lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/uix3bCig"] [Date "2019.05.23"] [Round "-"] [White "ff20pls"] [Black "NotChineseLIVT"] [Result "0-1"] [UTCDate "2019.05.23"] [UTCTime "13:05:30"] [WhiteElo "1320"] [BlackElo "1715"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -1.58) Blunder. e3 was best. } { [%eval -1.58] } (1. e3 b5) 1... d6? { (-1.58 → -0.24) Mistake. e6 was best. } { [%eval -0.24] } (1... e6 2. b4 Bxb4 3. Na3 Bxd2 4. Bxd2 Qh4 5. Be3 Qxf2 6. Bxa7 Qxg2 7. Bxg2 Rxa7 8. Bxb7) 2. e4?? { (-0.24 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #-15] } (2. g4 Bxg4) 2... Bxh3 { [%eval #-15] } 3. gxh3 { [%eval #-14] } 3... b5 { [%eval #-14] } 4. Bxb5 { [%eval #-13] } 4... Nc6 { [%eval #-14] } 5. Bxc6 { [%eval #-13] } 5... Qd7?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Nf6 was best. } { [%eval #15] } (5... Nf6 6. Bxe8 Nxe4 7. Bxf7 Nxf2 8. Kxf2 Rg8 9. Bxg8 h5 10. Qxh5 e6 11. Bxe6 g6 12. Qxg6) 6. Bxd7?? { (Mate in 15 → 4.10) Lost forced checkmate sequence. Bxa8 was best. } { [%eval 4.1] } (6. Bxa8 Qxh3 7. Rg1 Qxh2 8. Rxg7 Bxg7 9. b4 Bxa1 10. Bb2 Bxb2 11. Na3 Bxa3 12. c4 Bxb4) 6... Kxd7 { [%eval 2.96] } 7. e5 { [%eval 3.84] } 7... dxe5 { [%eval 4.33] } 8. f4?? { (4.33 → -1.77) Blunder. Qh5 was best. } { [%eval -1.77] } (8. Qh5 h6) 8... exf4 { [%eval -1.09] } 9. Qh5 { [%eval -0.81] } 9... Rb8?? { (-0.81 → 0.75) Blunder. Nf6 was best. } { [%eval 0.75] } (9... Nf6) 10. Qxh7?? { (0.75 → Mate in 13) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-13] } (10. Qxf7 Rxb2 11. Bxb2 Nh6 12. Qxf4 e5 13. Bxe5 Ng8 14. Bxc7 Kxc7 15. Qxc7 Ba3 16. Qxg7 Nf6) 10... Rxh7?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Rxb2 was best. } { [%eval #11] } (10... Rxb2 11. Qxg8 Rxc2 12. Qxf8 Rxf8 13. a3 Rxc1 14. Nc3 Rxe1 15. Raxe1 e5 16. Rxe5 a5 17. Rxa5) 11. b4 { [%eval #11] } 11... Rxb4 { [%eval #9] } 12. a4?? { (Mate in 9 → 0.92) Lost forced checkmate sequence. Nc3 was best. } { [%eval 0.92] } (12. Nc3 Rxh3 13. Nb5 Rxb5 14. Rb1 Rxb1 15. a4 Rxh2 16. Rxh2 Rxc1 17. Kf2 Rxc2 18. a5 Rxd2) 12... Rxb1?? { (0.92 → Mate in 9) Checkmate is now unavoidable. Rxa4 was best. } { [%eval #9] } (12... Rxa4) 13. Rxb1 { [%eval #9] } 13... Rxh3 { [%eval #8] } 14. Rb6?? { (Mate in 8 → -2.09) Lost forced checkmate sequence. Rb8 was best. } { [%eval -2.09] } (14. Rb8 Rxh2 15. Rxf8 Rxd2 16. Rxf7 Rxc2 17. Rxf4 Rxc1 18. Kd2 Rxh1 