lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ta1PqLDb"] [Date "2021.03.20"] [White "Lopezic"] [Black "mex20"] [Result "1-0"] [UTCDate "2021.03.20"] [UTCTime "12:59:01"] [WhiteElo "1274"] [BlackElo "1337"] [WhiteRatingDiff "+56"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.51) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. d4?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxg2 4. Bxg2 b6 5. Bxa8 Bb7 6. Bxb7 Na6 7. Bxa6 b5 8. Bxb5 c5 9. dxc5 a6 10. Bxa6 g5 11. Bxg5 f6?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. Kd7 was best. } (11... Kd7 12. Qxd7 Bh6 13. Bxh6 Nxh6 14. Qxe7 Nf5 15. Qxf7 Ng7 16. Qxg7 Rf8 17. Qxh7 Rxf2 18. Kxf2#) 12. Bxf6 Nxf6 13. Qg4? { (Mate in 12 → 9.50) Lost forced checkmate sequence. Qd5 was best. } (13. Qd5 Nxd5 14. b4 Nxb4 15. a4 Nxa6 16. Nd2 Nxc5 17. Rb1 Nxa4 18. Rb2 Nxb2 19. Kd1 Nxd1) 13... Nxg4 14. h3 Nxf2 15. Kxf2 h6?! { (10.25 → Mate in 16) Checkmate is now unavoidable. Kf7 was best. } (15... Kf7 16. Ne2 Ke6 17. b4 h5 18. c6 Rh7 19. c7 Rh8 20. Na3 Kf7 21. Rhd1 Kf6 22. Nb1) 16. Nc3?? { (Mate in 16 → 3.06) Lost forced checkmate sequence. a4 was best. } (16. a4 Rh7 17. Nc3 h5 18. Nge2 h4 19. Ne4 Kf7 20. Rad1 Rh6 21. Rhg1 Rxa6 22. Rd5 Rxa4) 16... h5?? { (3.06 → Mate in 11) Checkmate is now unavoidable. Rg8 was best. } (16... Rg8) 17. Nd5 Kd7 18. Nxe7 Kxe7 19. h4 Kd6 20. cxd6 Bxd6 21. Rh2 Bxh2 22. Ke3?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Bc8 was best. } (22. Bc8 Rxc8 23. Ne2 Rxc2 24. Nd4 Rxb2 25. Rc1 Rxf2 26. Rc3 Rxa2 27. Ra3 Rxa3 28. Nf3 Rxf3#) 22... Bxg1 23. Rxg1 Rb8?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Rc8 was best. } (23... Rc8 24. Bxc8#) 24. Rg4 hxg4 25. Kf3 Rxb2 26. Kxg4 Rxc2 27. h5 Rxa2 28. h6 Rxa6 29. Kh3 Rxh6 30. Kh2 Rxh2# { Game ends by variant rule. } 1-0