lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ytZPKn0D"] [Date "2019.06.20"] [White "Ehrenmann42"] [Black "Riftdancer"] [Result "1-0"] [UTCDate "2019.06.20"] [UTCTime "13:57:56"] [WhiteElo "1500"] [BlackElo "1660"] [WhiteRatingDiff "+273"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Ba6?? { (Mate in 14 → 4.20) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.2] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2 Rg8 7. Bxf7 e5 8. Bxg8 e4 9. Bxh7) 3. Bxa6?? { (4.20 → 1.05) Blunder. Bxd7 was best. } { [%eval 1.05] } (3. Bxd7) 3... Nxa6 { [%eval 1.63] } 4. b4?? { (1.63 → -1.81) Blunder. Qh5 was best. } { [%eval -1.81] } (4. Qh5 Qb8) 4... Nxb4 { [%eval -0.48] } 5. Qh5?? { (-0.48 → -8.54) Blunder. e5 was best. } { [%eval -8.54] } (5. e5 Nxa2) 5... Nxa2 { [%eval -6.21] } 6. Rxa2 { [%eval -4.55] } 6... Rc8?? { (-4.55 → Mate in 19) Checkmate is now unavoidable. Qb8 was best. } { [%eval #19] } (6... Qb8 7. Rxa7 Qxb1 8. Rxa8 Qxc1 9. Rxe8 Qxe1 10. Qxf7 Qxf2 11. Qxf8 Qxf8 12. Rxe7 Nxe7 13. e5) 7. Qxh7 { [%eval #19] } 7... Rxh7 { [%eval 16.48] } 8. Rxa7 { [%eval 7.89] } 8... Rxh2 { [%eval 7.07] } 9. Rxh2 { [%eval 6.07] } 9... f5?? { (6.07 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (9... c5 10. Rxd7) 10. Rxc7 { [%eval #14] } 10... fxe4 { [%eval #9] } 11. Rxc8 { [%eval #9] } 11... Qxc8 { [%eval #9] } 12. d4 { [%eval #9] } 12... Qxc2 { [%eval #8] } 13. d5?? { (Mate in 8 → 1.44) Lost forced checkmate sequence. f3 was best. } { [%eval 1.44] } (13. f3 Qxg2 14. fxe4 Qxe4 15. Bf4 Qxd4 16. Nc3 Qxg1 17. Rh4 Qxe1 18. Be5 Qxc3 19. Bxg7 Bxg7) 13... Qxf2 { [%eval 0.83] } 14. Kxf2 { [%eval 0.86] } 14... e3?? { (0.86 → 5.67) Blunder. g5 was best. } { [%eval 5.67] } (14... g5 15. Bxg5 Bh6 16. Rxh6 Nxh6 17. Bxe7 Kxe7 18. Ne2 Nf7 19. g4 Ng5 20. Ng1 Kf7 21. Na3) 15. Kxe3 { [%eval 4.44] } 15... Nh6?? { (4.44 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (15... e6 16. dxe6) 16. Rxh6 { [%eval #17] } 16... gxh6 { [%eval #16] } 17. Nf3?? { (Mate in 16 → 5.64) Lost forced checkmate sequence. Nc3 was best. } { [%eval 5.64] } (17. Nc3 d6 18. Nf3 e6 19. dxe6 d5 20. Nxd5 Bb4 21. Nxb4 Kf8 22. Ne5 Kf7 23. exf7 h5) 17... d6?? { (5.64 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (17... e6 18. dxe6) 18. Ng5?? { (Mate in 15 → 2.96) Lost forced checkmate sequence. Nc3 was best. } { [%eval 2.96] } (18. Nc3 e6 19. dxe6 d5 20. Nxd5 Bb4 21. Nxb4 Kf8 22. Ne5 Kf7 23. exf7 h5 24. Nc4 h4) 18... hxg5 { [%eval 2.8] } 19. Kf4?? { (2.80 → Mate in 5) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-5] } (19. Bd2 Kd7) 19... gxf4 { [%eval #-5] } 20. Bxf4 { [%eval #-4] } 20... e5?? { (Mate in 4 → -1.25) Lost forced checkmate sequence. e6 was best. } { [%eval -1.25] } (20... e6 21. Bxd6 Bxd6 22. dxe6 Ba3 23. Nxa3 Kd7 24. exd7#) 21. Bxe5 { [%eval -1.25] } 21... dxe5 { [%eval -1.25] } 22. d6 { [%eval -1.25] } 22... Bxd6 { [%eval -1.25] } 23. Na3 { [%eval -1.25] } 23... Bxa3 { [%eval -1.25] } 24. g4 { [%eval -1.25] } 24... Kf7 { [%eval -0.87] } 25. g5 { [%eval -0.9] } 25... Kf6?? { (-0.90 → Mate in 6) Checkmate is now unavoidable. Ke6 was best. } { [%eval #6] } (25... Ke6 26. g6 e4 27. g7 Bc1 28. g8=K Kd5 29. Kg7 e3 30. Kf6 Kc4 31. Kf5 Ba3 32. Kf6) 26. gxf6 { [%eval #6] } 26... Be7 { [%eval #4] } 27. fxe7 { [%eval #4] } 27... e4 { [%eval #3] } 28. e8=B { [%eval #3] } 28... e3 { [%eval #2] } 29. Ba4 { [%eval #2] } 29... e2 { [%eval #1] } 30. Bd1 { [%eval #1] } 30... exd1=Q# { Game ends by variant rule. } 1-0
Reconnecting