lichess.org

FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/xynQwtR7"] [Date "2019.12.23"] [Round "-"] [White "piscatorox"] [Black "HeikoderBopparder"] [Result "1-0"] [UTCDate "2019.12.23"] [UTCTime "20:34:06"] [WhiteElo "1500"] [BlackElo "2025"] [WhiteRatingDiff "+562"] [BlackRatingDiff "-8"] [WhiteTitle "CM"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C02"] [Opening "French Defense: Advance Variation, Euwe Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.39] } 1... e6?! { (0.39 → 0.96) Inaccuracy. c5 was best. } { [%eval 0.96] } (1... c5 2. d4 cxd4 3. Qxd4 Nc6 4. Qa4 a6 5. Nf3 e5 6. Nc3) 2. d4 { [%eval 0.73] } 2... d5 { [%eval 0.98] } 3. e5?! { (0.98 → 0.30) Inaccuracy. Nc3 was best. } { [%eval 0.3] } (3. Nc3 Bb4 4. e5 c5 5. Bd2 Ne7 6. dxc5 Bd7 7. f4 Bxc5) 3... c5 { [%eval 0.54] } 4. c3 { [%eval 0.0] } 4... Nc6 { [%eval 0.34] } 5. Nf3 { [%eval 0.07] } 5... Bd7 { [%eval 0.39] } { C02 French Defense: Advance Variation, Euwe Variation } 6. Bd3 { [%eval 0.0] } 6... cxd4 { [%eval 0.01] } 7. cxd4 { [%eval 0.0] } 7... Qb6 { [%eval 0.46] } 8. O-O?! { (0.46 → -0.13) Inaccuracy. Bc2 was best. } { [%eval -0.13] } (8. Bc2) 8... Nxd4 { [%eval 0.0] } 9. Nbd2 { [%eval -0.17] } 9... Nc6 { [%eval 0.09] } 10. Nb3 { [%eval -0.12] } 10... Rc8 { [%eval 0.0] } 11. Be3 { [%eval 0.0] } 11... Qb4?! { (0.00 → 0.63) Inaccuracy. Qc7 was best. } { [%eval 0.63] } (11... Qc7 12. Rc1 Nge7 13. Re1 Ng6 14. Bd2 Qb6 15. Be3) 12. a3 { [%eval 0.76] } 12... Qg4 { [%eval 1.02] } 13. h3?! { (1.02 → 0.43) Inaccuracy. Rc1 was best. } { [%eval 0.43] } (13. Rc1) 13... Qh5 { [%eval 0.35] } 14. Re1 { [%eval 0.0] } 14... Nxe5 { [%eval 0.48] } 15. Nxe5 { [%eval 0.46] } 15... Qxe5 { [%eval 0.62] } 16. Bxa7 { [%eval 0.09] } 16... Qc7? { (0.09 → 1.64) Mistake. Qf4 was best. } { [%eval 1.64] } (16... Qf4 17. g3) 17. Rc1 { [%eval 1.25] } 17... Bc6 { [%eval 0.79] } 18. Qh5?! { (0.79 → 0.00) Inaccuracy. Nd4 was best. } { [%eval 0.0] } (18. Nd4 Nf6) 18... Nf6 { [%eval 0.0] } 19. Rxe6+ { [%eval -0.11] } 19... Be7 { [%eval 0.0] } 20. Rxf6?! { (0.00 → -0.58) Inaccuracy. Rxe7+ was best. } { [%eval -0.58] } (20. Rxe7+ Qxe7 21. Qf5 O-O 22. Bc5 Qc7 23. Bd4 Ne4 24. Bxe4 dxe4 25. Bxg7 Kxg7 26. Qg5+ Kh8) 20... Bxf6 { [%eval -0.76] } 21. Re1+? { (-0.76 → -2.32) Mistake. Qg4 was best. } { [%eval -2.32] } (21. Qg4 Ra8) 21... Kf8? { (-2.32 → -0.76) Mistake. Kd8 was best. } { [%eval -0.76] } (21... Kd8) 22. Bc5+?! { (-0.76 → -1.44) Inaccuracy. Qf5 was best. } { [%eval -1.44] } (22. Qf5 Re8 23. Bc5+ Kg8 24. Rxe8+ Bxe8 25. Bd4 Qe7 26. Bxf6 gxf6 27. Nd4 Kf8 28. Qxd5 Bc6) 22... Kg8 { [%eval -0.58] } 23. Qf5 { [%eval -0.74] } 23... Bd7 { [%eval -0.78] } 24. Qxd5?! { (-0.78 → -1.56) Inaccuracy. Qf3 was best. } { [%eval -1.56] } (24. Qf3 Bxb2) 24... Be6?? { (-1.56 → 8.74) Blunder. g6 was best. } { [%eval 8.74] } (24... g6) 25. Qe4?? { (8.74 → -2.55) Blunder. Rxe6 was best. } { [%eval -2.55] } (25. Rxe6 Qd8) 25... g6?! { (-2.55 → -1.71) Inaccuracy. Qd7 was best. } { [%eval -1.71] } (25... Qd7 26. Bc2 g6 27. Rd1 Qc7 28. Qf3 Kg7 29. Be3 Rhd8 30. Rxd8 Rxd8 31. Nc5 Bc8 32. Bh6+) 26. Bc4?? { (-1.71 → -4.34) Blunder. Qb4 was best. } { [%eval -4.34] } (26. Qb4 Bxb3 27. Bb6 Qd7 28. Qxb3 Kg7 29. a4 Rhe8 30. Be3 Qd4 31. Bxd4 Rxe1+ 32. Kh2 Bxd4) 26... Bxc4 { [%eval -3.92] } 27. Qxc4 { [%eval -3.93] } 27... Kg7 { [%eval -3.88] } 28. f3?? { (-3.88 → -10.51) Blunder. Qb4 was best. } { [%eval -10.51] } (28. Qb4 Rhe8) 28... b6 { [%eval -10.18] } 29. Kf2 { [%eval -11.61] } 29... bxc5 { [%eval -10.13] } 30. Ke3 { [%eval -29.15] } 30... Rhe8+ { [%eval -27.55] } 31. Qe4 { [%eval -28.33] } 31... Qd6 { [%eval -23.13] } 32. Rc1?! { (-23.13 → Mate in 6) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-6] } (32. Kf2 Rxe4) 32... Bd4+ { [%eval #-8] } 33. Nxd4 { [%eval #-6] } 33... cxd4+?! { (Mate in 6 → -13.96) Lost forced checkmate sequence. Qxd4+ was best. } { [%eval -13.96] } (33... Qxd4+ 34. Kf4 Rxe4+ 35. fxe4 Kf6 36. Rxc5 Qf2+ 37. Kg4 Rxc5 38. g3 Ke5#) 34. Kd3 { [%eval -21.47] } 34... Rxc1 { [%eval -16.49] } 35. Qxd4+?! { (-16.49 → Mate in 8) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-8] } (35. Qxe8 Qd5) 35... Qxd4+?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Re5 was best. } { [%eval #1] } (35... Re5 36. Qxd6 Rd1+ 37. Kc4 Rxd6 38. f4 Kf6 39. g4 Re4+ 40. Kc5 Rxf4 41. Kxd6 Rd4+ 42. Kc5) 36. Kxd4# { Game ends by variant rule. } 1-0
Reconnecting