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[Event "Rated Antichess game"] [Site "https://lichess.org/w1kEAEEN"] [Date "2022.08.05"] [White "LukeCull"] [Black "Taccos"] [Result "1-0"] [UTCDate "2022.08.05"] [UTCTime "08:37:56"] [WhiteElo "1260"] [BlackElo "1324"] [WhiteRatingDiff "+77"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Qh5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2?? { (Mate in 15 → -0.90) Lost forced checkmate sequence. Qxg2 was best. } (3... Qxg2 4. Qxh7 Rxh7 5. Bxg2 Rxh2 6. Bxb7 Bxb7 7. Rxh2 Bg2 8. Rxg2) 4. Qxh7?? { (-0.90 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } (4. Nxd2 b5 5. Qxb5 Nc6 6. Qxc6 Bh3 7. Qxc7 Bxg2 8. Qxa7 Rxa7) 4... Rxh7 5. Bxd2 Rxh2 6. Rxh2 Nh6?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. b5 was best. } (6... b5 7. Bxb5 g6 8. Bxe8 Na6 9. Bxf7 Nf6 10. Bxg6 Bf5 11. Bxf5 Rc8 12. Bxc8 c6 13. Bxa6) 7. Rxh6 gxh6 8. Bxh6 Bxh6 9. f4 Bxf4 10. g3 Bxg3 11. Ne2 Bxe1 12. Ng3?? { (Mate in 6 → -5.88) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. Bh3 Bxh3 14. Na3 Bxa3 15. Rf1 Bxf1 16. c3 Bxe2 17. c4 Bxc4#) 12... Bxg3 13. Ba6 bxa6 14. Nd2?? { (-5.28 → Mate in 9) Checkmate is now unavoidable. a4 was best. } (14. a4 Bb7) 14... Be1 15. Rxe1 e5 16. Rxe5 Ke7 17. Rxe7 Bb7 18. Rxc7 f5?? { (Mate in 6 → -1.09) Lost forced checkmate sequence. Nd7 was best. } (18... Nd7 19. Rxd7 Re8 20. Rxf7 Re5 21. Rxb7 Rf5 22. Rxa7 Rf3 23. Rxa6 Rf1 24. Nxf1#) 19. Rxb7 f4?? { (-0.98 → Mate in 4) Checkmate is now unavoidable. Nc6 was best. } (19... Nc6 20. Rxa7 Nxa7 21. c4 f4 22. c5 Nb5 23. Nc4 a5 24. Nxa5 Rxa5 25. c6 Rxa2 26. b4) 20. Rxb8 Rxb8 21. Nf3 Rxb2 22. Nd2 Rxc2 23. Nf3 Rxa2 24. Nd2 Rxd2# { Game ends by variant rule. } 1-0