lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/yNOLvElw"] [Date "2021.02.19"] [White "proburak02"] [Black "aliosman14"] [Result "1-0"] [UTCDate "2021.02.19"] [UTCTime "18:12:52"] [WhiteElo "1430"] [BlackElo "1368"] [WhiteRatingDiff "+105"] [BlackRatingDiff "-66"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Na6?? { (0.97 → Mate in 17) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bxa6 bxa6 3. Nf3?? { (Mate in 16 → 0.32) Lost forced checkmate sequence. Qe2 was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... e6?? { (0.32 → 6.10) Blunder. e5 was best. } (3... e5 4. Nxe5 Bd6 5. Nxd7 Bxh2 6. Rxh2 Kxd7 7. Rxh7 Rxh7 8. Qg4) 4. Ng5 Qxg5 5. Qg4 Qxe3 6. Qxg7?? { (4.40 → Mate in 12) Checkmate is now unavoidable. dxe3 was best. } (6. dxe3) 6... Qxd2?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bxg7 was best. } (6... Bxg7 7. fxe3 Bxb2 8. Bxb2 Nh6 9. Bxh8 f6 10. Bxf6 Kd8 11. Bxd8 Rb8 12. Bxc7 Rxb1 13. Rxb1) 7. Qxf8?? { (Mate in 10 → 2.59) Lost forced checkmate sequence. Bxd2 was best. } (7. Bxd2 Bxg7 8. h4 Bxb2 9. Bh6 Nxh6 10. Kd2 Bxa1 11. g4 Nxg4 12. Rd1 Nxf2 13. Ke3 Nxd1) 7... Qxe1?? { (2.59 → Mate in 11) Checkmate is now unavoidable. Kxf8 was best. } (7... Kxf8) 8. Qxg8?? { (Mate in 11 → 2.01) Lost forced checkmate sequence. Rxe1 was best. } (8. Rxe1 Kxf8 9. Rxe6 fxe6 10. Bh6 Nxh6 11. g4 Nxg4 12. f3 Nxh2 13. c4 Nxf3 14. Nd2 Nxd2) 8... Qxf2 9. Qxf7 Qxc2?? { (2.53 → Mate in 14) Checkmate is now unavoidable. Kxf7 was best. } (9... Kxf7 10. Bh6) 10. Qxd7?? { (Mate in 14 → -7.28) Lost forced checkmate sequence. Qxh7 was best. } (10. Qxh7 Qxg2 11. Qxd7 Qxh2 12. Qxc8 Qxb2 13. Qxe8 Qxa1 14. Qxa8 Qxb1 15. Qxa7 Qxc1 16. Qxc7 Qxc7) 10... Qxg2?? { (-7.28 → -2.91) Blunder. Kxd7 was best. } (10... Kxd7 11. Bf4) 11. Qxh7 Qxb2?? { (-4.40 → Mate in 7) Checkmate is now unavoidable. Qxh2 was best. } (11... Qxh2) 12. Qxc7 Qxh2 13. Qxa7 Qxa2 14. Qxa6 Qxb1 15. Rxb1?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rxh8 was best. } (15. Rxh8 Qxa1 16. Qxa1 Rxa1 17. Rxe8 Rxc1 18. Rxe6 Bxe6#) 15... Bxa6 16. Rxh8 Bb5?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Ra7 was best. } (16... Ra7 17. Rxe8 Bb5 18. Rxb5 Ra3 19. Rxe6 Rb3 20. Rxb3#) 17. Rxe8 Rxe8 18. Rxb5 Rb8 19. Rxb8 e5 20. Bf4 exf4 21. Re8 f3 22. Re2 fxe2# { Game ends by variant rule. } 1-0