19. Rh4 Rxh4 20. Kc3 Rxa4) 14... Rxh2 { [%eval -1.26] } 15. Rxh2 { [%eval -2.1] } 15... axb6 { [%eval -0.93] } 16. Rh6?? { (-0.93 → -3.22) Blunder. Kf2 was best. } { [%eval -3.22] } (16. Kf2 f3) 16... Nxh6 { [%eval -1.96] } 17. a5?? { (-1.96 → -4.75) Blunder. Bb2 was best. } { [%eval -4.75] } (17. Bb2 f6) 17... bxa5 { [%eval -4.52] } 18. c4 { [%eval -4.74] } 18... f5?? { (-4.74 → -2.02) Blunder. g5 was best. } { [%eval -2.02] } (18... g5 19. d3) 19. Kd1? { (-2.02 → -3.81) Mistake. c5 was best. } { [%eval -3.81] } (19. c5 g5) 19... a4? { (-3.81 → -2.35) Mistake. Ng4 was best. } { [%eval -2.35] } (19... Ng4 20. Bb2 Nf2 21. Bxg7 Nxd1 22. Bxf8 f3 23. Bxe7 Kxe7 24. c5 f2 25. d4 Kf6 26. d5) 20. Ba3?? { (-2.35 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #-8] } (20. c5 a3) 20... e5 { [%eval #-9] } 21. Bxf8 { [%eval #-8] } 21... e4 { [%eval #-8] } 22. Bxg7 { [%eval #-7] } 22... c5 { [%eval #-16] } 23. Bxh6 { [%eval #-15] } 23... a3 { [%eval #-15] } 24. Bxf4 { [%eval #-14] } 24... Kd6?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. e3 was best. } { [%eval 0.0] } (24... e3 25. dxe3 Kd6 26. Bxd6 a2 27. Bxc5 f4 28. exf4 a1=B 29. Bd4 Bxd4 30. f5 Bc3 31. f6) 25. Bxd6 { [%eval 0.0] } 25... e3 { [%eval 0.0] } 26. Bxc5 { [%eval 0.0] } 26... exd2 { [%eval 0.0] } 27. Bxa3 { [%eval 0.0] } 27... f4 { [%eval 0.0] } 28. Kxd2 { [%eval 0.0] } 28... f3 { [%eval 0.0] } 29. Bc1 { [%eval 0.0] } 29... f2 { [%eval 0.0] } 30. Ke1?? { (0.00 → Mate in 5) Checkmate is now unavoidable. c5 was best. } { [%eval #-5] } (30. c5 f1=K 31. Kc2 Ke2 32. Kd1 Kxd1 33. c6 Kxc1 34. c7 Kd1 35. c8=B Kd2 36. Bd7 Kd3) 30... fxe1=K?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. fxe1=B was best. } { [%eval 0.0] } (30... fxe1=B 31. Bd2 Bxd2 32. c5 Bf4 33. c6 Bg5 34. c7 Bd8 35. cxd8=Q#) 31. Bd2 { [%eval 0.0] } 31... Kxd2 { [%eval 0.0] } 32. c5 { [%eval 0.0] } 32... Ke3 { [%eval 0.0] } 33. c6 { [%eval 0.0] } 33... Kd4 { [%eval 0.0] } 34. c7 { [%eval 0.0] } 34... Kd5 { [%eval 0.0] } 35. c8=K { [%eval 0.0] } 35... Ke5 { [%eval 0.0] } 36. Kb8 { [%eval 0.0] } 36... Kd5 { [%eval 0.0] } 37. Kb7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc8 was best. } { [%eval #-1] } (37. Kc8 Ke5 38. Kd8 Kf5 39. Ke8 Ke4 40. Ke7 Kf4 41. Kd7 Ke4 42. Ke7) 37... Kc6 { [%eval #-1] } 38. Kxc6# { Game ends by variant rule. } 0-1
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