lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/ulF27T6J"] [Date "2022.01.07"] [White "MegaPhi"] [Black "santaana2012"] [Result "1-0"] [UTCDate "2022.01.07"] [UTCTime "22:03:57"] [WhiteElo "1339"] [BlackElo "1236"] [WhiteRatingDiff "+72"] [BlackRatingDiff "-6"] [Variant "King of the Hill"] [TimeControl "600+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 e5 { A40 Englund Gambit } 2. dxe5 Ke7?? { (0.79 → 7.37) Blunder. d6 was best. } (2... d6 3. Nc3 dxe5 4. Qxd8+ Kxd8 5. e4 Bd6 6. f4 Nc6 7. Bb5) 3. Nf3? { (7.37 → 4.21) Mistake. Qd5 was best. } (3. Qd5 d6) 3... Ke6?? { (4.21 → 13.52) Blunder. d6 was best. } (3... d6 4. exd6+) 4. Nc3 Qh4?! { (13.29 → Mate in 8) Checkmate is now unavoidable. d5 was best. } (4... d5 5. e4) 5. Qd5+ Kf5?! { (44.82 → Mate in 3) Checkmate is now unavoidable. Ke7 was best. } (5... Ke7 6. Nxh4) 6. Nxh4+ Kg4 7. Qe4+ Kh5 8. Qg4+?! { (Mate in 2 → 27.32) Lost forced checkmate sequence. Qf3+ was best. } (8. Qf3+ Kxh4 9. g3#) 8... Kxg4 9. Nf3 Kf5?! { (12.66 → Mate in 9) Checkmate is now unavoidable. Bc5 was best. } (9... Bc5 10. e4) 10. e4+?! { (Mate in 9 → 14.99) Lost forced checkmate sequence. Kd2 was best. } (10. Kd2 Bc5 11. Kd3 Nf6 12. exf6 d5 13. Nxd5 Re8 14. g4+ Kxg4 15. Rg1+ Kh5 16. Rg5+ Kh6) 10... Ke6 11. Ke2 Nc6 12. Kd3 Bc5 13. Be3?? { (9.53 → -8.74) Blunder. Bf4 was best. } (13. Bf4 d6) 13... Bxe3?? { (-8.74 → 29.58) Blunder. Nxe5+ was best. } (13... Nxe5+ 14. Ke2) 14. fxe3 d6 15. exd6 cxd6 16. Kc4 Nf6 17. b4?? { (8.70 → 0.00) Blunder. Rd1 was best. } (17. Rd1) 17... Nxe4?? { (0.00 → 9.82) Blunder. b5+ was best. } (17... b5+ 18. Nxb5 Ba6 19. Kb3 Bxb5 20. Bxb5 Nxe4 21. Rad1 Ng5 22. Bc4+ Kf5 23. Bd3+ Ke6) 18. Nxe4?? { (9.82 → Mate in 2) Checkmate is now unavoidable. Rd1 was best. } (18. Rd1 b5+ 19. Nxb5 Ba6 20. a4 Rab8 21. Rd5 Rxb5 22. axb5 Nd2+ 23. Rxd2 Rb8 24. bxa6 Rxb4+) 18... f5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. b5+ was best. } (18... b5+ 19. Kd3 Kd5#) 19. b5?? { (Mate in 2 → -32.21) Lost forced checkmate sequence. Neg5+ was best. } (19. Neg5+ Kf6 20. Kd5#) 19... d5+ 20. Kc5?! { (-22.30 → Mate in 5) Checkmate is now unavoidable. Kc3 was best. } (20. Kc3 d4+) 20... g5?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. b6+ was best. } (20... b6+ 21. Kxc6 fxe4 22. Rd1 Bd7+ 23. Kb7 exf3 24. gxf3 Ke5#) 21. bxc6 fxe4 22. Kd4# { Game ends by variant rule. } 1-0