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[Event "Rated Antichess game"] [Site "https://lichess.org/vQz4SscC"] [Date "2024.01.28"] [White "aliiii03"] [Black "buihoanglong"] [Result "0-1"] [UTCDate "2024.01.28"] [UTCTime "10:32:22"] [WhiteElo "1362"] [BlackElo "1339"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (0.39 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Kxd2 Bxg4 6. Nh3?? { (Mate in 11 → 0.21) Lost forced checkmate sequence. Kd1 was best. } (6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1 10. a4 bxa4 11. e4 Bxe4 12. h4 Bxg2) 6... Bxh3 7. gxh3 e5?? { (0.23 → Mate in 11) Checkmate is now unavoidable. Rd8 was best. } (7... Rd8 8. a4) 8. Rg1?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. Bb2 Bxd2 10. Bxe5 Bxe3 11. Bxc7 Bxf2 12. Re1 Bxe1 13. Nd2 Bxd2 14. c3 Bxc3) 8... g5 9. Rxg5 Ba3?? { (Mate in 11 → 1.90) Lost forced checkmate sequence. Ne7 was best. } (9... Ne7 10. Rxe5 Rb8 11. Rxe7 Rxb2 12. Rxc7 Rxa2 13. Rxc6 Rxc2 14. Rxa7 Rxd2 15. Nxd2 Kd7 16. Rxd7) 10. Rxg8?? { (1.90 → -0.68) Blunder. Rxe5 was best. } (10. Rxe5) 10... Bxb2?? { (-0.68 → 3.54) Blunder. Rxg8 was best. } (10... Rxg8) 11. Bxb2?? { (3.54 → Mate in 8) Checkmate is now unavoidable. Rxh8 was best. } (11. Rxh8 Bxa1) 11... Rxg8 12. Bxe5 Ke7 13. Bxc7 Kd6 14. Bxd6 Rab8?? { (Mate in 6 → Mate in 19) Lost forced checkmate sequence. Rg4 was best. } (14... Rg4 15. hxg4 h5 16. gxh5 Rb8 17. Bxb8 f5 18. Bxa7 c5 19. Bxc5 f4 20. exf4#) 15. Bxb8 Rxb8 16. Kc1 Rxb1 17. Rxb1 a5 18. Rb4?? { (7.53 → 2.85) Blunder. f4 was best. } (18. f4 f5 19. h4 a4 20. Rb8 c5 21. h5 h6 22. Rg8 c4 23. c3 a3 24. Rg4 fxg4) 18... axb4 19. a3 bxa3 20. Kb2?? { (0.61 → Mate in 9) Checkmate is now unavoidable. f4 was best. } (20. f4 f5) 20... axb2 21. c3 b1=R 22. c4 Rb5 23. cxb5 cxb5 24. e4 b4 25. f3 b3 26. f4 b2 27. h4 b1=R 28. h5 f5 29. exf5 Rg1 30. h3 Rg6 31. fxg6 hxg6 32. hxg6# { Game ends by variant rule. } 0-1