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[Event "GM GLEK ACADEMY ANTICHESS Arena"] [Site "https://lichess.org/yz1AVwxP"] [Date "2020.04.08"] [White "foxorange7034"] [Black "FOTTY_1338"] [Result "0-1"] [UTCDate "2020.04.08"] [UTCTime "08:27:41"] [WhiteElo "1320"] [BlackElo "1568"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... g5 2. Bxg5 e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxd8 Kxd8 4. d4?? { (Mate in 14 → 1.42) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Nf3 Bxe1 6. Nxe5 Bxf2 7. Nxd7 Nxd7 8. Qe1 Bxe1 9. Nd2 Bxd2 10. c3 Bxc3) 4... exd4 5. Qxd4 Nf6?? { (1.30 → Mate in 13) Checkmate is now unavoidable. a5 was best. } (5... a5 6. Qxd7) 6. Qxf6?? { (Mate in 13 → 2.01) Lost forced checkmate sequence. Qxa7 was best. } (6. Qxa7 Rxa7 7. e4 Nxe4 8. Bc4 Nxf2 9. Bxf7 Nxh1 10. b4 Bxb4 11. Kf2 Nxf2 12. Nd2 Bxd2) 6... Bg7?? { (2.01 → Mate in 13) Checkmate is now unavoidable. Be7 was best. } (6... Be7) 7. Qxf7 Bxb2 8. Qxh7 Bxa1 9. Qxd7 Rxh2 10. Rxh2 Nxd7 11. Nc3 Bxc3 12. f4 Bxe1 13. g3 Bxg3 14. Bh3?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. f5 was best. } (14. f5 Bxh2 15. e4 Bxg1 16. e5 Nxe5 17. Bb5 Bxf5 18. a3 Bxc2 19. Ba4 Bxa4#) 14... Bxf4 15. Bxd7 Bxh2 16. Bxc8 Bxg1 17. Bxb7 c5?? { (Mate in 10 → -0.67) Lost forced checkmate sequence. Kd7 was best. } (17... Kd7 18. Bxa8 c6 19. Bxc6 Kxc6 20. e4 a5 21. e5 a4 22. e6 Bb6 23. a3 Kb7 24. c4) 18. Bxa8 c4 19. e3 Bxe3 20. a4 Ke7 21. Bf3 c3?! { (-0.67 → 0.00) Inaccuracy. Ke6 was best. } (21... Ke6 22. Bh5 Bf2 23. Bf3 Kd6 24. Bh5 Be3 25. Bf3 Ke7 26. Bg4 Kf6 27. Bh5 Kf5 28. Bf3) 22. a5 Kd6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. a6 was best. } (22... a6 23. Bc6 Kf6 24. Bd7 Kf5 25. Bxf5 Bc5 26. Be4 Bd4 27. Bc6 Bf2 28. Be8 Bc5 29. Bc6) 23. Bg4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Bd5 was best. } (23. Bd5 Kxd5 24. a6 Bf4#) 23... Kc5 24. Bc8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. a6 was best. } (24. a6 Kc4 25. Bf5 Bb6 26. Be4 Kb3 27. cxb3 Bc7 28. Bc2 Bd8 29. Bb1 Bb6 30. Bg6 c2) 24... a6 25. Bxa6 Kb5 26. Bxb5 Bb6 27. axb6# { Game ends by variant rule. } 0-1