eval -4.6] } (3. e3 Bxd2 4. Bxd2 Qh4 5. Ba6 Nxa6 6. Qg4 Qxf2 7. Qxg7 Qxe3) 3... Bxd2 { [%eval -4.71] } 4. Kxd2?! { (-4.71 → -7.12) Inaccuracy. Nxd2 was best. } { [%eval -7.12] } (4. Nxd2 Qh4) 4... h5?? { (-7.12 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (4... c5 5. Nh3) 5. gxh5 { [%eval #15] } 5... Rxh5 { [%eval #14] } 6. h4 { [%eval #14] } 6... Rxh4 { [%eval #13] } 7. Rxh4 { [%eval #13] } 7... Qxh4 { [%eval #12] } 8. e3?? { (Mate in 12 → 0.83) Lost forced checkmate sequence. Bg2 was best. } { [%eval 0.83] } (8. Bg2 Qxf2 9. Bxb7 Bxb7 10. e4 Bxe4 11. Qe1 Bxc2 12. Qxf2 Bxb1 13. Qxf7 Kxf7 14. Rxb1 c6) 8... Qxf2 { [%eval 1.83] } 9. Bc4?? { (1.83 → Mate in 13) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-13] } (9. Qg4 Qxf1) 9... Qxe3 { [%eval #-13] } 10. Bxe6 { [%eval #-12] } 10... Qxd2?? { (Mate in 12 → -1.74) Lost forced checkmate sequence. dxe6 was best. } { [%eval -1.74] } (10... dxe6 11. Kxe3 Kd8 12. Qxd8 e5 13. Qxg8 g5 14. Qxc8 Nd7 15. Qxc7 Nf6 16. Qxb7 Rh8 17. Qxf7) 11. Bxd2 { [%eval -1.93] } 11... fxe6 { [%eval -1.3] } 12. Bh6? { (-1.30 → -3.00) Mistake. Be3 was best. } { [%eval -3.0] } (12. Be3 c5 13. Bxc5 d6 14. Bxd6 Bd7 15. Bxb8 Rxb8 16. Qxd7 Kxd7 17. Nc3 Rd8 18. Nce2 Nf6) 12... Nxh6 { [%eval -2.38] } 13. Qxd7 { [%eval -3.04] } 13... Bxd7 { [%eval -1.99] } 14. Nd2?? { (-1.99 → -6.87) Blunder. Ne2 was best. } { [%eval -6.87] } (14. Ne2) 14... Bc8?? { (-6.87 → -0.89) Blunder. e5 was best. } { [%eval -0.89] } (14... e5) 15. Ne2 { [%eval -0.56] } 15... Nf7 { [%eval -0.45] } 16. Ng3?? { (-0.45 → -2.14) Blunder. Rd1 was best. } { [%eval -2.14] } (16. Rd1 c5) 16... c5 { [%eval -2.6] } 17. Nf5? { (-2.60 → -4.99) Mistake. Ndf1 was best. } { [%eval -4.99] } (17. Ndf1 a5) 17... exf5 { [%eval -4.96] } 18. Ne4?! { (-4.96 → -6.82) Inaccuracy. Nf1 was best. } { [%eval -6.82] } (18. Nf1 Ng5) 18... fxe4 { [%eval -6.81] } 19. c4?? { (-6.81 → Mate in 17) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-17] } (19. Rc1) 19... Nd7 { [%eval -49.2] } 20. Rh1?! { (-49.20 → Mate in 9) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-9] } (20. Rd1 b5 21. Rxd7 Kxd7 22. cxb5 Ba6 23. bxa6 g5 24. a4 Rb8 25. a5 Rb6 26. axb6 axb6) 20... b5 { [%eval #-9] } 21. cxb5 { [%eval #-8] } 21... Ba6 { [%eval #-8] } 22. bxa6 { [%eval #-7] } 22... g5?! { (Mate in 7 → -49.20) Lost forced checkmate sequence. Nh8 was best. } { [%eval -49.2] } (22... Nh8 23. Rxh8 Ke7 24. Rxa8 g6 25. Rxa7 Nb6 26. Rxe7 g5 27. Rxe4 g4 28. Rxg4 Nc4 29. Rxc4#) 23. Rh8?! { (-49.20 → Mate in 13) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-13] } (23. Rb1 Nb8 24. Rxb8 Rxb8 25. a4 g4 26. a5 Rb6 27. axb6 axb6 28. a7 Kd7 29. a8=K Ne5) 23... Nxh8 { [%eval #-13] } 24. a4 { [%eval #-11] } 24... Rb8 { [%eval #-11] } 25. a5 { [%eval #-10] } 25... Rb7?? { (Mate in 10 → -3.58) Lost forced checkmate sequence. Nb6 was best. } { [%eval -3.58] } (25... Nb6 26. axb6 axb6 27. a7 Rb7 28. a8=Q Kd7 29. Qxb7 e3 30. Qxb6 e2 31. Qxc5 e1=Q 32. Qxg5) 26. axb7 { [%eval -3.79] } 26... Nb6?? { (-3.79 → Mate in 18) Checkmate is now unavoidable. Ne5 was best. } { [%eval #18] } (26... Ne5) 27. axb6 { [%eval #18] } 27... axb6 { [%eval #17] } 28. b8=K { [%eval #17] } 28... Ke7 { [%eval #10] } 29. Kc8 { [%eval #10] } 29... Kf6 { [%eval #9] } 30. Kd8 { [%eval #9] } 30... Ke5 { [%eval #8] } 31. Ke8 { [%eval #8] } 31... Nf7 { [%eval #7] } 32. Kxf7 { [%eval #7] } 32... Kf6 { [%eval #6] } 33. Kxf6 { [%eval #6] } 33... c4 { [%eval #5] } 34. Kxg5 { [%eval #5] } 34... e3 { [%eval #4] } 35. Kg4 { [%eval #4] } 35... e2 { [%eval #3] } 36. Kg3 { [%eval #6] } 36... c3 { [%eval #2] } 37. Kg2 { [%eval #2] } 37... c2 { [%eval #1] } 38. Kf1 { [%eval #1] } 38... exf1=Q# { Game ends by variant rule. } 1-0
Reconnecting