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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ySQsaNlV"] [Date "2022.07.11"] [White "USIME"] [Black "KRYTOIIlya"] [Result "0-1"] [UTCDate "2022.07.11"] [UTCTime "09:24:44"] [WhiteElo "1741"] [BlackElo "1211"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+56"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Bb5?? { (2.62 → -5.10) Blunder. Ba6 was best. } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Ba3 3. Bxd7?? { (-4.16 → Mate in 14) Checkmate is now unavoidable. bxa3 was best. } (3. bxa3 Qh4 4. Bxd7 Qxh2 5. Rxh2 Nxd7 6. Rxh7 Rxh7 7. Qf3 b6) 3... Bxb2 4. Bxb2 Qxd7 5. Bxg7 Qxd2 6. Bxh8 Qxc2?? { (Mate in 11 → 0.61) Lost forced checkmate sequence. Qxe3 was best. } (6... Qxe3 7. fxe3 Nf6 8. Bxf6 e5 9. Bxe5 Nc6 10. Bxc7 Bg4 11. Qxg4 f5 12. Qxf5 a6 13. Qxh7) 7. Qxc2 Nf6?? { (0.22 → Mate in 12) Checkmate is now unavoidable. Bd7 was best. } (7... Bd7 8. Qxc7) 8. Bxf6?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Qxh7 was best. } (8. Qxh7 Nxh7 9. Bf6 Nxf6 10. e4 Nxe4 11. Kd1 Nxf2 12. Ke1 Nxh1 13. Kf2 Nxf2 14. g4 Nxg4) 8... Ke7?? { (0.00 → Mate in 11) Checkmate is now unavoidable. e5 was best. } (8... e5 9. Qxc7) 9. Bxe7?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Qxc7 was best. } (9. Qxc7 Kxf6 10. Qxb7 Bxb7 11. Na3 Bxg2 12. Nc4 Bxh1 13. Nb6 axb6 14. Rc1 Rxa2 15. Kd1 Rxf2) 9... f6?? { (Mate in 8 → 5.51) Lost forced checkmate sequence. Bd7 was best. } (9... Bd7 10. Qxc7 Na6 11. Qxb7 Rh8 12. Qxd7 e5 13. Qxa7 Rd8 14. Bxd8 e4 15. Qxa6 h6 16. Qxh6) 10. Bxf6?? { (5.51 → Mate in 8) Checkmate is now unavoidable. Qxc7 was best. } (10. Qxc7) 10... e5 11. Bxe5 h6 12. Qxc7 h5?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Bg4 was best. } (12... Bg4 13. Qxb7 Nc6 14. Qxa7 Nxe5 15. Qxa8 Nc6 16. Qxc6 Bh5 17. Qxh6 Be2 18. Nxe2#) 13. Qxb8?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Qxb7 was best. } (13. Qxb7 Bxb7 14. Bxb8 Bxg2 15. Bxa7 Rxa7 16. h4 Bxh1 17. Nf3 Bxf3 18. e4 Bxe4 19. a3 Bxb1) 13... Rxb8 14. Bxb8 Bh3?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. b6 was best. } (14... b6 15. Bxa7 h4 16. Bxb6 Bh3 17. gxh3#) 15. Bxa7 Bxg2 16. Kd2?? { (Mate in 12 → 3.35) Lost forced checkmate sequence. Bb6 was best. } (16. Bb6 Bxh1 17. Nf3 Bxf3 18. Ke2 Bxe2 19. f3 Bxf3 20. e4 Bxe4 21. a4 Bxb1 22. Rxb1 h4) 16... Bxh1 17. Nf3 Bxf3 18. e4 Bxe4 19. a3?? { (2.27 → Mate in 3) Checkmate is now unavoidable. Bb6 was best. } (19. Bb6 Bxb1) 19... Bxb1 20. Rxb1 h4 21. Rxb7 h3 22. Rg7# { Game ends by variant rule. } 0-1