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[Event "The Hall Anti-Chess Arena"] [Site "https://lichess.org/txB9QefR"] [Date "2020.11.04"] [White "Omnicient55"] [Black "aaronx2000"] [Result "1-0"] [UTCDate "2020.11.04"] [UTCTime "00:26:00"] [WhiteElo "1447"] [BlackElo "1673"] [WhiteRatingDiff "+67"] [BlackRatingDiff "-41"] [Variant "Antichess"] [TimeControl "240+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?? { (0.87 → 3.94) Blunder. Nxa6 was best. } (2... Nxa6 3. b4 Bxb4 4. Ne2 Bxd2 5. Nxd2 Qh4 6. Rf1 Qxf2 7. Rxf2) 3. Qg4?? { (3.94 → 0.60) Blunder. a4 was best. } (3. a4 Ba3 4. Nxa3 a5 5. b4 axb4 6. a5 bxa3 7. Rxa3 Qg5) 3... Ba3 4. Qxg7 Bxb2 5. Qxf7?? { (1.23 → Mate in 13) Checkmate is now unavoidable. Qxh8 was best. } (5. Qxh8) 5... Kxf7 6. Bxb2 e5 7. Bxe5 Kf6?? { (Mate in 12 → 6.11) Lost forced checkmate sequence. Qh4 was best. } (7... Qh4 8. Bxc7 Qxh2 9. Bxb8 Rxb8 10. Rxh2 Rxb1 11. Rxb1 Bb7 12. Rxb7 Nh6 13. Rxh6 Rf8 14. Rxa7) 8. Bxc7 Qxc7 9. d4?? { (4.56 → Mate in 13) Checkmate is now unavoidable. h4 was best. } (9. h4 Qxc2 10. Na3 Qxd2 11. Kxd2 Kg5 12. hxg5 Nc6 13. Rxh7 Rxh7 14. g4 Rh5 15. gxh5 Bb7) 9... Qxh2 10. Rxh2 Nh6 11. Rxh6 Rf8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rg8 was best. } (11... Rg8 12. Rxh7 Rxg2 13. Rxd7 Rxg1 14. Rxa7 Rxe1 15. Rxa8 Rxe3 16. Rxa6 Bxa6 17. fxe3 Bd3 18. cxd3) 12. Rxf6 Rxf6 13. Kd2 Rxf2 14. Na3?! { (Mate in 8 → 10.33) Lost forced checkmate sequence. Ke1 was best. } (14. Ke1 Rxg2 15. Nh3 Rxc2 16. Ng5 Rxa2 17. Nxh7 Rxa1 18. Ng5 Rxb1 19. Ne4 Rxe1 20. d5 Rxe3) 14... Rxd2?! { (10.33 → Mate in 12) Checkmate is now unavoidable. Rxg2 was best. } (14... Rxg2 15. Kd1) 15. Nb5?? { (Mate in 12 → -0.79) Lost forced checkmate sequence. d5 was best. } (15. d5 Rxc2 16. Nxc2 h6 17. Nh3 a5 18. a4 a6 19. Rf1 Ra7 20. Nd4 Nc6 21. dxc6 dxc6) 15... Rxd4?? { (-0.79 → Mate in 8) Checkmate is now unavoidable. Rxc2 was best. } (15... Rxc2 16. Nxa7 Rxa2 17. Rxa2 Rxa7 18. Rxa6 Bxa6 19. Nf3 Be2 20. Ng1 Bg4 21. d5 h5 22. e4) 16. Nxa7 Rxa7 17. exd4 d5 18. g4 Bxg4 19. Rd1?? { (Mate in 4 → -0.13) Lost forced checkmate sequence. Ne2 was best. } (19. Ne2 Bxe2 20. Rd1 Bxd1 21. a3 Bxc2 22. a4 Bxa4#) 19... Bxd1 20. Nf3 Bxf3 21. c4 dxc4 22. d5 Bxd5 23. a4 a5# { Game ends by variant rule. } 1-0