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[Event "Rated Antichess game"] [Site "https://lichess.org/thVgFqtP"] [Date "2019.10.02"] [White "Jigsaw2004"] [Black "OvidioJoseBianquet"] [Result "0-1"] [UTCDate "2019.10.02"] [UTCTime "14:57:09"] [WhiteElo "1455"] [BlackElo "1155"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+123"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.97) Blunder. e3 was best. } (1. e3 b5) 1... g6?? { (-2.97 → 1.28) Blunder. e6 was best. } (1... e6) 2. Qb3?? { (1.28 → -2.28) Blunder. e3 was best. } (2. e3 h5) 2... Bg7?? { (-2.28 → Mate in 15) Checkmate is now unavoidable. b6 was best. } (2... b6 3. Qxf7 Kxf7 4. b3 d6 5. g4 Bxg4 6. Na3 Bxe2 7. Bxe2 a6 8. Bxa6 Rxa6 9. Nc2) 3. Qxb7 Bxc3 4. bxc3 Bxb7 5. g3 Bxh1 6. Bg2 Bxg2 7. e4 Bxe4 8. Nf3?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. c4 was best. } (8. c4 Bxb1 9. Rxb1 e6 10. Rxb8 Qxb8 11. Bb2 Qxb2 12. Kf1 Qxd2 13. f3 Qxh2 14. Nh3 Qxg3) 8... Bxb1 9. Rxb1 c5?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. e5 was best. } (9... e5 10. Nxe5 Qe7 11. Nxg6 Qxe1 12. Nxh8 Qxd2 13. Rxb8 Rxb8 14. Nxf7 Kxf7 15. Bxd2 Nh6 16. Bxh6) 10. Rxb8 Qxb8 11. Bb2?? { (Mate in 9 → -5.29) Lost forced checkmate sequence. Ba3 was best. } (11. Ba3 Qxg3 12. Bxc5 Qxf3 13. Bxa7 Rxa7 14. c4 Rxa2 15. c5 Rxd2 16. Kxd2 Qxf2 17. h4 Qxd2) 11... Qxg3 12. hxg3 Kf8?? { (-5.49 → -2.27) Blunder. g5 was best. } (12... g5) 13. Nd4?? { (-2.27 → Mate in 11) Checkmate is now unavoidable. Ng1 was best. } (13. Ng1 d5) 13... cxd4 14. cxd4 e5 15. dxe5 Nf6 16. exf6 Kg7 17. fxg7 a5?? { (Mate in 7 → 0.06) Lost forced checkmate sequence. d5 was best. } (17... d5 18. gxh8=B Rxh8 19. Bxh8 d4 20. Bxd4 f5 21. Bxa7 f4 22. gxf4 g5 23. fxg5 h6 24. gxh6#) 18. gxh8=K Rxh8 19. Bxh8 f6?? { (0.25 → Mate in 14) Checkmate is now unavoidable. d5 was best. } (19... d5 20. f4 g5 21. fxg5 a4 22. g4 h6 23. gxh6 d4 24. Bxd4 f6 25. Bxf6 a3 26. Bb2) 20. Bxf6 g5?? { (4.13 → Mate in 13) Checkmate is now unavoidable. a4 was best. } (20... a4) 21. Bxg5 h6 22. Bxh6 d5 23. Bf4 a4 24. Ke2?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. g4 was best. } (24. g4 a3 25. Bh2 d4 26. Kf1 d3 27. Ke2 dxe2 28. Bg1 e1=Q 29. f3 Qxd2 30. Be3 Qxa2) 24... a3 25. Kd3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } (25. Kf1 d4 26. Be5 d3 27. Bb2 axb2 28. f4 b1=K 29. f5 Kxa2 30. f6 Kb2 31. f7 Kc2) 25... d4 26. Kxd4# { Game ends by variant rule. } 0-1