lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/y9bMw5bN"] [Date "2024.02.08"] [White "Alexwinter"] [Black "Dommovoii"] [Result "1-0"] [UTCDate "2024.02.08"] [UTCTime "11:40:29"] [WhiteElo "1383"] [BlackElo "1824"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6 2. Nh3? { (0.47 → -1.07) Mistake. c4 was best. } (2. c4 b5 3. cxb5 d6 4. b6 cxb6 5. Bh3 Bxh3 6. Nxh3 g5) 2... g5? { (-1.07 → 0.06) Mistake. d6 was best. } (2... d6 3. g4 Bxg4 4. Ng5 Bxe2 5. Nxh7 Rxh7 6. Kxe2 Rxh2 7. Rxh2 g5 8. c4 b5 9. cxb5) 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 Rxh2? { (-0.07 → 1.37) Mistake. exf6 was best. } (6... exf6 7. Bh3) 7. Rxh2 exf6 8. Rh6 Nxh6 9. g4 Nxg4 10. Bh3?? { (1.62 → -0.79) Blunder. a4 was best. } (10. a4 Nxf2) 10... Nxf2 11. Bxd7 Qxd7 12. Kxf2 Qxd2 13. Nxd2?? { (-0.36 → Mate in 10) Checkmate is now unavoidable. Qxd2 was best. } (13. Qxd2 Bd7) 13... Na6?? { (Mate in 10 → 0.66) Lost forced checkmate sequence. c5 was best. } (13... c5 14. Nb1 Kd8 15. Qxd8 b5 16. Qxc8 Nc6 17. Qxa8 Na5 18. Qxa7 b4 19. Qxa5 b3 20. Qxc5) 14. Qe1 Ke7 15. Nf3?? { (0.85 → Mate in 8) Checkmate is now unavoidable. Kf1 was best. } (15. Kf1 Rb8) 15... Nb4 16. Qxb4 b5 17. Qxe7 a5 18. Qxc7 Ba6 19. Qxa5 Re8?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Bc8 was best. } (19... Bc8 20. Qxa8 Ba6 21. Qxa6 f5 22. Qxb5 f6 23. Qxf5#) 20. Qxb5 Rxe2 21. Kxe2 Bxb5 22. a3 Bxe2 23. Ne5 fxe5 24. Rf1?? { (Mate in 10 → -1.90) Lost forced checkmate sequence. Rd1 was best. } (24. Rd1 Bxd1 25. a4 Bxc2 26. a5 Ba4 27. a6 Bb5 28. a7 Be2 29. a8=R Bf3 30. Rg8 Bg4) 24... Bxf1 25. c4 Bxc4 26. a4 Bb3?? { (-1.98 → Mate in 8) Checkmate is now unavoidable. Ba2 was best. } (26... Ba2 27. a5 e4 28. a6 e3 29. a7 e2 30. a8=K Bb1 31. Kb7 e1=R 32. Kb6 f5 33. Kc6) 27. a5 e4 28. a6 e3 29. a7 e2 30. a8=N?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. a8=R was best. } (30. a8=R Ba4 31. Rxa4 e1=N 32. Rg4 Ng2 33. Rxg2 f6 34. Rg5 fxg5#) 30... f5 31. Nb6 Bd5 32. Nxd5 f4?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. e1=K was best. } (32... e1=K 33. Nb4 Kf2 34. Nc2 Kg3 35. Na3 f4 36. Nc2 f3 37. Nb4 f2 38. Nc2 f1=B 39. Na3) 33. Nxf4 e1=B 34. Ne6 Ba5 35. Nc7 Bxc7# { Game ends by variant rule. } 1-0