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[Event "Rated Antichess game"] [Site "https://lichess.org/tm7JDJYf"] [Date "2019.11.02"] [White "BGr2000"] [Black "isadoraagapito"] [Result "1-0"] [UTCDate "2019.11.02"] [UTCTime "16:39:44"] [WhiteElo "1391"] [BlackElo "1667"] [WhiteRatingDiff "+153"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -2.53) Blunder. e3 was best. } (1. e3 b5) 1... a5?? { (-2.53 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6) 2. b4 axb4 3. axb4 Rxa1 4. e3 Rxb1 5. Qe2?? { (1.23 → -1.52) Blunder. Ba6 was best. } (5. Ba6 Rxb4) 5... Rxb4?? { (-1.52 → Mate in 11) Checkmate is now unavoidable. Rxc1 was best. } (5... Rxc1 6. Qf3) 6. Qg4?? { (Mate in 11 → -0.96) Lost forced checkmate sequence. Bb2 was best. } (6. Bb2 Rxb2 7. g4 Rxc2 8. Qf3 Rxd2 9. Qxb7 Bxb7 10. Kxd2 Bxh1 11. Nf3 Bxf3 12. Bd3 Bxg4) 6... Rxg4 7. Be2?? { (-0.11 → -4.11) Blunder. Ba6 was best. } (7. Ba6 Nxa6) 7... Rxg2 8. Nh3?? { (-3.30 → Mate in 14) Checkmate is now unavoidable. c3 was best. } (8. c3) 8... Rxh2 9. Rxh2 g5 10. Nxg5 f6?? { (Mate in 12 → -3.81) Lost forced checkmate sequence. h5 was best. } (10... h5 11. Rxh5 Rxh5 12. Bxh5 c5 13. Bxf7 Kxf7 14. Nxf7 d5 15. Nxd8 Bg4 16. Nxb7 Nc6 17. Nxc5) 11. Rxh7?! { (-3.81 → -5.53) Inaccuracy. Nxh7 was best. } (11. Nxh7 Rxh7) 11... fxg5 12. Rxe7 Nxe7 13. Bh5 Rxh5 14. Ke2? { (-3.27 → -5.66) Mistake. f4 was best. } (14. f4) 14... Nbc6?? { (-5.66 → -1.10) Blunder. g4 was best. } (14... g4) 15. Kd1?? { (-1.10 → -5.52) Blunder. f4 was best. } (15. f4) 15... Nd4 16. exd4 c5 17. dxc5 Qb6 18. cxb6 Kd8 19. f4?! { (-3.39 → -5.08) Inaccuracy. c3 was best. } (19. c3 Rh8) 19... gxf4 20. d3?? { (-4.86 → Mate in 7) Checkmate is now unavoidable. c4 was best. } (20. c4 Rh8) 20... d6 21. Bxf4 Bg7 22. Bxd6 Ra5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rh6 was best. } (22... Rh6 23. Bxe7 Rxb6 24. Bxd8 Bf5 25. Bxb6 Bxd3 26. cxd3 Bd4 27. Bxd4 b6 28. Bxb6#) 23. Bxe7 Kxe7 24. d4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. c3 was best. } (24. c3 Bxc3 25. d4 Bxd4 26. Kd2 Bxb6 27. Ke3 Bxe3#) 24... Bxd4 25. c3?? { (0.00 → -4.03) Blunder. Ke2 was best. } (25. Ke2 Bxb6 26. Ke3 Bxe3 27. c4 Rd5 28. cxd5 Kd8 29. d6 Ke7 30. dxe7 b5 31. e8=B Bd7) 25... Bxb6 26. Ke2?? { (-3.65 → Mate in 13) Checkmate is now unavoidable. c4 was best. } (26. c4 Bc5) 26... Bd4?? { (Mate in 13 → -0.15) Lost forced checkmate sequence. Ra6 was best. } (26... Ra6 27. Kd3 Bc5 28. Kd2 Bh3 29. Kd3 Kd7 30. Kd4 Bxd4 31. cxd4 Ra4 32. d5 Kd8 33. d6) 27. cxd4 Rc5? { (-1.47 → 0.00) Mistake. Ra8 was best. } (27... Ra8 28. d5 Bd7 29. Kd3 Kf6 30. Kd4 Kg5 31. d6 Rf8 32. Kd3 Kf6 33. Ke3 Be6 34. d7) 28. dxc5 Kd6?? { (0.00 → Mate in 8) Checkmate is now unavoidable. b6 was best. } (28... b6 29. cxb6 Bd7 30. Kd2 Be6 31. Ke2 Ke8 32. Ke3 Bd7 33. Ke2 Be6) 29. cxd6 Bd7 30. Kd3 b6 31. Kc3 Bg4 32. d7 Bxd7 33. Kb4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Kd4 was best. } (33. Kd4 b5 34. Kc4 bxc4#) 33... b5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bb5 was best. } (33... Bb5 34. Kxb5#) 34. Kxb5 Bxb5# { Game ends by variant rule. } 1-0