lichess.org

FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/v7RlrCeL"] [Date "2020.03.17"] [White "zring1984"] [Black "tgx357"] [Result "0-1"] [UTCDate "2020.03.17"] [UTCTime "13:52:37"] [WhiteElo "1756"] [BlackElo "1175"] [WhiteRatingDiff "-87"] [BlackRatingDiff "+77"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "C00"] [Opening "French Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.97] } 1... e6 { [%eval 1.58] } { C00 French Defense } 2. Bc4?! { (1.58 → 0.67) Inaccuracy. Nc3 was best. } { [%eval 0.67] } (2. Nc3 c6 3. d4 Bb4 4. Bd2 d6 5. Qg4 Nf6 6. Qxg7 Rg8) 2... c6?? { (0.67 → 2.36) Blunder. Bc5 was best. } { [%eval 2.36] } (2... Bc5 3. Nh3 b5 4. Bxb5 a6 5. Ba4 Qh4 6. O-O Qxe4 7. d4) 3. Nf3 { [%eval 1.61] } 3... Bc5?? { (1.61 → 5.25) Blunder. Nf6 was best. } { [%eval 5.25] } (3... Nf6 4. O-O) 4. O-O { [%eval 4.94] } 4... Bxf2+?! { (4.94 → 7.58) Inaccuracy. Be7 was best. } { [%eval 7.58] } (4... Be7 5. Ne5) 5. Rxf2 { [%eval 5.81] } 5... Nf6?! { (5.81 → 8.07) Inaccuracy. d6 was best. } { [%eval 8.07] } (5... d6 6. Nc3) 6. d3?? { (8.07 → 1.90) Blunder. Ne5 was best. } { [%eval 1.9] } (6. Ne5) 6... Ng4 { [%eval 1.84] } 7. Bg5?? { (1.84 → -2.42) Blunder. d4 was best. } { [%eval -2.42] } (7. d4 d5 8. exd5 O-O 9. Qd2 cxd5 10. Bd3 f5 11. h3 Nf6 12. Nc3 Nc6 13. Qg5 Ne4) 7... Qb6?? { (-2.42 → 2.35) Blunder. Nxf2 was best. } { [%eval 2.35] } (7... Nxf2 8. Bxd8 Nxd1 9. Bc7 d5 10. Nbd2 Ne3 11. Bb3 O-O 12. Bd6 Rd8 13. Bc7 Rd7 14. Bf4) 8. Qe2?? { (2.35 → -4.78) Blunder. d4 was best. } { [%eval -4.78] } (8. d4 Nxf2) 8... Qxf2+ { [%eval -4.77] } 9. Qxf2 { [%eval -4.89] } 9... Nxf2 { [%eval -4.94] } 10. Kxf2 { [%eval -4.89] } 10... b5?! { (-4.89 → -3.89) Inaccuracy. d5 was best. } { [%eval -3.89] } (10... d5 11. Bb3 Nd7 12. Nbd2 f6 13. Be3 O-O 14. Re1 Ne5 15. Ke2 Ng6 16. Kd1 a5 17. a4) 11. Bb3 { [%eval -3.99] } 11... Na6?! { (-3.99 → -3.05) Inaccuracy. d5 was best. } { [%eval -3.05] } (11... d5 12. Nc3) 12. Nbd2 { [%eval -3.35] } 12... Nc5 { [%eval -3.14] } 13. Kg1 { [%eval -2.82] } 13... a5?! { (-2.82 → -2.17) Inaccuracy. d6 was best. } { [%eval -2.17] } (13... d6 14. Be3 Nxb3 15. Nxb3 e5 16. a4 b4 17. Na5 O-O 18. Rf1 b3 19. cxb3 Re8 20. Nh4) 14. Be3 { [%eval -2.56] } 14... Nxb3?! { (-2.56 → -1.91) Inaccuracy. Nb7 was best. } { [%eval -1.91] } (14... Nb7 15. a4) 15. axb3 { [%eval -1.52] } 15... a4?? { (-1.52 → 1.25) Blunder. O-O was best. } { [%eval 1.25] } (15... O-O 16. Bc5 Rd8 17. Bb6 Re8 18. e5 d5 19. Rxa5 Rb8 20. Bc5 f6 21. Ra7 Rb7 22. h4) 16. bxa4?? { (1.25 → -0.94) Blunder. Bc5 was best. } { [%eval -0.94] } (16. Bc5 Ra6) 16... Rxa4 { [%eval -1.18] } 17. Rxa4 { [%eval -0.99] } 17... bxa4 { [%eval -1.0] } 18. Bc5 { [%eval -0.89] } 18... h5?? { (-0.89 → Mate in 5) Checkmate is now unavoidable. d5 was best. } { [%eval #5] } (18... d5 19. Ne5 f6 20. Nxc6 Bd7 21. Ne7 Kf7 22. exd5 exd5 23. Nxd5 Bc6 24. Ne7 Re8 25. Nc4) 19. Nb1?? { (Mate in 5 → -3.30) Lost forced checkmate sequence. Nc4 was best. } { [%eval -3.3] } (19. Nc4 Kd8 20. Bb6+ Ke8 21. Nfe5 Rf8 22. Nd6+ Ke7 23. Nxc8+) 19... h4 { [%eval -3.13] } 20. Nc3?? { (-3.13 → -7.66) Blunder. Nbd2 was best. } { [%eval -7.66] } (20. Nbd2 d5) 20... h3?? { (-7.66 → -2.22) Blunder. Rh6 was best. } { [%eval -2.22] } (20... Rh6) 21. g3 { [%eval -2.9] } 21... Rh5?? { (-2.90 → -1.06) Blunder. e5 was best. } { [%eval -1.06] } (21... e5 22. Bd6) 22. d4?? { (-1.06 → -7.37) Blunder. Bd6 was best. } { [%eval -7.37] } (22. Bd6 Bb7 23. Kf2 f6 24. Ke1 a3 25. bxa3 Kf7 26. g4 Rh6 27. Kd2 Rg6 28. g5 Kg8) 22... Rh6 { [%eval -6.12] } 23. Nb1?? { (-6.12 → Mate in 6) Checkmate is now unavoidable. e5 was best. } { [%eval #-6] } (23. e5) 23... Rg6 { [%eval #-5] } 24. Kf2 { [%eval #-3] } 24... Ba6?! { (Mate in 3 → -10.14) Lost forced checkmate sequence. Rf6 was best. } { [%eval -10.14] } (24... Rf6 25. Kg1 Rxf3 26. e5 Rxg3+) 25. Nbd2 { [%eval -11.33] } 25... Rf6 { [%eval -9.17] } 26. Ke1 { [%eval -9.89] } 26... g5?? { (-9.89 → 10.56) Blunder. d5 was best. } { [%eval 10.56] } (26... d5) 27. e5 { [%eval 9.89] } 27... Rf5? { (9.89 → Mate in 10) Checkmate is now unavoidable. Rxf3 was best. } { [%eval #10] } (27... Rxf3 28. Nxf3) 28. c4?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-1] } (28. Ne4 d6 29. Nxd6+ Kd7 30. Nxf5 a3 31. bxa3 Bd3 32. cxd3 f6 33. exf6 Kc7 34. Nd6 Kb8) 28... Rxe5+ { Game ends by variant rule. } 0-1
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