lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/xkwAOJ69"] [Date "2021.01.04"] [White "ZinCheck"] [Black "wicked_knight"] [Result "1-0"] [UTCDate "2021.01.04"] [UTCTime "13:16:17"] [WhiteElo "1691"] [BlackElo "1495"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 d6?? { (0.95 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxe8 Qxe8 4. Nf3?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. d4 Bxa2) 4... Bh3 5. gxh3 g5 6. Nxg5 h6?? { (Mate in 12 → -0.64) Lost forced checkmate sequence. Qa4 was best. } (6... Qa4 7. Nxf7 Qxa2 8. Nxh8 Qxb2 9. Bxb2 Na6 10. Rxa6 Bg7 11. Bxg7 h5 12. Qxh5 d5 13. Qxd5) 7. Nxf7 Qxf7 8. Qf3 Qxa2 9. Qxf8 Qxb2? { (-0.52 → 0.97) Mistake. Qxa1 was best. } (9... Qxa1) 10. Qxb8?? { (0.97 → -3.90) Blunder. Rxa7 was best. } (10. Rxa7) 10... Qxc2 11. Qxc7 Qxd2?? { (-6.36 → -2.75) Blunder. Qxc1 was best. } (11... Qxc1) 12. Qxe7?? { (-2.75 → Mate in 7) Checkmate is now unavoidable. Rxa7 was best. } (12. Rxa7 Qxe1) 12... Qxe3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Qxc1 was best. } (12... Qxc1 13. Qxd6 Qxe3 14. fxe3 Nf6 15. Qxf6 h5 16. Qxh8 Rxh8 17. Rxa7 Rh7 18. Rxh7 h4 19. Rxh4#) 13. Rxa7?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Bxe3 was best. } (13. Bxe3 Nxe7 14. Rxa7 Rxa7 15. Bxh6 Rxh6 16. Rf1 Rxh3 17. Rg1 Rxh2 18. Na3 Rxa3 19. Rg8 Rxf2) 13... Qxf2?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Qxh3 was best. } (13... Qxh3 14. Rxa8 Qxh2 15. Rxg8 Rxg8 16. Rxh2 h5 17. Rxh5 Rg7 18. Qxg7 d5 19. Rxd5#) 14. Bxh6 Qxh2 15. Rxa8?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Rxh2 was best. } (15. Rxh2 Rxh6 16. Rxa8 Rxh3 17. Rxh3 Nxe7 18. Nd2 Nd5 19. Rc3 Nxc3 20. Ne4 Nxe4 21. Kf2 Nxf2) 15... Qxh3 16. Rxg8 Qxh1?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Rxh6 was best. } (16... Rxh6 17. Qxd6 Rxd6 18. Rxh3 Rd1 19. Kxd1#) 17. Qxd6 Qxe1 18. Rxh8 Qxb1 19. Qd3 Qxd3 20. Be3 Qxe3 21. Rh3 Qxh3# { Game ends by variant rule. } 1-0