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Rapid Chess • aptypr vs cppmm

aptypr (1733) plays cppmm (1271) in a rated Rapid (15+10) game of chess. cppmm won by checkmate after 27 moves. Click to replay, analyse, and discuss the game!

D21 Queen's Gambit Accepted: Normal Variation

aptypr (1733)−21
0Inaccuracies
2Mistakes
4Blunders
123Average centipawn loss
cppmm (1271)+26
1Inaccuracies
3Mistakes
3Blunders
88Average centipawn loss
[Event "Rated Rapid game"] [Site "https://lichess.org/w8zuMFf6"] [Date "2014.09.20"] [Round "-"] [White "aptypr"] [Black "cppmm"] [Result "0-1"] [UTCDate "2014.09.20"] [UTCTime "06:54:49"] [WhiteElo "1733"] [BlackElo "1271"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+26"] [Variant "Standard"] [TimeControl "900+10"] [ECO "D21"] [Opening "Queen's Gambit Accepted: Normal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.27] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.23] } 2... dxc4 { [%eval 0.39] } 3. Nf3 { [%eval 0.46] } { D21 Queen's Gambit Accepted: Normal Variation } 3... Bf5 { [%eval 0.46] } 4. e3 { [%eval 0.39] } 4... e6 { [%eval 0.43] } 5. Bxc4 { [%eval 0.45] } 5... Bd6 { [%eval 0.63] } 6. Nc3 { [%eval 0.42] } 6... Nf6 { [%eval 0.5] } 7. O-O { [%eval 0.41] } 7... O-O { [%eval 0.46] } 8. Nh4 { [%eval 0.37] } 8... Nc6 { [%eval 0.59] } 9. Nxf5 { [%eval 0.52] } 9... exf5 { [%eval 0.58] } 10. Re1 { [%eval 0.6] } 10... Na5 { [%eval 0.34] } 11. Bd3 { [%eval 0.34] } 11... Qd7 { [%eval 0.68] } 12. e4 { [%eval 0.6] } 12... fxe4 { [%eval 0.61] } 13. Nxe4 { [%eval 0.57] } 13... Nxe4 { [%eval 0.56] } 14. Rxe4 { [%eval 0.38] } 14... Rae8?! { (0.38 → 1.02) Inaccuracy. Best move was Nc6. } { [%eval 1.02] } (14... Nc6 15. Bd2 Rfd8 16. Bc3 Nb4 17. Bxb4 Bxb4 18. Qb3) 15. Bd2 { [%eval 0.63] } 15... c5?? { (0.63 → 3.76) Blunder. Best move was Rxe4. } { [%eval 3.76] } (15... Rxe4 16. Bxe4 Nc6 17. Qa4 a6 18. Rc1 Qg4 19. Bxc6 bxc6 20. Qc4 Rb8 21. b3 h6 22. Be3 Rb6 23. d5 Qxc4 24. bxc4) 16. Bxa5 { [%eval 3.42] } 16... cxd4? { (3.42 → 5.42) Mistake. Best move was Rxe4. } { [%eval 5.42] } (16... Rxe4 17. Bxe4 cxd4 18. Qd3 g6 19. g3 b6 20. Bd2 Qe6 21. a3 Be5 22. Re1 Bg7 23. Bg2 Qd7 24. Rc1 Rc8 25. Rxc8+ Qxc8 26. Bd5) 17. Rc1? { (5.42 → 2.45) Mistake. Best move was