lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/z3wnWXiC"] [Date "2020.08.19"] [White "ultrascoreR"] [Black "ashok20"] [Result "0-1"] [UTCDate "2020.08.19"] [UTCTime "10:18:15"] [WhiteElo "1500"] [BlackElo "1495"] [WhiteRatingDiff "-178"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... b5 2. Bxb5 Nc6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 e5 7. Bxd2) 3. Bxc6 dxc6 4. Qh5?? { (Mate in 14 → 4.80) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Qxd2 7. Bxd2 Bxc2 8. Nce2 Bxe4 9. h4 Bxg2 10. Bc3 Bxh1) 4... Qxd2 5. Qxf7?? { (3.85 → -0.73) Blunder. Kxd2 was best. } (5. Kxd2 Be6) 5... Kxf7?? { (-0.73 → 1.11) Blunder. Qxe1 was best. } (5... Qxe1 6. Qxe8) 6. Kxd2 Bh3 7. Nxh3?? { (1.52 → Mate in 11) Checkmate is now unavoidable. gxh3 was best. } (7. gxh3 Kg6) 7... g5 8. Nxg5 h6 9. Nxf7 a6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Rb8 was best. } (9... Rb8 10. Nxh8 Rxb2 11. Bxb2 e5 12. Bxe5 Ne7 13. Bxc7 Ng6 14. Nxg6 Be7 15. Nxe7 h5 16. Nxc6) 10. Nxh6 Rxh6 11. Rd1 Rxh2 12. Rh1 Rxh1 13. Kd3 Rxc1 14. Kd4?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Na3 was best. } (14. Na3 Rxc2 15. Kxc2 Rc8 16. Rh1 Re8 17. Rh6 Bxh6 18. Nb5 cxb5 19. a4 bxa4 20. f4 Bxf4) 14... Rxb1 15. Rxb1 c5?? { (Mate in 7 → 0.75) Lost forced checkmate sequence. e5 was best. } (15... e5 16. Kxe5 Nf6 17. Kxf6 Be7 18. Kxe7 Rd8 19. Kxd8 a5 20. Kxc7 a4 21. Kxc6 a3 22. bxa3#) 16. Kxc5 c6 17. Kxc6 a5?? { (1.65 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } (17... Rd8 18. Kd6) 18. Rh1 Nh6 19. Rxh6 Bxh6 20. f4 Bxf4 21. g3 Bxg3 22. Kd5?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Kc7 was best. } (22. Kc7 Bxc7 23. e5 Bxe5 24. a4 Bxb2 25. c3 Bxc3#) 22... Be5 23. Kxe5 e6 24. Kxe6 Rg8 25. Kd7 Rc8 26. Kxc8 a4 27. b4 axb3 28. axb3# { Game ends by variant rule. } 0-1