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[Event "Rated Antichess game"] [Site "https://lichess.org/ykuUA7RN"] [Date "2017.11.14"] [White "mrrds1"] [Black "lerida99"] [Result "1-0"] [UTCDate "2017.11.14"] [UTCTime "19:33:58"] [WhiteElo "1418"] [BlackElo "1384"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Qxd7?? { (0.35 → 6.00) Blunder. Bxd7 was best. } (3... Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Rxh7 8. g4 Qxe3 9. fxe3 Rxh2 10. Rxh2) 4. Qg4 Qxd2 5. Kxd2?? { (5.17 → 2.21) Blunder. Bxd2 was best. } (5. Bxd2) 5... e5?? { (2.21 → Mate in 12) Checkmate is now unavoidable. Bc5 was best. } (5... Bc5) 6. Qxg7 Bxg7 7. e4? { (Mate in 11 → 9.58) Lost forced checkmate sequence. g4 was best. } (7. g4 Bxg4 8. Kd1 Bxd1 9. e4 Bxc2 10. Na3 Bxe4 11. h4 Bxh1 12. Bf4 exf4 13. h5 Bxb2) 7... Bh3? { (9.58 → Mate in 16) Checkmate is now unavoidable. Be6 was best. } (7... Be6) 8. Nxh3 f5?! { (116.42 → Mate in 14) Checkmate is now unavoidable. Bf8 was best. } (8... Bf8 9. b4) 9. exf5 Bf8?! { (11.17 → Mate in 12) Checkmate is now unavoidable. c6 was best. } (9... c6 10. Ke2) 10. Nf4 exf4 11. f6?? { (Mate in 11 → -2.64) Lost forced checkmate sequence. b4 was best. } (11. b4 Bxb4 12. Re1 Bxd2 13. Rxe8 Bxc1 14. Rxg8 Rxg8 15. a4 Rxg2 16. h4 Rxf2 17. h5 Rxc2) 11... Nxf6 12. f3?? { (-1.18 → -4.45) Blunder. Ke3 was best. } (12. Ke3) 12... Ng4?? { (-4.45 → -1.32) Blunder. Ba3 was best. } (12... Ba3 13. Nxa3 Ke7 14. Rb1 Rf8 15. Nc4 Ke6 16. Nd6 Kxd6 17. h4 Ng4 18. fxg4 Rf5 19. gxf5) 13. fxg4 Ba3?? { (-2.46 → 0.73) Blunder. Kf7 was best. } (13... Kf7 14. b3) 14. bxa3?? { (0.73 → -3.67) Blunder. Nxa3 was best. } (14. Nxa3 Nd7 15. h4 f3 16. gxf3 Kf7 17. c4 Nf6 18. f4 Nxg4 19. Rh2 Nxh2 20. Ke2 Nf1) 14... f3?? { (-3.67 → -1.35) Blunder. Kf7 was best. } (14... Kf7 15. h3) 15. gxf3 h5?? { (-1.39 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } (15... Nc6 16. a4) 16. gxh5 Rxh5 17. Rf1 Rxh2 18. Rf2?? { (Mate in 9 → 1.16) Lost forced checkmate sequence. Re1 was best. } (18. Re1 Rxd2 19. Rxe8 Rxc2 20. Rxb8 Rxc1 21. Rxa8 Rxb1 22. Rxa7 Rxa1 23. Rxc7 Rxa2 24. a4 Rxa4) 18... Rxf2 19. Kc3?? { (1.50 → -0.32) Blunder. Ke1 was best. } (19. Ke1) 19... Rxf3?? { (-0.32 → Mate in 7) Checkmate is now unavoidable. Rxc2 was best. } (19... Rxc2 20. Kxc2) 20. Nd2 Rxc3 21. a4 Rxc2 22. Rb1?? { (Mate in 5 → -121.94) Lost forced checkmate sequence. Bb2 was best. } (22. Bb2 Rxb2 23. Rf1 Rxa2 24. Ne4 Rxa4 25. Nd6 cxd6 26. Rf4 Rxf4#) 22... Rxa2?? { (-121.94 → -1.06) Blunder. Rxd2 was best. } (22... Rxd2) 23. Rxb8 Rxd2 24. Bxd2 Rxb8 25. Bb4 Rxb4 26. a5 c5 27. a6 Rb7 28. axb7 c4?? { (-1.17 → Mate in 4) Checkmate is now unavoidable. Kd7 was best. } (28... Kd7 29. b8=K Ke6 30. Kxa7 Ke5 31. Kb8 c4 32. Kc7 Ke4 33. Kd7 Ke3 34. Ke6 c3 35. Kd5) 29. b8=Q?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. b8=R was best. } (29. b8=R a6 30. Rxe8 a5 31. Rb8 a4 32. Rb3 cxb3#) 29... Ke7?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Kd7 was best. } (29... Kd7 30. Qxa7 Kc7 31. Qxc7 c3 32. Qxc3#) 30. Qxa7 Kf7 31. Qxf7 c3 32. Qf1 c2 33. Qd1 cxd1=Q# { Game ends by variant rule. } 1-0