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[Event "Rated Antichess game"] [Site "https://lichess.org/xUCcTP9S"] [Date "2019.11.06"] [White "Kotov_Syndrome"] [Black "Azoha"] [Result "1-0"] [UTCDate "2019.11.06"] [UTCTime "18:02:29"] [WhiteElo "2107"] [BlackElo "2280"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 c5 2. b4? { (1.21 → -0.09) Mistake. Qa4 was best. } (2. Qa4 Qc7) 2... cxb4 3. c5 a5 4. c6 Nxc6 5. d3 b3? { (-0.90 → 0.63) Mistake. g5 was best. } (5... g5) 6. Qxb3 g5 7. Qxb7?? { (0.75 → Mate in 13) Checkmate is now unavoidable. Bxg5 was best. } (7. Bxg5 Qc7) 7... Bxb7 8. Bxg5 Qb6 9. Bxe7 Qxb1 10. Rxb1 Kxe7 11. Rxb7 Kf6 12. Rxd7 Kg5?? { (Mate in 9 → 0.64) Lost forced checkmate sequence. Kf5 was best. } (12... Kf5 13. Rxf7 Bd6 14. Rxh7 Bxh2 15. Rxh8 Bxg1 16. Rxg1 Nh6 17. Rxa8 Ne7 18. Rxa5 Nd5 19. Rxd5) 13. Rxf7 Bg7? { (0.97 → 2.54) Mistake. Bd6 was best. } (13... Bd6 14. Rxh7) 14. Rxg7 Kg6 15. Rxg8 Raxg8?? { (3.38 → Mate in 11) Checkmate is now unavoidable. Rhxg8 was best. } (15... Rhxg8) 16. d4 Nxd4 17. g3?? { (Mate in 10 → 1.80) Lost forced checkmate sequence. Nh3 was best. } (17. Nh3 Nxe2 18. Bxe2 Kg7 19. Bh5 Kf7 20. Bxf7 Rxg2 21. Bg6 hxg6 22. Rf1 Rxh2 23. a4 R8xh3) 17... Nxe2 18. Nxe2 Rb8 19. a3?? { (2.87 → 0.57) Blunder. Kd2 was best. } (19. Kd2) 19... a4?? { (0.57 → 3.37) Blunder. Kf6 was best. } (19... Kf6 20. a4) 20. Kd2?? { (3.37 → 0.00) Blunder. f4 was best. } (20. f4) 20... Kf6?? { (0.00 → 3.24) Blunder. Rhe8 was best. } (20... Rhe8 21. Bg2 Rxe2 22. Kxe2 Ra8 23. Bxa8 h5 24. g4 hxg4 25. Re1 g3 26. hxg3 Kf6 27. Ke3) 21. f4 Ke7 22. Kc1 Rb1 23. Kxb1 Kd6 24. Nc1? { (2.01 → 0.60) Mistake. h4 was best. } (24. h4 Rd8) 24... Kc5?? { (0.60 → 2.51) Blunder. Rd8 was best. } (24... Rd8) 25. Bb5 Kxb5 26. f5 Rb8? { (2.22 → 4.05) Mistake. Kc4 was best. } (26... Kc4 27. Kb2 Kd5 28. f6 Rd8 29. h4 Kd6 30. f7 h5 31. g4 hxg4 32. Kc3 g3 33. Kd4) 27. h4 h5?? { (4.70 → Mate in 12) Checkmate is now unavoidable. Rh8 was best. } (27... Rh8 28. Kc2) 28. Rh3 Kb6? { (7.14 → Mate in 10) Checkmate is now unavoidable. Rh8 was best. } (28... Rh8 29. Kc2) 29. f6 Kb7 30. Nd3 Ra8 31. g4 hxg4 32. Kb2 gxh3 33. Kb3 axb3 34. a4 Rxa4 35. f7 Rxh4 36. Nf4 Rxf4 37. f8=K Rxf8# { Game ends by variant rule. } 1-0