Rxd4. } { [%eval 2.45] } (17. Rxd4 g6 18. Bxg6 fxg6 19. Rxd6 Qf5 20. Bc3 Qxf2+ 21. Kh1 Rf7 22. Qb3 Kf8 23. Rdd1 a6 24. h3 Rc8 25. Qd5 Rxc3 26. bxc3 Kg7) 17... Re5? { (2.45 → 5.25) Mistake. Best move was Rxe4. } { [%eval 5.25] } (17... Rxe4 18. Bxe4 Qe6 19. Qd3 Qh6 20. Bd2 Qxh2+ 21. Kf1 Qh1+ 22. Ke2 Qh5+ 23. Bf3 Re8+ 24. Kd1 Qh4 25. g3 Qf6 26. Rc4 Be5 27. Kc2) 18. Bd2? { (5.25 → 3.59) Mistake. Best move was Rxd4. } { [%eval 3.59] } (18. Rxd4 Rxa5 19. Rxd6 Qa4 20. Qxa4 Rxa4 21. a3 a6 22. Rc7 b5 23. g3 g6 24. Kg2 Rb8 25. Rcd7 Rc8 26. Rf6 Rf8 27. Bc2 Kg7) 18... Rh5?? { (3.59 → 11.05) Blunder. Best move was Rxe4. } { [%eval 11.05] } (18... Rxe4 19. Bxe4 b6 20. Qf3 Rd8 21. g3 g6 22. a3 Qe7 23. Bd3 Re8 24. Bc4 Be5 25. Bg5 Qd7 26. Re1 a5 27. Bd5) 19. g3?? { (11.05 → 3.03) Blunder. Best move was Qxh5. } { [%eval 3.03] } (19. Qxh5 g6 20. Qh4 h5 21. Qf6 Qd8 22. Bg5 Qxf6 23. Bxf6 b6 24. Rxd4 Bc5 25. Rd7 a5 26. Bc4 Bb4 27. a3 Bc5 28. Bb3 Kh7) 19... Qh3 { [%eval 2.85] } 20. Rh4?? { (2.85 → -5.02) Blunder. Best move was Qf3. } { [%eval -5.02] } (20. Qf3 Qxh2+ 21. Kf1 g6 22. Qg2 Qh1+ 23. Qxh1 Rxh1+ 24. Ke2 Rxc1 25. Bxc1 Bc5 26. Bd2 Rc8 27. b4 f5 28. Re5 Bb6 29. a4 Bd8) 20... Rxh4 { [%eval -4.75] } 21. gxh4?? { (-4.75 → Mate in 4) Checkmate is now unavoidable. Best move was Qf3. } { [%eval #-4] } (21. Qf3 Qxh2+ 22. Kf1 Bxg3 23. Qxg3 Qh1+ 24. Ke2 Re8+ 25. Be3 Qxc1 26. Qxh4 Qxb2+ 27. Kf3 dxe3 28. Qxh7+ Kf8 29. Qh8+ Ke7 30. Qh4+ Qf6+) 21... Qxh2+? { (Mate in 4 → -8.44) Lost forced checkmate sequence. Best move was Bxh2+. } { [%eval -8.44] } (21... Bxh2+ 22. Kh1 Bg3+ 23. Kg1 Qh2+ 24. Kf1 Qxf2#) 22. Kf1 { [%eval -10.12] } 22... Qh1+?? { (-10.12 → -5.82) Blunder. Best move was Qh3+. } { [%eval -5.82] } (22... Qh3+ 23. Ke1 Re8+ 24. Be3 Bb4+ 25. Rc3 dxe3 26. Qc1 Qxh4 27. Kd1 exf2 28. Kc2 Bxc3 29. bxc3 Re1 30. Qb2) 23. Ke2 { [%eval -6.27] } 23... Re8+ { [%eval -6.29] } 24. Be3 { [%eval -6.26] } 24... Rxe3+ { [%eval -6.2] } 25. fxe3?? { (-6.20 → Mate in 2) Checkmate is now unavoidable. Best move was Kd2. } { [%eval #-2] } (25. Kd2 Bb4+ 26. Kc2 Re1 27. Qxe1 Bxe1 28. h5 g6 29. h6 a6 30. f4 f5 31. Kb1 Kf7 32. Bc2 Kf6 33. Rd1 Qf1 34. Bb3 Qf2) 25... Qg2+ { [%eval #-1] } 26. Ke1 { [%eval #-1] } 26... Bg3# { Black wins by checkmate. } 0-1