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[Event "Rated Antichess game"] [Site "https://lichess.org/ugHegz0J"] [Date "2020.05.16"] [White "HarshKhamkar10"] [Black "emmagb"] [Result "0-1"] [UTCDate "2020.05.16"] [UTCTime "11:46:34"] [WhiteElo "1306"] [BlackElo "1631"] [WhiteRatingDiff "-40"] [BlackRatingDiff "+53"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 16 → -2.08) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 Nc4 7. Bxc4 Rg8 8. Bxg8) 2. exf5 b5 3. Bxb5 c6?? { (-0.59 → 3.33) Blunder. e6 was best. } (3... e6 4. Bxd7) 4. Bxc6 dxc6?? { (3.04 → Mate in 15) Checkmate is now unavoidable. Nxc6 was best. } (4... Nxc6) 5. f6 Qxd2 6. fxg7 Qxf2 7. gxf8=Q?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } (7. Kxf2 Bxg7 8. Bh6 Bxb2 9. Kg3 Nxh6 10. Nf3 Bxa1 11. Nc3 Bxc3 12. Ne5 Bxe5 13. Qd2 Bxg3) 7... Qxc2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Kxf8 was best. } (7... Kxf8 8. Kxf2 Nh6 9. Bxh6 Kg7 10. Bxg7 a5 11. Bxh8 h5 12. Qxh5 Ba6 13. Qxa5 Bc8 14. Qxa8) 8. Qxe8?? { (Mate in 12 → 5.05) Lost forced checkmate sequence. Qxc2 was best. } (8. Qxc2 Kxf8 9. Qxc6 Nxc6 10. g4 Bxg4 11. Bh6 Nxh6 12. Kd1 Bxd1 13. b4 Nxb4 14. Nc3 Nxa2) 8... Qxd1?! { (5.05 → 7.25) Inaccuracy. Qxg2 was best. } (8... Qxg2 9. Qxc8 Qxb2 10. Bxb2 Nd7 11. Qdxd7 Rxc8 12. Qxe7 Nxe7 13. Bxh8 Rxh8 14. Kf2 Nc8 15. Nf3) 9. Kxd1 Nf6? { (7.83 → Mate in 11) Checkmate is now unavoidable. Bh3 was best. } (9... Bh3 10. Qxb8) 10. Qxc8? { (Mate in 11 → 8.94) Lost forced checkmate sequence. Qxc6 was best. } (10. Qxc6 Nxc6 11. b4 Nxb4 12. Be3 Nxa2 13. Bxa7 Rxa7 14. Rxa2 Rxa2 15. Kc2 Rxc2 16. h3 Rxg2) 10... Rxc8 11. Nf3?? { (9.61 → Mate in 8) Checkmate is now unavoidable. g4 was best. } (11. g4 Nxg4 12. Bf4 Nxh2 13. Bxb8 Rcxb8 14. Rxh2 Rxb2 15. Rxb2 h5 16. Rg2 Rb8 17. Rg8 Rxb1) 11... e5?? { (Mate in 8 → 3.59) Lost forced checkmate sequence. h6 was best. } (11... h6 12. Bxh6 Rf8 13. Bxf8 c5 14. Bxe7 Nh5 15. Bxc5 Nf4 16. Bxa7 Nxg2 17. Bxb8 Rxa2 18. Rxa2) 12. Nxe5 Ng4?? { (3.29 → 8.47) Blunder. h5 was best. } (12... h5 13. Nxc6) 13. Nxc6?? { (8.47 → Mate in 6) Checkmate is now unavoidable. Nxg4 was best. } (13. Nxg4 Rd8) 13... Nxh2 14. Rxh2 Nxc6 15. Rxh7 Rc7 16. Rxc7 a6 17. Rxc6 Rf8 18. Rxa6 Rf6 19. Rxf6# { Game ends by variant rule. } 0-1