lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/u0YqIY3E"] [Date "2019.05.26"] [Round "-"] [White "VIpch"] [Black "perlez"] [Result "1-0"] [UTCDate "2019.05.26"] [UTCTime "14:41:40"] [WhiteElo "1495"] [BlackElo "1760"] [WhiteRatingDiff "+37"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -2.40) Blunder. e3 was best. } { [%eval -2.4] } (1. e3 b5) 1... b6?? { (-2.40 → 1.48) Blunder. e6 was best. } { [%eval 1.48] } (1... e6) 2. e4?? { (1.48 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (2. e3 b5) 2... f5?? { (Mate in 16 → -0.48) Lost forced checkmate sequence. b5 was best. } { [%eval -0.48] } (2... b5 3. Bxb5 d5 4. Bxe8 Qxe8 5. exd5 Qa4 6. bxa4 Nc6 7. dxc6 Bb7 8. cxb7 Nh6 9. bxa8=Q) 3. exf5 { [%eval -0.91] } 3... b5 { [%eval -1.01] } 4. Bxb5 { [%eval -0.54] } 4... e6 { [%eval -1.02] } 5. Bxd7 { [%eval -1.43] } 5... Qxd7?? { (-1.43 → 3.68) Blunder. Nxd7 was best. } { [%eval 3.68] } (5... Nxd7 6. fxe6) 6. fxe6 { [%eval 2.54] } 6... Qxd2?? { (2.54 → Mate in 13) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #13] } (6... Qxe6 7. b4) 7. Qxd2 { [%eval #13] } 7... Bxe6 { [%eval #12] } 8. Qd8 { [%eval #12] } 8... Bxb3 { [%eval #10] } 9. axb3 { [%eval #10] } 9... Kxd8 { [%eval #9] } 10. Rxa7 { [%eval #9] } 10... Rxa7 { [%eval #8] } 11. Bh6 { [%eval #9] } 11... gxh6 { [%eval #7] } 12. Na3 { [%eval #8] } 12... Rxa3 { [%eval #7] } 13. c3 { [%eval #7] } 13... Rxb3 { [%eval #6] } 14. Ke2 { [%eval #11] } 14... Rxc3 { [%eval #10] } 15. Kd3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. f3 was best. } { [%eval 0.0] } (15. f3 Rxf3 16. Nxf3 Kd7 17. Re1 h5 18. h4 Kd8 19. g4 hxg4 20. Kd1 gxf3 21. Re7 Kxe7) 15... Rxd3 { [%eval 0.0] } 16. Nf3?? { (0.00 → Mate in 16) Checkmate is now unavoidable. f3 was best. } { [%eval #-16] } (16. f3 Rxf3 17. Nxf3 Na6 18. Rg1 Nf6 19. Rf1 Ng8 20. Rg1) 16... Rxf3 { [%eval #-16] } 17. gxf3 { [%eval #-15] } 17... Nf6?! { (Mate in 15 → -12.82) Lost forced checkmate sequence. Bg7 was best. } { [%eval -12.82] } (17... Bg7 18. Rg1 Nf6 19. Rxg7 Na6 20. Rxh7 Rxh7 21. f4 Nc5 22. f5 h5 23. f3 Kd7 24. f4) 18. f4?! { (-12.82 → Mate in 11) Checkmate is now unavoidable. Re1 was best. } { [%eval #-11] } (18. Re1 Ke8) 18... Nbd7 { [%eval #-11] } 19. f5 { [%eval #-13] } 19... Nc5 { [%eval #-15] } 20. Rg1 { [%eval #-7] } 20... Bg7 { [%eval #-12] } 21. Rxg7 { [%eval #-11] } 21... Re8 { [%eval #-15] } 22. Rxc7 { [%eval #-7] } 22... Kxc7 { [%eval #-7] } 23. h4 { [%eval #-6] } 23... Re6?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. h5 was best. } { [%eval #3] } (23... h5 24. f3 Re2 25. f4 Re5 26. fxe5 Ne6 27. exf6 h6 28. fxe6 Kd7 29. exd7#) 24. fxe6 { [%eval #3] } 24... Nxe6 { [%eval #2] } 25. f4 { [%eval #2] } 25... Nxf4 { [%eval #1] } 26. h5 { [%eval #1] } 26... N4xh5# { Game ends by variant rule. } 1-0
Reconnecting