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[Event "Rated Antichess game"] [Site "https://lichess.org/ynZhGRMm"] [Date "2019.08.12"] [White "melfilein"] [Black "PsyMar2"] [Result "0-1"] [UTCDate "2019.08.12"] [UTCTime "16:52:49"] [WhiteElo "1694"] [BlackElo "1527"] [WhiteRatingDiff "-164"] [BlackRatingDiff "+15"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -3.13) Blunder. e3 was best. } (1. e3 b5) 1... e6?! { (-3.13 → -2.37) Inaccuracy. e5 was best. } (1... e5 2. d4) 2. Qa4 Ba3 3. Qxd7?? { (-2.41 → -6.65) Blunder. Nxa3 was best. } (3. Nxa3) 3... Qxd7 4. Nxa3 Qxd2 5. Bxd2?? { (-4.92 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (5. Kxd2) 5... g5 6. Bxg5 Kd8 7. Bxd8 Ne7?? { (Mate in 9 → 6.30) Lost forced checkmate sequence. Nc6 was best. } (7... Nc6 8. Bxc7 Nb4 9. cxb4 e5 10. Bxe5 h5 11. Bxh8 Bh3 12. Nxh3 b5 13. Nxb5 Rc8 14. Nxa7) 8. Bxe7?? { (6.30 → Mate in 9) Checkmate is now unavoidable. Bxc7 was best. } (8. Bxc7 Rf8 9. Bxb8 Rxb8 10. Nc2 Ra8 11. h4 b6 12. Ne3 b5 13. Nf5 exf5 14. f4 b4) 8... Rf8?? { (Mate in 9 → 5.90) Lost forced checkmate sequence. f6 was best. } (8... f6 9. Bxf6 Nc6 10. Bxh8 Nb4 11. cxb4 e5 12. Bxe5 h5 13. Bxc7 Rb8 14. Bxb8 h4 15. Bxa7) 9. Bxf8 b5 10. Nxb5 a5 11. Nxc7 Na6?? { (6.81 → Mate in 13) Checkmate is now unavoidable. h6 was best. } (11... h6 12. Bxh6 Ra6 13. Nxe6 fxe6 14. f4 Rb6 15. Rd1 Rxb2 16. f5 exf5 17. g4 Rxa2 18. gxf5) 12. Nxa6? { (Mate in 13 → 9.30) Lost forced checkmate sequence. Nxe6 was best. } (12. Nxe6 fxe6 13. Bb4 Nxb4 14. cxb4 axb4 15. Rd1 Rxa2 16. Kd2 Rxb2 17. Kc2 Rxc2 18. e3 Rxf2) 12... Rxa6 13. Bd6 Rxd6 14. Kd2 Rxd2 15. e4 Rxb2 16. Ba6?? { (7.86 → Mate in 6) Checkmate is now unavoidable. Rd1 was best. } (16. Rd1 Rxf2 17. Bd3 Rxg2 18. Nf3 Rxh2 19. Nxh2 Ba6 20. Bxa6 f5 21. exf5 exf5 22. Rhg1 h5) 16... Rxa2?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Rxf2 was best. } (16... Rxf2 17. Bxc8 Rxa2 18. Rxa2 h6 19. Bxe6 fxe6 20. Rxa5 h5 21. Rxh5 e5 22. Rxe5#) 17. Bxc8 Rxf2 18. Bxe6 fxe6 19. Rxa5 Rxg2 20. Ra6 Rxh2 21. Rxe6 Rxh1 22. Rh6?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Nh3 was best. } (22. Nh3 Rxh3 23. e5 Rxc3 24. Rc6 Rxc6 25. e6 Rxe6#) 22... Rxg1 23. Rxh7 Rg7 24. Rxg7# { Game ends by variant rule. } 0-1